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The Last of Us Part I |OT| You know Ellie, we really are worth 70 dollars

tommib

Member
40fps mode is crap. It is so unstable that with vrr it causes some gamma shifts in my lg c1..

So it’s the only game I have to go to ps5 system settings to disable 120hz to have 30fps.
And now I wonder if there is any input lag difference vrr on vs off. It shouldn’t do anything but who knows.

And I think the film grain is a bit heavy but it defaults to 10. It is the style
Good to know. I was actually thinking of getting a VRR OLED Sony TV for the unlocked fidelity mode but I’m out then.
 

rofif

Can’t Git Gud
Good to know. I was actually thinking of getting a VRR OLED Sony TV for the unlocked fidelity mode but I’m out then.
Not sure on Sony tv but low vrr fps makes my c1 flicker. It’s not too bad but stable 30 is better in this case and avoids this.
Performance mode is above 60 so flicker is not happening too much
 

saintjules

Member
That topic about the physical sales for this release and this hitting #1 again is...something.

Certainly is. I just went to purchase it and pick it up at Gamestop and it was sold out. Then proceeded to look around the surrounding shops in my area. Sold out except for one Target store. Says it would be ready tomorrow for pickup.
 

saintjules

Member
Was able to get the game before Target closed.

After playing this for about 30 minutes so far I feel while this is a remake, it is different than a traditional one. Since the motion capture and scenes are generally the same so far, the graphical overhaul of the game is the biggest justification for it to be considered a remake.

Enjoying it so far nonetheless.
 

kyliethicc

Member
such a lovely remake. fan service done right.

so much detail it’s beautiful

57jHxk0.jpg

JtLUgt7.jpg

Kcx9kHI.jpg

FsqjXgx.jpg

kJmEybj.jpg
 
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GymWolf

Member
I owned the original and remaster. Played through the original only twice (once on each version). I liked TLOU2 overall, but found it to be a slog on repeat playthroughs. TLOU1 does not have the same "slog" feel to it. It's paced MUCH better between cinematic and gameplay segments and has far less of the do nothing but walk sections.

This is THE BEST that the Last of Us looks visually, with the best audio, haptics, and physics....it makes the gun fights very visceral for lack of a better term. I mean, if you thought previous TLOU games had "punch" to them, just wait until you play this.

The visuals have a big impact on getting absorbed into the world, story, and characters and elevate an already "Game of the Gen" type experience on PS3 to something that still holds up to this day and is very compelling.
Can you pinpoint what make the game noticeably more visceral than tlou2?

Because it looks exactly the same gunplay\animations\gore wise.

I know you are not one of those sony shills (i hope) so what you say kinda intrigue me.

Just please don't say the 3d audio or the controller gimmicks:lollipop_grinning_sweat:
 
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tommib

Member
I do find the pacing much better than Part II. It’s just less cutscene-heavy. I totally feel the RE4 influence when the game is kicking at full cylinders. It’s hard to stop. Why do I find it easier than what I remember? I didn’t even die once on the generator basement on hard. Anyway, here’s Joel on his way to a bloater:

czRjihQ.jpg
 

Hugare

Member
I'm at Pittsburg right now. Playing both Part I and II at the same time, so I can compare them

And yeah, I still think that Part II is way more visually impressive. Not only due to animations, but in Part II there's so much more detail imo

Levels are bigger in the sequel, but they still have more detail. Interiors in particular are much more detailed in Part II. Each house you enter you feel like it's telling you a story about how things went down just by looking at how things are displayed.

In Part I it feels like it has Part II levels of detail, geometry, texture, lighting, but the attention to detail is simply not there.

That's because they were really conservative with this remake in many ways, affraid of removing/introducing new objects to use as cover, for example. Every encounter is 1:1 in terms of design, making it feel dated.

Part II is much more dynamic in combat design. You dont see bookshelves on the ground one after the other, perfectly placed so you can take cover during combat.
This artificial combat design makes the game feel old despite looking stellar.

So it results in a really jarring experience, imo. It's gorgeous, using one of the best techs available in 2022, but at the same time, it feels old. Combat design, level design, most of animations, all from 2013 with presentation from 2022.

Its would be like putting Mario Odyssey graphics in Super Mario World. If it looks like a game from 2022, you'll start judging its gameplay mechanics, level design and etc. as if it was a 2022 game, and then some of the magic is gone.

