LordOfChaos
Member
This was my jam!
We certainly have! Back then, id had to cut corners just to get the game to run at all - compiled scalers, ray casting, map size limitations. Today, we can run a hundred instances of Wolfenstein in browser tabs, and it's industry-shaking presentation is now just a quirky retro game. I don't think we'll ever properly appreciate how far things have evolved in three decades.from ray casting to ray tracing. We've come a long way
I remember when they would talk about Ray Tracing. They talked about it like it was decades away, when in reality it was more like 1.5 Decades or so.from ray casting to ray tracing. We've come a long way
We can thank Nvidia's work for that, they pushed very hard to bring Ray Tracing to the mainstream when everyone else thought it was still pie in the sky with current techI remember when they would talk about Ray Tracing. They talked about it like it was decades away, when in reality it was more like 1.5 Decades or so.
Better than Doom.
This was my jam!
Hell yeah. I'm glad Nvidia had the balls go push us forward and give us this cool future earlier than we expected.We can thank Nvidia's work for that, they pushed very hard to bring Ray Tracing to the mainstream when everyone else thought it was still pie in the sky with current tech
Despite a very loud and tiny minority of AMD fanboys that screams into the void on the Internet about how RT isn't really any good and no one should want it, the reality is that Nvidia's market share in gaming is becoming total domination and AMD is fading into irrelevance because gamers as a whole aren't stupid and like cool features as reflected in the Steam Hardware Survey and also Nvidia and AMD quarterly financial results in gaming sales
I am incredibly appreciative and grateful for video games as a whole and how our computrr systems are capable of doing the stuff they areI don't think we'll ever properly appreciate how far things have evolved in three decades.
I remember playing this game on PC as a kid.
It came on a shareware floppy disk.
Goodtimes.
Before Ray Tracing:Hell yeah. I'm glad Nvidia had the balls go push us forward and give us this cool future earlier than we expected.
Technology going forward while the talent seems to be going backwards.Before Ray Tracing:
After Ray Tracing:
One of the few games that ran on my Mum's 286 processor PC, only ever played the shareware version but was great.Same. One of my first games. I think of it often.
Op is full of shit.
First game to cast ray was the ghostbuster vg released in 1984.
OP did say "first popular game". I guess there is a reason everyone knows about Wolfenstein and not about GhostbusterOp is full of shit.
First game to cast ray was the ghostbuster vg released in 1984.
Why are you answering seriously to a joke?OP did say "first popular game". I guess there is a reason everyone knows about Wolfenstein and not about Ghostbuster
I also have fond memories of lemmings, blockman, commander keen, Duke nukem 2D, and hocus pocus. Basically a bunch of Apogee games.Same. One of my first games. I think of it often.
cue incoming trauma about getting old and being past your prime......... :-(
I also have fond memories of lemmings, blockman, commander keen, Duke nukem 2D, and hocus pocus. Basically a bunch of Apogee games.
Speaking of which, I feel like searching the web and replaying some of those.
My friend couldn't believe I got a game called chex quest in a chex cereal box for free. Which was a doom/ wolfenstein clone. It was fun.
Didn't know it was a joke, obviouslyWhy are you answering seriously to a joke?
Will have to read. Thanks for the recommendation! I enjoy watching youtube videos on game history, so im sure i will love to read this.
I highly recommend picking up this book. It covers the start of id software and tells in great detail the incredible stories of John Romero and John Carmack especially, but also all the other amazing people who shaped videogame history.
It is an awesome read with a TON of recognizable moments for people familiar with Commander Keen, Wolfenstein 3D and DOOM and an awesome insight in some of videogame's most amazing moments.
Romero is an awesome guy, buy my biggest takeaway from this was that John Carmack is a god. Absolute S-tier phenomenon.