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Bloomberg: Sony's Fate/Grand Order (mobile game) making more than Pokemon Go in Japan

Dude...you keep calling it a hentai game...its not a hentai game.

Its a series of visual novels with a huge and complex story about eating huge amounts of Japanese foods around a kitchen table.
for 70 hours.
I wish we got the Vita remasters/ports from a few years ago.
 
Wait, Sony picked this up? Huh, color me surprised. I really thought it was published under Bamco (not sure why, so please don't make fun of me!) - nice get.

I read about this in the wiki when I was parsing it after watching F/Z. Franchise took the Master/Servant dynamic and ran with it. Sheer genius.

Aniplex manages most of the Fate media, including all the anime.
 
Yeah I understand. Just surprised that a hentai game ends up with their own vanilla anime series and a big enough franchise to get published by Sony and be this profitable.

Like, that many people played and liked the original game?

You really need to brush up your knowledge about the Fate franchise.
 

KHlover

Banned

I'd play that game just to read their justification for Waver Velvet being a Heroic Spirit in this game.
Also because I love Fate/...

I honestly can't tell who's serious and who's trolling vis a vis Fate being a porn game or not

There are files for FSN that enable porn scenes in FSN, but I'm not sure if the NSFW or the SFW scenes were first.
 

Gitaroo

Member
watch konami fallout happen at sony, Kojima get locked out of his office in the last months of death stranding development.
 

Kouriozan

Member
Pokémon is was just a fad, it was dethroned at long last!
By the way why almost no japanese gacha are getting localized, even Monster Strike still isn't available in Europe!
 
Wait fate was a hentai series? This is more shocking than finding out helsing origins

Every time i hear or read how much money mobile games can make i feel i chose the wrong career
 
Awesome news, now if only it came over..

I was musing about this on Twitter a little earlier - there's a level on which I myself would like to work on it, but at this point an English version is going to be an enormous commitment of resources. There would now be all eight story chapters to localize (and the biggest of these apparently get up to a thousand standard pages of text in one chapter), plus the events (the major ones have a story to them too, often fairly complicated and humor-laden), plus all the servant information and craft essence (gear, basically) descriptions... it would take a sizable, dedicated and talented team to bring the game over, especially with the quality it should have, since the narrative element is such a large part of the draw. And how to handle a launch at this point is a question mark, as the game is now ~18 months old in Japan, and being more than a year behind the JP version in English would be less than ideal, to say the least.

So even if the offer came in, I'd hesitate to jump on that ship, just because it's going to be such an enormous and long-term commitment for whoever does go for it. I do want to see it in English, though - something this article misses is that, continued complaints about the five-star character gacha rates aside, the game's success has also been fueled by massive improvements to the game over its lifespan to date. Lower-rarity characters aren't just there as filler, they're often highly useful, and there have been all sorts of quality-of-life improvements since launch, based on player feedback. It's pretty clear that the DelightWorks guys - to say nothing of Nasu and the rest of the Type-Moon guys, and Nasu often talks about the game on his blog - really care about actually making a fun game, and I think that's part of what drives player engagement.

I do have one other concern, though - obviously the Bloomberg article is focused more on investors and companies people can invest in, so there's a lot of discussion of Sony and Aniplex, and minimal mention of Type-Moon (because TM is privately-held). If the game is doing so well for Sony's financials, though, on thinking about it I wonder how much of this money Type-Moon is actually seeing. I hope Nasu & co. are actually seeing real windfalls from GO's success and the contracts surrounding the game's monetization are fair to them.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
I wish we got the Vita remasters/ports from a few years ago.

Realta nua would have been acceptable for current audiences but TM and aniplex don't come cheap. Aniplex in particular has people pay with blood for everything, licenses, consumer prices, whatever.

I guess this is why Type-Moon is in no rush to finish that Tsukihime Remake

One day. Along with Mahoyo part 2

Wait fate was a hentai series? This is more shocking than finding out helsing origins

Every time i hear or read how much money mobile games can make i feel i chose the wrong career

It was not a 'hentai series'.

It was a doujinsoft game with sexual themes in it.
 

Principate

Saint Titanfall
Wait fate was a hentai series? This is more shocking than finding out helsing origins

Every time i hear or read how much money mobile games can make i feel i chose the wrong career

Sorta, it's a VN that included sex, but those actual scenes take up like 1% (they all extremely awful as well, like really, really bad). Later versions removed those scenes completely.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Sorta, it's a VN that included sex, but those actual scenes take up like 1% (they all extremely awful as well, like really, really bad). Later versions removed those scenes completely.

We should also mention that Nasu was uncomfortable including these scenes into Tsukihime and FSN, but felt it a neccesary reality of the business market they were in at the time.

