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[VG TECH] Tony Hawk's Pro Skater 1+2 PS5 & Xbox Series X|S Frame Rate Test

DForce

NaughtyDog Defense Force
Which is what most sane people were saying in that thread, that PS5 is capable of 1440p, as has been shown in many games so far. It was the other side that was saying 'the only reason why its 1080p is because PS5 doesnt support 1440p'.
Seriously take 5mins out of your day and go read that thread again.

I read the entire thread.

The difference is that people KNEW the PlayStation 5 was capable of 1440p 120fps while some Xbox gamers did not. The only explanation ( before details emerged ) that the PS5 was 1080p because it didn't support 1440p.
 

Stuart360

Member
At the end of the day, dont keep changing goalposts to suit your console of choice. Dont keep changing the criteria for a 'win' with every comparison. Do that and these threads will go a lot more smoothly. :messenger_winking:
 

Topher

Gold Member
At the end of the day, dont keep changing goalposts to suit your console of choice. Dont keep changing the criteria for a 'win' with every comparison. Do that and these threads will go a lot more smoothly. :messenger_winking:

Sounds good to me. But Xbox fans in these threads need to heed those words just as much as Sony fans. Sorry.....but this isn't "one sided" at all.

Shrugging It Is What It Is GIF by Farmers Insurance ®
 

ethomaz

Banned
I read the entire thread.

The difference is that people KNEW the PlayStation 5 was capable of 1440p 120fps while some Xbox gamers did not. The only explanation ( before details emerged ) that the PS5 was 1080p because it didn't support 1440p.
To people understand better...

4k60fps has more pixels to render than 1440p120fps.

So doing 4k60fps already made sure it can do 1440p@120fps unless there is some heavy CPU restrictions but we know the CPU is basically the same between Series X and PS5.
 
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jroc74

Phone reception is more important to me than human rights
People are talking about resolution after people said the PlayStation 5 wasn't capable of running this game at 1440p 120fps.

You notice that's the mode they're talking about and not the other mode, which PS5 (it seems) has a advantage in both frame-rate and resolution?


People are going to bring up the resolution after people laughed at the 1080p vs 1440p a few days ago. No one is saying the performance mode is a win, we're just talking about how it IS capable of reaching 1440p.
Whats amazing is this is where the discussion was headed at first.
 
It's very funny to see the same guys from both Sony and Xbox camp movind goal posts, it's so sad really.

Really, celebrating a few % on resolution of frame rate it's just cringe.
That's not the point. The point is some xbox fan(anatic)s were convinced since the specs reveal the Xbox SX was destined to eventually outperforms PS5 by 50-100%.

When they read the (wrong) specs from the devs about this game they suddently forgot the vast majority of previous comparisons showing mostly a draw between those consoles and started to believe the PS5 = 8tf believers from the github era were right.

Like if none of those previous games comparison never happened (tools still not there for case where 10=12, or only some cherry picked comparisons used by famous outlets: like Hitman 3 but only in levels the framerate is stable on XSX, or nonsense about directly comparing CBR rendering versus native resolution ignoring the possible high cost of CBR rendering.
 

DaGwaphics

Member
At least those results look a lot more normal. Kudos to XSS for still pulling off 120fps and mostly at 900p, most of the other 120fps modes are only 720p on that system.
 

Stuart360

Member
Guys just let me state this fact :

Unreal Engine 5 will break Neogaf, Ps5 advantage there will be massive.

UE5 was made with the SSD in mind.

boom GIF
The engine that is scalable to even the Switch and last gen consoles, as said by Epic themselves?.
Yes i'm sure they designed the engine so that it will only work on the highest speed SSD'S, cutting out Switch, last gen, PC gamers that have HDD or Sata SSD;s, XSX/XSS, etc.
 

Lysandros

Member
Nice to see that PS5 is continuing to perform as expected. By the way, there no is 'technical parity' there, PS5 is simply outperforming the XSX in this title; min. frame rate (5% diff.) to min. resolution (21% diff.) ratio in performance mode is too wide in favor of PS5 (nearly x4), no way around it.

Edit: Not to mention that the fidelity mode's frame rate is equal across the versions yet PS5 has still the min. resolution advantage (18% higher) there proving the point further.
 
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Bogroll

Likes moldy games
Guys just let me state this fact :

Unreal Engine 5 will break Neogaf, Ps5 advantage there will be massive.

UE5 was made with the SSD in mind.

boom GIF
For your sake I hope your avatar pic isn't you. Cause if it is, my life do you have a kids mentality over these boxes all the time in these threads.
 