I still enjoy some of the improvements made here, but I think I'll keep replaying the Remaster on my yearly playthroughs.
 

GymWolf

Member
I'm at Pittsburg right now. Playing both Part I and II at the same time, so I can compare them

And yeah, I still think that Part II is way more visually impressive. Not only due to animations, but in Part II there's so much more detail imo

Levels are bigger in the sequel, but they still have more detail. Interiors in particular are much more detailed in Part II. Each house you enter you feel like it's telling you a story about how things went down just by looking at how things are displayed.

In Part I it feels like it has Part II levels of detail, geometry, texture, lighting, but the attention to detail is simply not there.

That's because they were really conservative with this remake in many ways, affraid of removing/introducing new objects to use as cover, for example. Every encounter is 1:1 in terms of design, making it feel dated.

Part II is much more dynamic in combat design. You dont see bookshelves on the ground one after the other, perfectly placed so you can take cover during combat.
This artificial combat design makes the game feel old despite looking stellar.

So it results in a really jarring experience, imo. It's gorgeous, using one of the best techs available in 2022, but at the same time, it feels old. Combat design, level design, most of animations, all from 2013 with presentation from 2022.

Its would be like putting Mario Odyssey graphics in Super Mario World. If it looks like a game from 2022, you'll start judging its gameplay mechanics, level design and etc. as if it was a 2022 game, and then some of the magic is gone.

I still enjoy some of the improvements made here, but I think I'll keep replaying the Remaster on my yearly playthroughs.
I think the animations are still better\heavier than most tps with melee tbh.

Better than mafia 3\1remake, better than days gone, better than mgs5, better than gears, better than horizon, better than ghost recon etc.

SF alpha 3 is decades old and his 2d animations are still better than most, same for metal slug.

ND are the best with animations so their 2013 animations are still better than 2022 animations from most people, it's like the living breathing city in gta5 still being the best city in videogames and that one is 2013 aswell, money and talent get you that.

The most shitty animation is joel kinda sliding to enemies when you have a brawl with multiple humans but i only saw a gif of that.

And gunplay wise, if is as good as tlou2, we are in the god tier level with rdr2 and max payne 3.
 
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Hugare

Member
I think the animations are still better\heavier than most tps with melee tbh.

Better than mafia 3\1remake, better than days gone, better than mgs5, better than gears, better than horizon, better than ghost recon etc.

SF alpha 3 is decades old and his 2d animations are still better than most, same for metal slug.

ND are the best with animations so their 2013 animations are still better than 2022 animations from most people, it's like the living breathing city in gta5 still being the best city in videogames and that one is 2013 aswell, money and talent get you that.
Better than Mafias and Days Gone? Sure
Better than Horizon? Dont think so. And MGS V? Hell no. That game had different priorities (not realistic, short animations), but its animations were delicious.

Animations in Part I are great, they are just not as stellar as Part II

Melee still feels good because the visual/sound feedback is awesome.

It's a story of Joe and his "son"Ellie now.
TLOU is done.

Excuse Me Reaction GIF by One Chicago


Some of you are weird.

I think it's better that I don't even try to understand what you mean by that
 
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saintjules

Member
Any added secrets or anything or is this a carbon copy only?

I have to really pay attention more but for example the workbench is just like how TLOU2 is. So it is different in that aspect. Joel has a tool pouch to upgrade his weapons, which wasn't present in the original / remaster.
 
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sobaka770

Banned
I do find the pacing much better than Part II. It’s just less cutscene-heavy. I totally feel the RE4 influence when the game is kicking at full cylinders. It’s hard to stop. Why do I find it easier than what I remember? I didn’t even die once on the generator basement on hard.
I agree - TLOU2 may be a wonderful game but it is just too damn long with switching characters mid-way and an epilogue that almost "drags". The story beats take twice longer as well. In Tlou1, which is about 10-12 hours max, every season is about 2-3 hours and then we rotate to a new setting and cast of characters. I totally see myself replaying Part 1 but Part 2 is a whole endeavour. It doesn't help that part 2 is all about misery and horribleness through and through.
 

tommib

Member
I agree - TLOU2 may be a wonderful game but it is just too damn long with switching characters mid-way and an epilogue that almost "drags". The story beats take twice longer as well. In Tlou1, which is about 10-12 hours max, every season is about 2-3 hours and then we rotate to a new setting and cast of characters. I totally see myself replaying Part 1 but Part 2 is a whole endeavour. It doesn't help that part 2 is all about misery and horribleness through and through.
I love Part II and it was the game that made me reconsider Part I because although I liked TLOU back in the day it was no revelation or close to being a favourite.

