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Starfield: Hidden details

Spidey Fan

Banned
Sherlock Holmes Halloween GIF by PeacockTV
 

Tschumi

Member
Rabid hype, proxy-console war hype, over an extended development cycle, that blows the game beyond all possibly outcomes and guarantees that it will seem to wilt in the pressure of the build up.

People gleaning minute details out of a cinematic, and extrapolating them during, like, week 1, is just too rich.

Cyberpunk wasn't the first, won't be the last, if these guys aren't restrained starfield might be the next.
 

Spidey Fan

Banned
Cyberpunk was released 2 years before it was finished.

Don't think that will happen here.

Hype is at similar level though.
Cyberpunk2077 failure was a management issues. Game wasn't even done. This one is different. Its next gen consoles.

Cyberpunk2077 main problem was last gen inability to run the game. Only 70% of the game was complete, that is despite alot of contents being cut. Management totally fked up with that games future.
 

Tschumi

Member
I wouldn't hang my hopes on that happening.
What strange universe is this conversation based in?
Todd has a solid core of devs at his main studio that have been with him for 20+ years and have shipped a fair number of solid games at this point. They know what they're doing and with all of the resources that MS can provide they'll deliver the goods.
I'm not sure who todd is but i think you're trying to preempt someone saying Bethesda are past it. I dunno, to what extent do we think bioware or blizzard can achieve the heights of the 00s? I defy anyone to challenge my bethesda-fu, i played the sputum out of Morrowind, oblivion and Skyrim. But yeah, I've let go, i don't think they'll ever get back there. Just my opinion, i think starfield will be Skyrim with multiple worlds, with updated dungeons and slightly, slightly less 2d NPCs. And like a bunch of weird ideas from fallout 4.
 
Just my opinion, i think starfield will be Skyrim with multiple worlds, with updated dungeons and slightly, slightly less 2d NPCs. And like a bunch of weird ideas from fallout 4.

If it's at Skyrim quality level with that music and art style, it will easily be a GOAT.

Damn.
 

Tschumi

Member
If it's at Skyrim quality level with that music and art style, it will easily be a GOAT.

Damn.
Skyrim's a GOAT game? Eh. I think we might be of different ages but I'd be saying games like Baldur's Gate 2 et al were GOAT games, and skyrim was just a solid sequel. Sure, people for whom Skyrim was their first great experience would be in their early to mid 20s now and trying to say it's a GOAT, that's natural enough. S'wrong though...

My bad bro, like I've said I loved Skyrim, but it is outdated now and not particularly fun anymore. Unless I was determined to see it as such. CDPR torpedoed their own rep but there's a reason Cyberpunk deserved that hype, Witcher 3 is arguably the greatest reason, among many, why Skyrim plays like a cereal pack toy these days. Fact is, if it's just another skyrim, it'll be woefully lacking in many departments. This whole hype process should be about identifying proof that they've updated their gameplay models.

I do hope Bethesda redeem themselves with Starfield, i really do.

But my whole premise with my OP in this thread is that if fans and proxy-fans blow this game up into the next GOAT game, chances are - considering the developer, who have a far worse track record over the last decade than CDPR had before Cyberpunk - it won't reach their expectations. And it'll feed counter-fanboys

Consensus was that Bethesda were past it until Microsoft bought them out in desperation for exclusives and all xbox fans instantly became revisionists.
 
Skyrim's a GOAT game? Eh. I think we might be of different ages but I'd be saying games like Baldur's Gate 2 et al were GOAT games, and skyrim was just a solid sequel. Sure, people for whom Skyrim was their first great experience would be in their early to mid 20s now and trying to say it's a GOAT, that's natural enough. S'wrong though...

My bad bro, like I've said I loved Skyrim, but it is outdated now and not particularly fun anymore. Unless I was determined to see it as such. CDPR torpedoed their own rep but there's a reason Cyberpunk deserved that hype, Witcher 3 is arguably the greatest reason, among many, why Skyrim plays like a cereal pack toy these days. Fact is, if it's just another skyrim, it'll be woefully lacking in many departments. This whole hype process should be about identifying proof that they've updated their gameplay models.

I do hope Bethesda redeem themselves with Starfield, i really do.

But my whole premise with my OP in this thread is that if fans and proxy-fans blow this game up into the next GOAT game, chances are - considering the developer, who have a far worse track record over the last decade than CDPR had before Cyberpunk - it won't reach their expectations. And it'll feed counter-fanboys

Consensus was that Bethesda were past it until Microsoft bought them out in desperation for exclusives and all xbox fans instantly became revisionists.

Baldurs Gate 2 is in my top 5 of all time too.

But I think you misunderstood. Skyrim is excellent but not GOAT imo.

This one will be IF Bethesda achieves same quality as Skyrim. Simply due to music and art style.

