There were also COVID related delays for Ratchet, Horizon and God of War:Ragnarok. I don’t know what you’re on about.
Hogwarts Legacy got delayed. Ditto for Gotham Knights. Final Fantasy 16 got delayed. You think these didn’t have PS5 devkits?
Ratchet
?
They blocking those parts from their memory.
They don't want to admit, that their favorite system delayed games because of covid.
Projection at its finest right here. When you are actively omitting games that didnt get delayed....
Ratchet was never delayed, but Insomniac are inhuman.
Thank you.
I wasnt gonna post this but why not:
This is its second delay
www.google.com
It’s now slated for February 18th.
www.theverge.com
Another delay has been announced. This time, it's Ghostwire: Tokyo that has been impacted.
www.google.com
These are some of the released games.
You list of games delayed is small vs what actually didnt get delayed. And when were they supposed to be originally released....
Forbidden West had few months deley, less than 3.
Death Loop few months delay, less than 5 months.
Without Covid as a reason those would seem normal.
Ghostwire Tokyo is the only one that you posted that had a damn near year long delay.
And again, its amazing you are skipping over games that had smaller or no delays. Because Covid didnt start in 2022. This is just a few games that come to mind:
Rift Apart
Returnal
Miles Morales
Spider-Man Remaster
SackBoy
Destruction Allstars
GT7 (might can add this for a longer delay vs other games)
Demon's Souls Remaster
Uncharted Legacy of Thieves Collection
MLB The Show 22
God of War PC port
Death Stranding PC port
GotG
Elden Ring (this might have been a longer delay, not sure)
Tiny Tina
RE Village
Metroid Dread
You can debate about remasters and ports...then I would point you to GTA V current gen edition and its delay.
Its really too many games to list from 2021 and 2022 were the devs seemed to handle Covid fine.
Another game for your list, Lego Star Wars was delayed from 2020 til 2022.
Your OP is going with the assumption all games will be delayed because of Covid. And that literally hasnt happened to all games. Games having day 1 issues was a thing long before Covid, so I wont even address that.
Again, Covid didnt start in 2022.
And again...seems like some studios are more affected by Covid than others.
And once more....Covid didnt start in 2022.
Maybe it has in your mind.
No we didn't. Covid-19 is an excuse. Being able to Having to work from home doesn't suddenly change time-frames for digital content. I am a full-time remote employee and I get my job done. The only thing Covid-19 did was give people an excuse. That ship has sailed. If McDonald's workers can make it to work every day then video game developers have zero excuse.
I'm not talking about any industry. I'm talking about an industry that is dealing with software which is 100% digital. Obviously industries that deal with something like hardware can't take the same approach, but (as I said before) there is no difference in me standing next to someone and having them look at my screen than having a Microsoft Teams video call with them and sharing my screen. To act like Covid is somehow hampering one's ability to create digital content is is ridiculous. You're creating and sharing the same content wherever you are.
At my job, going back into the office actually caused us delays for about 2 weeks.
Yeah...we had to go back to remote work to stay on schedule.
But Covid...amirtie.