But I also remember finishing Part II and thinking that I would never play it again. First, because I thought it was unbelievably bleak (which I love but no need to go through all that sadness and destruction again) and second, because it was too long and with too many stops. It totally works as a new experience but it’s not something you want to replay.

Part 1 is just all around really enjoyable and much more condensed.
 
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Topher

Gold Member
I know. It’s like all these posts about what ResetEra thinks or does.

They’re obsessed with sexual orientation. They all come off as closeted gays.

I just watched The Sandman series on Netflix. I couldn't help thinking that if TLOU 2 broke some people's brains like it seem to have then something like Sandman would put them in straight jackets. There is some guy on GAF (can't remember his name) that has me on ignore simply for being a fan of TLOU 1 and 2. Imagine letting a video game eat away at someone that much. It is surreal.
 
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tommib

Member
I just watched The Sandman series on Netflix. I couldn't help thinking that if TLOU 2 broke some people's brains like it seem to have then something like Sandman would put them in straight jackets. There is some guy on GAF (can't remember his name) that has me on ignore simply for being a fan of TLOU 1 and 2. Imagine letting a video game eat away at someone that much. It is surreal.
You know what’s even more insane. I was reading GAF when Part II came out and totally put it aside because I thought it was going to be a total “woke” parody. I thought it was going to be an absolute identity politics orgy so I didn’t play it for like 8 months until I saw it super cheap and was with a friend in Portugal who had a PS4 and we had a few nights planned to play several games.

So we started playing it and I was even afraid of all the bullshit that was supposed to come. My friend is hyper conservative but doesn’t read any forums. We played the whole thing absolutely floored and not once we saw any wokeness. We never questioned anything. We were just in awe and depressed as fuck with how grim they managed to draw that world. We thought it was a total masterpiece and that it went to places no other game went to before.

Abby’s bodybuilder arms have ruined the mental health of a whole group of insecure men.
 
You know what’s even more insane. I was reading GAF when Part II came out and totally put it aside because I thought it was going to be a total “woke” parody. I thought it was going to be an absolute identity politics orgy so I didn’t play it for like 8 months until I saw it super cheap and was with a friend in Portugal who had a PS4 and we had a few nights planned to play several games.

So we started playing it and I was even afraid of all the bullshit that was supposed to come. My friend is hyper conservative but doesn’t read any forums. We played the whole thing absolutely floored and not once we saw any wokeness. We never questioned anything. We were just in awe and depressed as fuck with how grim they managed to draw that world. We thought it was a total masterpiece and that it went to places no other game went to before.

Abby’s bodybuilder arms have ruined the mental health of a whole group of insecure men.
When i started TLOU2 there was so much fake info online that i thought the trans person was Abby and that it was going to be revealed later in a cringe moment ingame.
Instead it was a secondary character that shows up in 2 chapters out of 6 or 7, and it was mentioned in an in game interaction on a "blink it or miss it" moment.

People are deranged. Look at that topic on physical sales, lmao.
 

Topher

Gold Member
You know what’s even more insane. I was reading GAF when Part II came out and totally put it aside because I thought it was going to be a total “woke” parody. I thought it was going to be an absolute identity politics orgy so I didn’t play it for like 8 months until I saw it super cheap and was with a friend in Portugal who had a PS4 and we had a few nights planned to play several games.

So we started playing it and I was even afraid of all the bullshit that was supposed to come. My friend is hyper conservative but doesn’t read any forums. We played the whole thing absolutely floored and not once we saw any wokeness. We never questioned anything. We were just in awe and depressed as fuck with how grim they managed to draw that world. We thought it was a total masterpiece and that it went to places no other game went to before.

Abby’s bodybuilder arms have ruined the mental health of a whole group of insecure men.

