GymWolf
Member
I don't know how many people you killed with melee weapons but it look pretty realistic to me, onestly more realistic and heavy than some action scenes you find in cw trash like arrow (except the first season were action scenes were good) or even budget films where there is not even physical contact, and sure as hell heavier and more realistic than any of the games on your list.I didn't say it was realistic but ye it's heavier. If you can't see that idk what to say.
And if you think the combat animations in OP's vid is *realistic*, especially the reactions on pyisical hits then you're confusing hollywood movies and reality. But tbh it's prolly what ND was going for and I'm not denying their craftmanship here, but that vid was a very bad case for the hyperbolic praise of it's combat.
Weight\realism is not only the initial animation of the hit, it is also how enemy reacts, how weighty are the bodies when they die, how good the ragdoll is, how varied and good are the precanned death animations before physics and ragdoll take the charge, how precise is the gore, the sound design when you hit someone, the direction where and how the dead body falls following the kinetic force of the killing blow etc.
Tlou2 is top tier in almost all of these categories, it straight up look like a snuff movie for sociopaths, not even hollywood use this level of realism in their kills that often, you don't see the mofos killed by john wick gurgling to death in total desperation like in tlou2. (although i only watched the first movie)
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