Yeah they all came after but just because a game was earlier doesn't mean that it was good. It was also a crazy quarter muncher that didn't give you much for your money's worth.Name the ones you think we're better.
They almost guaranteed came after.
Yeah they all came after but just because a game was earlier doesn't mean that it was good. It was also a crazy quarter muncher that didn't give you much for your money's worth.
I got my moneys worth the secret was to elbow everyone lol, the ninja gaiden arcade game on the other hand.Yeah they all came after but just because a game was earlier doesn't mean that it was good. It was also a crazy quarter muncher that didn't give you much for your money's worth.
Its because of the first game in the arcade. Was literally one of the best looking games out.I'm not saying it's a horrible game but there were much better made games in that Era that didn't go on to have a ton of sequels and even a movie. It's popularity was just baffling to me. Was it mainly because of the "realistic" depiction of street violence?
I always found the DD games to be stiff, frustrating and definitely not fun.
You have like 2 moves and only useful one seems to be the elbow smash.
Honestly I would rather play any other beat em up than any DD game. It still baffles me to this day how it became so popular.
You can't really compare them though, those are different genres with different roots. If you're going to strawman, atleast do something like comparing Call of Duty to Wolfenstein or Doom.Why did Super Mario Bros get so popular when we have games like GTA V and Call of Duty?
You can't really compare them though, those are different genres with different roots. If you're going to strawman, atleast do something like comparing Call of Duty to Wolfenstein or Doom.
And besides SMB isn't even that original (Pac-Land was made prior), and Nintendo only saved the industry in the US (Brits had PC's and the Master System, The Japanese had tons of arcade games and even if the Famicom was a massive success, they could've done without it) anyways.
It was a bit of everything back then the arcade graphics for this game were top tier, amazing soundtrack, everyone in the 80s also had a fascination with karate/ninjas cleaning up crime whether in cinema or gaming.I'm not saying it's a horrible game but there were much better made games in that Era that didn't go on to have a ton of sequels and even a movie. It's popularity was just baffling to me. Was it mainly because of the "realistic" depiction of street violence?
Yeah I think that's my impression. I didn't get into arcade games until 1988 or so, and by that time Golden Axe and Final Fight were already in the arcades, and there was absolutely no reason to play Double Dragon anymore.It gained a strong reputation because it was pretty advanced for its time. A 2 player beat 'em up where you could pick up weapons, attack your partner, walk on different planes, knock enemies into pits for quick kills/throw them over ledges etc all made the game feel very novel for its time. It was also a decent looker with some great tunes. Double Dragon II was better still.
It aged quickly and poorly though. The year after Double Dragon II you had Final Fight, Golden Axe and TMNT, all of which absolutely blew DD away in terms of visuals and mechanics, even though they all owed it debt in numerous ways.
I always found the DD games to be stiff, frustrating and definitely not fun.
You have like 2 moves and only useful one seems to be the elbow smash.
Honestly I would rather play any other beat em up than any DD game. It still baffles me to this day how it became so popular.
I really don't get it myself. I even tried to play them again later on in life to see if maybe I just 'missed' anything good about them. Nope.
I hate all beaten ups that are not power rangers. Like, literally a corridor with invisible walls that only go down when you beat a random number of enemies, that often goes off screen, and moves in a bizarre perspective.