Yeah, bought it on egs and am straight up loving it. No idea why gaf is down on combat. It feels great but I’m playing as red hood and it lets me play the game as a shooter. Lots of abilities that are constantly unlocking. The first couple of hours where you don’t have any abilities i can understand, but the game keeps giving you more and more upgrades.
Loved the Harley, mr freeze and clayface side quests. Side quests done right. They feel like main quest material with boss fights and story beats. In fact out of all the gaas games I’ve played, this feels far more like a traditional game than the half ass campaigns of anthem, destiny and division. Real story missions that feel like they were designed for single player, decent character development and actual levels with story beats.
The world looks ok but is boring and empty. I get why you would call it AA. It is lacking that wow factor of the previous games but this is by no means a bad game. I don’t get why gaf doesn’t appreciate games with good and deep combat systems while praising walking sims like stray and literal ps2 quality combat in games like kena and plagues tale. Its no gow or elden ring or even Arkham knight but to completely dismiss it while hailing games with poor combat systems is really odd for a hardcore gaming forum.
P.s i like the traditional melee combat system of this game and it is good to see something different than the free flow combat system of the original games. It’s different and fun, and more in line with other melee games. They could’ve just done a copy pasta but they put in the effort to make it different. You gotta admire that.