Exactly the same. My son played it before I did. I asked him after he finished it what he thought about all the woke propaganda everyone was talking about. He said "What woke propaganda?" I asked him if he was serious and he said he had no idea what I was talking about (he doesn't read gaming forums either). So I played the game and discovered he was right. I realized the only propaganda surrounding TLOU 2 are from those who were calling it woke in the first place. Big nothing burger.

If people didn't like the story or were disappointed because they wanted to continue playing as Joel or just found the story way too dark.....I get all that, especially playing TLOU again and it actually feels light-hearted in comparison despite the events of the world. Ellie reading from her corny joke book and Joel explaining how the world used to be like such as what ice cream trucks were. Totally different vibe. So not saying there are no valid reasons for people to dislike TLOU 2 or simply prefer 1, but this woke narrative is just bullshit.
 

Flabagast

Member
I'm at Pittsburg right now. Playing both Part I and II at the same time, so I can compare them

And yeah, I still think that Part II is way more visually impressive. Not only due to animations, but in Part II there's so much more detail imo

Levels are bigger in the sequel, but they still have more detail. Interiors in particular are much more detailed in Part II. Each house you enter you feel like it's telling you a story about how things went down just by looking at how things are displayed.

In Part I it feels like it has Part II levels of detail, geometry, texture, lighting, but the attention to detail is simply not there.

That's because they were really conservative with this remake in many ways, affraid of removing/introducing new objects to use as cover, for example. Every encounter is 1:1 in terms of design, making it feel dated.

Part II is much more dynamic in combat design. You dont see bookshelves on the ground one after the other, perfectly placed so you can take cover during combat.
This artificial combat design makes the game feel old despite looking stellar.

So it results in a really jarring experience, imo. It's gorgeous, using one of the best techs available in 2022, but at the same time, it feels old. Combat design, level design, most of animations, all from 2013 with presentation from 2022.

Its would be like putting Mario Odyssey graphics in Super Mario World. If it looks like a game from 2022, you'll start judging its gameplay mechanics, level design and etc. as if it was a 2022 game, and then some of the magic is gone.

I still enjoy some of the improvements made here, but I think I'll keep replaying the Remaster on my yearly playthroughs.
Part II budget must have been 3 to 5 times bigger than TLOU1. Of course it is a way more impressive game on all fronts, even factoring in the remake.

Its a RDR 1 -> RDR 2 situation
 

Hugare

Member
Part II budget must have been 3 to 5 times bigger than TLOU1. Of course it is a way more impressive game on all fronts, even factoring in the remake.

Its a RDR 1 -> RDR 2 situation
Yes, I'm aware of that

I'm just saying that I find strange people saying that the Remake is more beautiful than Part II

Maybe slightly better technically, but there are so many outdated aspects that sticks out, even more now that the fidelity has increased
 

Topher

Gold Member
Yes, I'm aware of that

I'm just saying that I find strange people saying that the Remake is more beautiful than Part II

Maybe slightly better technically, but there are so many outdated aspects that sticks out, even more now that the fidelity has increased

I'd say the two games are on par with each other visually except for the fact that I am playing the remake at 60fps which, to me, simply makes games look better.
 

ChiefDada

Gold Member
My first time playing Left Behind and it was awesome.These screenshots don't do justice for how impressive this sequence was. I keep saying this and will continue until industry changes - developers need to offer real time demos. Twitter and YouTube bitrate aren't adequate.

YHluq61.jpg
4EnXsgD.jpg
3y9uVL4.jpg
 

GymWolf

Member
Better than Mafias and Days Gone? Sure
Better than Horizon? Dont think so. And MGS V? Hell no. That game had different priorities (not realistic, short animations), but its animations were delicious.

Animations in Part I are great, they are just not as stellar as Part II

Melee still feels good because the visual/sound feedback is awesome.



Excuse Me Reaction GIF by One Chicago


Some of you are weird.

I think it's better that I don't even try to understand what you mean by that
Horizon melee is fucking shit dude, forbidden west had some visually nice combos but hit reactions, ragdoll, impact, gore etc.are absolute shit in that game, melee in general is fucking shit, especially against humans, and i know that because my first 50 hours run was melee focused...
Guerrilla forgot everything from kz2 and how to actually animate good human combat, both ranged and melee.

