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Senua's Saga: Hellblade 2' - Senua's Pychosis

Robochobo

Member
Schizo simulator cool
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Punished Miku

Human Rights Subscription Service
Lol no. They took every chance they could get to show off Eve's assets.
I know everyone knows I dislike PS this gen, but honestly they didn't show a ton. Most trailers were quick cuts with barely more than 3 seconds consecutively showing the finishers. And then the dev talk videos. Maybe I forgot some, but yeah it wasn't that much different. They did have that dance video though, and I don't see Senua pulling that off. But you never know with psychosis.
 
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Punished Miku

Human Rights Subscription Service
"Psychosis" mechanic as actual psychosis and some kind of videogame power up is the most fucked up thing I have ever seen in a while lmao
Not really. Watch the documentary on the 1st one. It was made with multiple schizophrenic patients periodically reviewing their work and explaining how validated they felt that people could see some of their experiences. Cambridge mental health specialists also consulted and tried to get it as accurate as possible. Most of the patients were telling them to not back down and keep going further, because some of their visions were so dark and disturbing. You see some of that in the late game levels. In school we had to see a video showcasing schizophrenia and the audio that specialists could construct to simulate what patients tell them is exactly the same as the Hellblade headphone audio.
 
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I know everyone knows I dislike PS this gen, but honestly they didn't show a ton. Most trailers were quick cuts with barely more than 3 seconds consecutively showing the finishers. And then the dev talk videos. Maybe I forgot some, but yeah it wasn't that much different. They did have that dance video though, and I don't see Senua pulling that off. But you never know with psychosis.

You're supposed to try and capture your auidence within the first few minutes. That's marketing 101.

The dev talk videos aren't the issue. It's that it's the only thing that exists with Hellblade at this point. That and a jpg on xbox twitter
 
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Clear

CliffyB's Cock Holster
Mental illness is not aspirational and most definitely not a super-power!

Pushing it forward as a key part of the marketing message is not only tacky, but it makes no sense even as a virtue signal because people suffering from such conditions are often a hazard to themselves or others around them.

When an individual suffers from a distortion of/ break with reality its about more than their personal struggle. It has real-world effects and consequences.
 

Punished Miku

Human Rights Subscription Service
Mental illness is not aspirational and most definitely not a super-power!

Pushing it forward as a key part of the marketing message is not only tacky, but it makes no sense even as a virtue signal because people suffering from such conditions are often a hazard to themselves or others around them.

When an individual suffers from a distortion of/ break with reality its about more than their personal struggle. It has real-world effects and consequences.
Sure, now picture a schizophrenic viking several hundred years ago without access to seroquel. I'm sure they existed.
 

Bumblebeetuna

Gold Member
Regardless of what you think about Xbox, it’s very cool to see a game taking on this sort of stuff. Don’t they also have another project in the works dealing with mental issues?

Wonder how much this game cost to make. Seems the devs traveled a lot and hired a bunch of experts.
 

ManaByte

Rage Bait Youtuber
Mental illness is not aspirational and most definitely not a super-power!

Pushing it forward as a key part of the marketing message is not only tacky, but it makes no sense even as a virtue signal because people suffering from such conditions are often a hazard to themselves or others around them.

When an individual suffers from a distortion of/ break with reality its about more than their personal struggle. It has real-world effects and consequences.

Tell us you never played the first game without telling us you never played the first game.
 
Holy crap this is a looker, and that is a great video - fascinating stuff. Unfortunately for me, I hated the first one as a game. I could see what they were trying to do, and appreciated the effort, but the gameplay just wasn't there and Senua's constant whispering almost drove me to psychosis. If it's more of the same, just better looking I'm unlikely to spend much time with it. Of course it will be reviewed with the same vigor and impartiality as the first one and score just as well. I remember lots of 9s and 10s...
 
With no new footage whatsoever.

Winner moves from MS all around.

Post one short 20 second clip similar to that epic troll footage they showed off years ago and they'll have already done better marketing for the game than they've done throughout the entire year.

Assuming anything like that even exists in the game now.
 
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Punished Miku

Human Rights Subscription Service
Post one short 20 second clips similar to that epic troll footage they showed off years ago and they'll have already done better marketing for the game than they have throughout the entire year.

Assuming anything like that even exists in the game now.
I have to assume they're trying to just avoid spoilers. If it's an 8 hour game with not much filler, maybe they just aren't trying to spoil it. Who knows.
 
I have to assume they're trying to just avoid spoilers. If it's an 8 hour game with not much filler, maybe they just aren't trying to spoil it. Who knows.

Probably. They're no doubt already handicapped with it being short linear game. But if they have anything of real substance to show they should just show it. Spoilers be damned.
 

Clear

CliffyB's Cock Holster
Sure, now picture a schizophrenic viking several hundred years ago without access to seroquel. I'm sure they existed.

Sure, but I'd imagine that in 99.9% of cases they died either directly or indirectly as a result of their condition becoming manifest.

I mean, its not like life was easier back when even infections and diseases that are easily treatable today could (and did) kill. Or that back then they were so enlightened that anyone who "saw the other world" was treated like a Shaman or other visionary! You know back when Trepanning was a progressive treatment, cutting a hole in the skull to let the evil spirits afflicting people out!
 

Punished Miku

Human Rights Subscription Service
Sure, but I'd imagine that in 99.9% of cases they died either directly or indirectly as a result of their condition becoming manifest.

I mean, its not like life was easier back when even infections and diseases that are easily treatable today could (and did) kill. Or that back then they were so enlightened that anyone who "saw the other world" was treated like a Shaman or other visionary! You know back when Trepanning was a progressive treatment, cutting a hole in the skull to let the evil spirits afflicting people out!
Yeah, maybe. I mean I'm an atheist so when I hear about people seeing burning bushes and other visions it makes me think of mental illness. Joan of Arc comes to mind, and that's kind of how she was portrayed in The Messenger. Some prophets were pretty influential. Some were persecuted obviously. It's an interesting topic. I think the game is trying to do something new, so I'm into it. Not usually my style of game but the first one was enjoyable after I got used to it.
 
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ManaByte

Rage Bait Youtuber
Never claimed to, because I found the pitch/premise to be a turn-off for the reasons I've described.

Its fetishizing mental illness for cultural brownie-points.

Literally no one said that when the original released on the PS4. It was almost universally praised.
 

Fredrik

Member
Not gonna watch any marketing this close to release.
Yeah, they start off saying the video contains story spoilers… in a story focused game… Like, why even do this? Should’ve just gone with some cool action scenes and teasers of Senua looking afraid when looking at something off screen that they never show.
 

tommib

Gold Member
Same footage we've seen before... I hope they're just hiding it all to surprise the players when it comes out.
 
Mental illness is not aspirational and most definitely not a super-power!

Pushing it forward as a key part of the marketing message is not only tacky, but it makes no sense even as a virtue signal because people suffering from such conditions are often a hazard to themselves or others around them.

When an individual suffers from a distortion of/ break with reality its about more than their personal struggle. It has real-world effects and consequences.

This.
 

Clear

CliffyB's Cock Holster
Literally no one said that when the original released on the PS4. It was almost universally praised.

Not by me it wasn't. I've always found the premise distasteful as a central conceit in the way the thing was marketed.

The unreliable narrator as a storytelling device isn't a problem, but mental illness as defining trait and USP... Nah. Not cool.
 
No new footage just more dev commentary. This game has some of the worst marketing I've ever seen. It's like MS is intentionally sending it out to die.
 
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