He has since essentially said that they had no plans to revisit scenes in that manner in the future and would have no grounds to do so in the first place with their status as a mainstream media company.
 

Nirolak

Mrgrgr
Pokémon is was just a fad, it was dethroned at long last!
By the way why almost no japanese gacha are getting localized, even Monster Strike still isn't available in Europe!

It's basically a demographics issue and the cost of localizing the ongoing support.

In the West, mobile primarily appeals to a mix of the kids game crowd, the licensed game crowd, the browser game crowd (think Newgrounds/etc), the Facebook game crowd, and the casual game crowd (think things like PopCap's old games).

In Japan, while casual, children, and etc audiences are on mobile, it also includes tons of core and enthusiast gamers over the age of 17 who no longer have the time and/or desire to play on consoles or handhelds. So, instead of going out and buying Final Fantasy XV, that audience goes out and plays Final Fantasy: Brave Exvius, Final Fantasy: Mobius, or Final Fantasy: Record Keeper instead. There are also lots of teens who want to play the most popular games as well, so it eats into the audience there to boot.

Or, put more simply, these are games meant to appeal to people who want something approximating a core game experience, but optimized for mobile, whereas in the West, a lot of the people who would consider playing something like that would just sit down and play a console or PC game instead.

Now, the titles I listed are actually some of the exceptions in that Final Fantasy is a big enough brand in the West for those titles to come over, but localizing continual major story updates every two weeks for a mobile game that's making minimal revenue overseas would probably not be worthwhile or necessarily even profitable.

WTF is Monster Strike? And why is it the first time I'm hearing about it?
It's essentially a four player co-op RPG version of marbles. It was making over $4 million a day at its peak.
 

BigEmil

Junior Member
Wtf just because Pokemon got dethroned alot of people attacking the Fate game throwing the same generic anime insults to belittle it's accomplishment smh
 

Principate

Saint Titanfall
I was about to post that with all that money typemoon may start to speed up the tsukihime remake.
Because I dont see it being out this decade actually.

Everything about the Tsukihime remake shown so far looks like FSN-lite, complete with a Saber clone design and now a Shirou clone design as well. I'm not sure what the purpose of it is even at this the point.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Everything about the Tsukihime remake shown so far looks like FSN-lite, complete with a Saber clone design and now a Shirou clone design as well. I'm not sure what the purpose of it is even at this the point.

Its a remake obviously, the game has always been about what its been about. There is no other neccesary purpose.

Your complaints about the designs are valid, but that is a deficiency in Takeuchi's current drawing style and nothing to do with the game itself.
 
In fairness to the "huehue Japan-Hentai games" posts, that is what Fate/Type-Moon became infamous for, even if it's inaccurate today.
 

Talha

Member
I don't understand the deragatory comments on this topic regarding the Fate series. If you haven't watched the series or read the Visual Novels(I haven't read them because their not available in NA) and have just seen one or two nude scenes you have no context as to why that scene is their(as I've said before I haven't played the Visual Novels Assuming that's where the nude scenes are). Just like what someone here was saying earlier, like R rated films they have nude scenes but that doesn't make it a porn video, far from it, the Fate Series for me at least has been about a great story reveolving around our Hero and a select heroine in the shows. While there is no R rated scenes they will throw some fan servicey scene to satisfy the people looking for some comic relief in the show considering it is about killing each other. So I'd ask before you simply brush this series off as a "hentai" to actually watch or read up on the show before brushing it off for what it truly isn't.
 
In fairness to the "huehue Japan-Hentai games" posts, that is what Fate/Type-Moon became infamous for, even if it's inaccurate today.
The chicken and egg question is if Fate would have become popular if those scenes hadn't been included as originally planned - because then the "well only 1% of the scenes were porn" argument goes completely out the window. Same kind of rhetoric a few people use to claim the American civil war wasn't about slavery
 

Maxim726X

Member
The Western mobile market is relatively impenetrable and stagnant, but Japan (and Asia in general) is very vibrant and competitive, which is why ForwardWorks is basically going all in over there.

Japan Studio staff are being used for some of the projects, though they're also doing a lot of contracting with mobile studios.

Really?

I was always under the impression that Gacha games have been doing well... The one I'm playing was making ~200k/day on iOS alone.
 

Nirolak

Mrgrgr
Really?

I was always under the impression that Gacha games have been doing well... The one I'm playing was making ~200k/day on iOS alone.
By impenetrable and stagnant I mean that the top Western games very rarely change while new hits show up in Asia frequently.
 

Shouta

Member
Looks good, makes me wonder how FF mobile games look. I played their FF Exvius game but it just seems ok.

Do you mean visually? The only FF mobile game that I'd say is worse than FGO visually is Final Fantasy Legends II/Toki no Suisho.