Mgs5 animations are a bit cartoony (not the correct word) and not heavy\violent enough, don't get fooled by the exagerated sound design, also silly physics and ragdoll are never gonna beat one of the few devs that gets realistic ragdoll and bodyweight right, you never really enjoy beating the shit out of mgs5 just for the animation visual spectacle, also no gore or even good blood.

Tlou2 having more and better animation doesn't erase the merit of part1, and you know how much i fucking bashed this low effort cash grab in the past so i have no dog in this race.
 
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GymWolf

Member
My first time playing Left Behind and it was awesome.These screenshots don't do justice for how impressive this sequence was. I keep saying this and will continue until industry changes - developers need to offer real time demos. Twitter and YouTube bitrate aren't adequate.

YHluq61.jpg
4EnXsgD.jpg
3y9uVL4.jpg
Can't you just find a toilette for the poor girl instead of letting her suffer so much??
 

Aggelos

Member

ChiefDada

Gold Member
This is probably the first PS5 only game where PC version will demonstrate corresponding power to perf. differential. It should look amazing on high end PC.
Fidelity mode players. Are you playing 30fps mode?
or "40" fps mode? vrr or not?

40fps+VRR for me. The dips are frequent during cutscene and gameplay but I don't mind because its usually when awesome shit is happening lol.
 
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Hugare

Member
Something really welcomed is that now Ellie lines arent bugged

If you wanted that Ellie to read some puns from her book, sometimes you would have to wait minutes after an enemy encounter, or sometimes she wouldnt read them at all, making this achievement impossible to get.

You would have to know beforehand that she was going to read puns on that moment, and if bugged, reset to the last checkpoint.

Now she read those puns right after the trigger. Doesnt need to wait at all.

Nice QOL improvement

Also, some cool thing that I noticed:

* In Pittsburg, Joel finds a note from a woman named Eva that had her son killed by the military. She then decides to go for revenge on them.
After reading it, Joel says: "well, with this kind of thinking, no one wins"
That line has everything to do with Ellie's/Abby's actions in Part II

* Joel finds a coffee machine in Pittsburg and says "man, I miss coffee". At the end of Part II when he is talking to Ellie, he is drinking coffee. Managed to get some from some tourists passing by Jackson.
 
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Can you pinpoint what make the game noticeably more visceral than tlou2?

Because it looks exactly the same gunplay\animations\gore wise.

I know you are not one of those sony shills (i hope) so what you say kinda intrigue me.

Just please don't say the 3d audio or the controller gimmicks:lollipop_grinning_sweat:

The higher resolution (4K clarity is a game changer imho), better texture quality/lighting, 3D Audio, Haptics, and improved physics (shattering objects all around you). You can call them gimmicks, and I thought they were too, until I actually played it. On their own they are subtle, but collectively it really sells the experience better.

Trust me, I went into this wanting to be disappointed, but came out quite the opposite.

I actually hope there's a director's cut of TLOU2 now that implements all of these features.
 
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Fidelity mode players. Are you playing 30fps mode?
or "40" fps mode? vrr or not?

I don't have a 40hz screen

so I am playing in 30 fps and it's been solid for me.

TLOU is one of those games where once I "adjust" to 30 fps, I don't notice a big difference vs. 60 fps. The movement is so slow it doesn't really matter, the game looks very smooth at 30.

The increased fidelity is massive. I do not understand why many outlets like Digital Foundry are basically always recommending the 60 fps modes. They did the same with Horizon (At launch pre-patch), and they were wrong.

I don't understand this infatuation with framerate all the time. 30 fps when stable is NOT BAD for many (maybe even most?) games.
 

Topher

Gold Member
I don't have a 40hz screen

so I am playing in 30 fps and it's been solid for me.

TLOU is one of those games where once I "adjust" to 30 fps, I don't notice a big difference vs. 60 fps. The movement is so slow it doesn't really matter, the game looks very smooth at 30.

The increased fidelity is massive. I do not understand why many outlets like Digital Foundry are basically always recommending the 60 fps modes. They did the same with Horizon (At launch pre-patch), and they were wrong.

I don't understand this infatuation with framerate all the time. 30 fps when stable is NOT BAD for many (maybe even most?) games.

Weird. I'm the opposite. I don't see the difference in fidelity but the 30fps frame rate really bothers me and I can't seem to adjust to it. I'm not doubting you as many others have said the exact same thing. Maybe just a matter of different eyes being affected differently.
 
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