Heisenberg007

Gold Journalism
The engine that is scalable to even the Switch and last gen consoles, as said by Epic themselves?.
Yes i'm sure they designed the engine so that it will only work on the highest speed SSD'S, cutting out Switch, last gen, PC gamers that have HDD or Sata SSD;s, XSX/XSS, etc.
With virtualized geometry and how Nanite works, it is a reasonable assumption that with higher I/O and faster SSDs, the engine will be able to use higher fidelity textures and models. And those textures and models will scale up and down in quality based on the available data streaming pipeline.

Demon's Souls sent 4Gb/s data to achieve that level of higher fidelity and texture quality because PS5 could. You know the specs of both systems and can easily guess what comes next.
 

FranXico

Member
Even then it's really stupid of them to say 1080p. Because people with a 4K screen will have 4K output, why not say 4K then?
Community managers or PR spokespeople aren't always well versed in these matters. This kind of mistakes happens. Remember the Far Cry 6 tweets?

I don't think it's a big deal. Game runs pretty much the same, nobody got shafted and everyone gets the same experience.
 
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DaGwaphics

Member
Guys just let me state this fact :

Unreal Engine 5 will break Neogaf, Ps5 advantage there will be massive.

UE5 was made with the SSD in mind.

boom GIF

And to think I had thought it was developers that would decide how the engine was ultimately used and not the engine maker. 🤷‍♂️

If a dev chooses to optimize against a lower storage speed requirement, they will. I'd expect 3rd parties to do this a lot since they want to support the broadest range of systems.
 

jroc74

Phone reception is more important to me than human rights
Community managers or PR spokespeople aren't always well versed in these matters. This kind of mistakes happens. Remember the Far Cry 6 tweets?

I don't think it's a big deal. Game runs pretty much the same, nobody got shafted and everyone gets the same experience.
This a good point. That time it was certain fans of a certain console/company decided to read so much into "4K and 60fps" vs "4k at 60fps"

Some ppl never learn.
 
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Ive seen him complaining about 20+ page threads in every other thread. Then i go look at the thread and he posted around 30% of the total posts in the threads and is probably indirectly responsible of another 30% due to other people replying to his posts.
I don't complain, I find them hilarious. They're quite entertaining, that's why I participate in them.
 

DenchDeckard

Moderated wildly
Looks like they could do with dropping the ps5s lowest resolution bounds to fix the framerate drop to 113fps.

/s

In all seriousness, your not even going to see those resolution drops.

But the smoothest framerate is what is important.

Looking forward to real next gen games.
 
Just wanted to make sure didn't Digital Foundry say that framerate drops at 120FPS are less noticeable than framerate drops at 60FPs. With that said I don't think the framerate drops at 120FPS will be noticeable on either platform.
 

cragarmi

Member
Once again both consoles in spitting distance in terms of performance. To be expecting anything else at this point is illogical. Devs have said this from day 1, but not many listen. There will be the odd anomalies in favour of either, but this is and will be the status quo for this gen, for the most part. It's good news for all, a great experience wherever you choose to play (unless you buy the Series S!)
 
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Lysandros

Member
Looks like they could do with dropping the ps5s lowest resolution bounds to fix the framerate drop to 113fps.

/s

In all seriousness, your not even going to see those resolution drops.

But the smoothest framerate is what is important.

Looking forward to real next gen games.
The difference in min. frame rate in performance mode is around 5% (113 to 119). I think it would be more than enough to drop PS5 min. resolution bound by arround 10% to match or exceed XSX level. In that case PS5 version would still have the min. res. advantage of around 10% since it has a 21% higher min. res. right now. Remember, PS5 has 18% higher min. resolution at same performance in fidelity mode.
 
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Fredrik

Member
It's very funny to see the same guys from both Sony and Xbox camp movind goal posts, it's so sad really.

Really, celebrating a few % on resolution of frame rate it's just cringe.
Framerate is king!
*Bummer*
Resolution is king!
*darn it*
Load times is king!
*sigh*
Install size is king!
*uhm...*
Gamepass is king!

Oh well, gets people talking at least 🙂 When there is total parity there is no talk at all. The talk usually starts when someone find one of these tiny differences nobody actually cares about.
 
In all seriousness, your not even going to see those resolution drops.

But the smoothest framerate is what is important.
While I agree that I would not see these resolution drops, xbox fans have eagle eyes ever since the release of the one X.

And 20 frames dropped over 18k frames is not exactly something you would notice either, not in a way that would make a sane person pick one version for this reason.

I said the same thing when the tables were turned, even if the drops seemed much more significant (Hitman cough cough).
 

DenchDeckard

Moderated wildly
They are basically identical. Like DF said the minimum resolution is the absolute minimum and rarely hit, and for what maybe for a few frames. I would put money you wouldn't be able to tell the difference between these two versions if you played them side by side or on the same screen with button prompt removed.
 
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