Just like Cyberpunk would have surpassed Witcher 3 if it merely had same quality as W3. Just due to world setting and music.
 

Tschumi

Member
Baldurs Gate 2 is in my top 5 of all time too.

But I think you misunderstood. Skyrim is excellent but not GOAT imo.

This one will be IF Bethesda achieves same quality as Skyrim. Simply due to music and art style.

Just like Cyberpunk would have surpassed Witcher 3 if it merely had same quality as W3. Just due to world setting and music.
I find nothing with which i disagree in your post there :)

still, an optimized skyrim still doesn't strike me as the recipe for GOATness
 
I find nothing with which i disagree in your post there :)

still, an optimized skyrim still doesn't strike me as the recipe for GOATness

Fallout 3 is GOAT material in my books.

Many people think of it as Skyrim with guns. I find it to be entirely different experience.
 

Tschumi

Member
Fallout 3 is GOAT material in my books.

Many people think of it as Skyrim with guns. I find it to be entirely different experience.
i mean, these games are fantastic but i think it's very hard to justify games with such basic AI and NPC interactions as anything near GOAT status, and that's just one thing in which i don't consider them to be market leaders, i just can't list them all cuz i gotta go to the toilet lol - they're not the only games with great, evocative quest chains
 
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Bragr

Banned
Cyberpunk2077 failure was a management issues. Game wasn't even done. This one is different. Its next gen consoles.

Cyberpunk2077 main problem was last gen inability to run the game. Only 70% of the game was complete, that is despite alot of contents being cut. Management totally fked up with that games future.
I think it's more that they were too ambitious, it was too hard to make the game and they had to make concessions on important aspects. They should have been able to fit it onto the consoles, easily, but completely overlooked how far away a modern high-end PC game is from the old consoles. They tried too much. I don't think it's all management, it's the entire studio that had too lofty ideas of what they were building.
 
Who's Todd? Capitan Todd?

Bleh I guess I've strayed into a thread that's not for me. It's weird but there's a lot of weird things out there. 52 pages though, Sheesh, wish I had that kinda time to waste honestly.
 
i mean, these games are fantastic but i think it's very hard to justify games with such basic AI and NPC interactions as anything near GOAT status, and that's just one thing in which i don't consider them to be market leaders, i just can't list them all cuz i gotta go to the toilet lol - they're not the only games with great, evocative quest chains

If you are comparing them to Witcher 3, most stuff in Witcher 3 is handcrafted. There is little to no system generated stuff outside terrain etc.

All NPC interaction depends on dialogue tree and choices you make. That is why they are so good.

One of the reasons why Cyberpunk failed cause they could not get all systems needed to make a living, breathing city, something they have never done before.

Skyrim, on other hand is far more advanced on system/AI level. It even had an automatic quest generator. One of the reasons why it has lackluster side quests. AI can never make as interesting quests as curated by humans.
 
I think if we can't be realistic about Skyrim's limitations in these areas - understandable in a game from 2011 - we can't really go on here.

I hope you understand how AI works, and difference between hand crafted and system generated (AI) world.

Say a farmer's son is kidnapped by bandits. You had to kill bandits to free him. If farmer is AI controlled, he could decide you did a horrible thing by killing them and could turn hostile instead of thanking you. It's a metter of chance.

But if he thanks you every time in every playthrough, that is not system generated response, it's hand crafted.

Witcher 3 quests are all hand crafted. NPC AI is only used to decide which direction to walk next, when you are nearby.

AI generated quests can be wonky if made to be complex. So all of them currently are kept simple.
 

IbizaPocholo

NeoGAFs Kent Brockman


At Xbox and Bethesda's E3 2021 showcase, Todd Howard finally revealed an in-engine trailer for Starfield, the new open-world RPG from Bethesda Game Studios, the studio behind Skyrim. Here's a quick look at everything we know about Starfield so far.

Coming exclusively to the Xbox family of consoles and PC, Starfield is a next-generation RPG in which you create your own character and venture out into space to start a new adventure. Todd Howard has described Starfield as "Skyrim in space," and a game that "[says] yes a lot." Offering an incredible amount of freedom and Bethesda's tendency for a massive scope, Starfield should have a lot to offer when it launces November 11, 2022.
 
And I can totally see you eating crow when game is out next year to glowing praise like Skyrim.


Lol if we go by you logic then every big antipcipated AAA super hyped game will end up like Cyberpunk? Lol.

CD Project had to go above and beyond what they had previously done.

Bethesda has to just keep doing what they have been doing in the past.

Much higher chance for Bethesda to succeed, there is no comparison.
 

Starfield

Member
CD Project had to go above and beyond what they had previously done.

Bethesda has to just keep doing what they have been doing in the past.

Much higher chance for Bethesda to succeed, there is no comparison.
There is a possibility albeit small, of failure. What they're doing with Starfield is going above and beyond what they've ever done before. Its a very very ambitious title.
 
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