All of them play better than FGO though. FGO is pretty shallow as a game but it has the Fate universe and the character art you get on the cards is usually pretty nice. Story for the game is OK-ish. It's more verbose than interesting really.
 

Hastati

Member
I've wanted to try this for awhile alongside Granblue, its really really grindy though right? Don't think I can find time and especially money for another gatcha game alongside PAD and a Korean MMO...
 
I think Grand Order has been averaging $1 million/day since it's launch.

It literally prints money.


I don't understand the deragatory comments on this topic regarding the Fate series. If you haven't watched the series or read the Visual Novels(I haven't read them because their not available in NA) and have just seen one or two nude scenes you have no context as to why that scene is their(as I've said before I haven't played the Visual Novels Assuming that's where the nude scenes are). Just like what someone here was saying earlier, like R rated films they have nude scenes but that doesn't make it a porn video, far from it, the Fate Series for me at least has been about a great story reveolving around our Hero and a select heroine in the shows. While there is no R rated scenes they will throw some fan servicey scene to satisfy the people looking for some comic relief in the show considering it is about killing each other. So I'd ask before you simply brush this series off as a "hentai" to actually watch or read up on the show before brushing it off for what it truly isn't.

If people would just ignore and not respond to those kinds of posts, the problem would solve itself.
 

Maxim726X

Member
By impenetrable and stagnant I mean that the top Western games very rarely change while new hits show up in Asia frequently.

Fair enough... But would that even matter if you have a game like Dokkan Battle (which I play), which generates a really nice steady stream of income?

It wouldn't necessarily have to be at the top of the charts to justify continuously making content for it, I guess was my point.
 
This game actually has a decent art style for a Fate property. Maybe it's because they stopped pretending and embraced the property as porn
 

firehawk12

Subete no aware
I was wondering why this was a "Sony" game and I had no idea they owned Aniplex.

Edit: so my understanding is that the drop rates in FGO are terrible, which explains why it's a money sink. But I can't imagine a game that is so dependent on desperate nerds spending thousands to get an SSR Saber (or whatever) is more sustainable than Pokemon Go in the long term.
 
It's basically a demographics issue and the cost of localizing the ongoing support.

In the West, mobile primarily appeals to a mix of the kids game crowd, the licensed game crowd, the browser game crowd (think Newgrounds/etc), the Facebook game crowd, and the casual game crowd (think things like PopCap's old games).

In Japan, while casual, children, and etc audiences are on mobile, it also includes tons of core and enthusiast gamers over the age of 17 who no longer have the time and/or desire to play on consoles or handhelds. So, instead of going out and buying Final Fantasy XV, that audience goes out and plays Final Fantasy: Brave Exvius, Final Fantasy: Mobius, or Final Fantasy: Record Keeper instead. There are also lots of teens who want to play the most popular games as well, so it eats into the audience there to boot.

Or, put more simply, these are games meant to appeal to people who want something approximating a core game experience, but optimized for mobile, whereas in the West, a lot of the people who would consider playing something like that would just sit down and play a console or PC game instead.

Now, the titles I listed are actually some of the exceptions in that Final Fantasy is a big enough brand in the West for those titles to come over, but localizing continual major story updates every two weeks for a mobile game that's making minimal revenue overseas would probably not be worthwhile or necessarily even profitable.

The bolded in particular is the real problem. It is going to take an enormous effort to localize the game at this point, especially to an acceptable quality given that the narrative is such a large part of the draw. You will need a sizable, talented loc team to work on the game more or less continuously, ala an MMO like FF14, and retaining talent like that is going to require a decent outlay of cash. Given how different the two markets are, there could be worries that the money simply wouldn't be there to really be worthwhile.

At the same time, I do feel like the market for a "core game" style product on phones is badly under-served in this market, and outside of Qooapp-ing into Granblue there aren't many good options, especially after Chain Chronicle English shuttered its doors. Though the fact that such a thing happened is itself a dead canary...

All of them play better than FGO though. FGO is pretty shallow as a game but it has the Fate universe and the character art you get on the cards is usually pretty nice. Story for the game is OK-ish. It's more verbose than interesting really.

I would... rather debate this, but eye of the beholder and all. For my money, it's considerably better than most other mobage RPGs, and I've enjoyed my time with it so far a good deal more than Granblue or the FF spinoffs.

I've wanted to try this for awhile alongside Granblue, its really really grindy though right? Don't think I can find time and especially money for another gatcha game alongside PAD and a Korean MMO...

I haven't found it that much more grindy than, say, Granblue. There's a fairly powerful grind if you want to completely max out a given character's skills, for example, but just leveling people up isn't too terribly onerous. The events tend to be fairly generous with goodies, too (including free gold-level playable characters who, by and large, tend to be very good).


Edit: Some of these posts. God damn.
 
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