though FS2020 running on Series S... thats kind of an achievement.
Can't remember The Witcher 3 winning any technology/graphic awards for the Switch version....
though FS2020 running on Series S... thats kind of an achievement.
Yup, though FS2020 running on Series S... thats kind of an achievement.
Tech is tech. And when you 'eventually' see the proper lighting for hair with a proper shader, you'll call R&C fur shit too.Sorry, I don't judge my eyes with hyperbole statements based on source code.
Shit looks good. Not horrendous, bEcAuSe oF tHe cOdE.
Can't remember The Witcher 3 winning any technology/graphic awards for the Switch version....
I can wait a little more for the quality bar to be raised and R&C will be old news..
No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.Finally admitting that R&C is currently holding the quality bar high!
Doesn't make it hOrReNdOuS, but do your royal you, playa!Tech is tech. And when you 'eventually' see the proper lighting for hair with a proper shader, you'll call R&C fur shit too.
I've waited for years for people to finally see what's good lighting/shading. We finally have RT lighting. I can wait a little more for the quality bar to be raised and R&C will be old news..
It's shit like this, and you wonder why. Talking down to people and hyperbole doesn't get your point across.No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
I mean.. what difference does it make? It means twice as much as nothing at all. Not worth getting triggered about.Im guessing its because its a cross gen game. I just hope hes consistent in his opinion and says the same for horizon forbidden west and god of war Ragnarok.
Are you seriously comparing offline rendering to realtime rendering?No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
The very first Pixar quality game is probably going to be noteworthy for quite a while tbf.R&C will be old news
Wait...I mean.. what difference does it make? It means twice as much as nothing at all. Not worth getting triggered about.
You are a certified clown comparing latest and the best realtime rendering to offline rendering. No wonder people don't take you seriously here.No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
You wouldn't know good lighting if I shined 1300 lumens with 50K candela right into your head balls!You are a certified clown comparing latest and the best realtime rendering to offline rendering. No wonder people don't take you seriously here.
The very first Pixar quality game is probably going to be noteworthy for quite a while tbf.
Wait does heads are supposed to have balls?...Shit mine are between my legs.You wouldn't know good lighting if I shined 1300 lumens with 50K candela right into your head balls!
It's being judged on a technical scale, it's RT implementation far from sucks tbf.Just here to say Metro sucks ass and no amount of ray tracing will change that.
No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
There is nothing like R&C right now...No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
You don't even know what good lighting/shading looks like.No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
All they had to do was re-title Flight Sim to something like "Flight Sim: The Series Edition" and it would have been eligible for the list.
I hate this gif so much. It's somehow even worse than the real version
Serious question to the professional: Is it easier for Pixar/cartoon like games to look good or do non Pros just think it looks better? Recently played the 12 year old Toy Story 3 and man it still looks really good compared to Mass Effect 2 and others.No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
It's about all devices games.Not on console and this seems to be all about console games, I mean Flight Sim on a £249 Series S, that deserves some recognition at least.
Tech is tech. And when you 'eventually' see the proper lighting for hair with a proper shader, you'll call R&C fur shit too.
I've waited for years for people to finally see what's good lighting/shading. We finally have RT lighting. I can wait a little more for the quality bar to be raised and R&C will be old news..
The CURRENT gen upgrades came in 2021Stop baiting, when did Metro Exodus come out?
No. Only recognizing that the people who think R&C are the top dawgs don't know what good lighting/shading looks like.
Not trying to down talk at all. Many people thought GI probe lighting looked good enough when it wasn't. Now that people see RT lighting and what a properly lit scene should look like - people are all over it and know what the difference is. If you never know a better algorithm, then of course you will think what is being shown is the best there is. Once changes happen that move towards CG algorithms and looks, then people can finally see the difference.Doesn't make it hOrReNdOuS, but do your royal you, playa!
It's shit like this, and you wonder why. Talking down to people and hyperbole doesn't get your point across.
Thinking of Riky crying made me cryYou’ll survive, Ricky. Stay strong.
Why is it that everyone can compare a game like R&C to Pixar movies (which is CG) freely without being dragged in the mud for doing so, but when I compare it to CG, I am being silly?Are you seriously comparing offline rendering to realtime rendering?
It's very easy for these games to match the color saturation and look of early Pixar films - until Lightyear get's released. Lightyear moves away from the cartoony look and focuses on a much more photoreal color palette.Serious question to the professional: Is it easier for Pixar/cartoon like games to look good or do non Pros just think it looks better? Recently played the 12 year old Toy Story 3 and man it still looks really good compared to Mass Effect 2 and others.
Thinking of Riky crying made me cry
That is a normal thought process though. We all thought DOOM and the first 3D games were as good as it gets. Even thought Genesis era was as good as it gets. If you went back in time and brought a game from today to 1988, we would not believe our eyes.Not trying to down talk at all. Many people thought GI probe lighting looked good enough when it wasn't. Now that people see RT lighting and what a properly lit scene should look like - people are all over it and know what the difference is. If you never know a better algorithm, then of course you will think what is being shown is the best there is. Once changes happen that move towards CG algorithms and looks, then people can finally see the difference.
People mainly do it as a playful joke, I wager. You do it in a way with a hate boner for Sony fans. You've admitted this yourself countless times on here.Why is it that everyone can compare a game like R&C to Pixar movies (which is CG) freely without being dragged in the mud for doing so, but when I compare it to CG, I am being silly?
I hate this gif so much. It's somehow even worse than the real version
The fur disappears in gameplay. It's quite noticeable.Ratchet looks spectacular in both gameplay and in realtime cutscenes.
Gameplay
Cutscene
The fur disappears in gameplay. It's quite noticeable.
I would say Shaderhacker needs another vacation but his salt is to much to pass up seeing.
just a quick screenshot from youtube.
noticeable is your salt
It's very easy for these games to match the color saturation and look of early Pixar films - until Lightyear get's released. Lightyear moves away from the cartoony look and focuses on a much more photoreal color palette.
It doesn't (but you can point out how the rtx reflection is low quality compared to the real model i guess)The fur disappears in gameplay. It's quite noticeable.
The fur disappears in gameplay. It's quite noticeable.
The fur disappears in gameplay.
Looked through my screens.The fur disappears in gameplay. It's quite noticeable.