• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Outriders Demo - PS5 and Series X graphics and performance comparison

Mr Moose

Member
It’s a tryout demo. I think people, would be right in saying- why run this at higher resolution, when the version on Xbox drops 3 to 5 frames more in the scenes shown. Devs can’t fix the drops, then change the resolution, to remedy it.

PlayStation fans are completely delusional about Hitman. One scene in the game, plunged below 60. Rest of the game a locked 60fps They keep pretending the PS5 version better though at lower resolution of 1800p. When the Xbox version 4k native.
I'm a PlayStation fan, and I would take the Series X version of Hitman III over the PS5 version. It doesn't drop fps often enough for it to be a "loss" imo.
This demo though has prolonged drops and if I had a choice I'd choose PS5 version. But unless it's a very good game and gets great reviews, I'll be forgetting it exists in about 5 minutes.
 

Neo_game

Member
It is good they are using DRS. But the whole point of using it is for stable performance. They will have to scale back the resolution because there are probably more taxing level on this game than show in this demo
 

Md Ray

Member
I don't understand the SeX.
Because it's stronger it should be able to keep BOTH the resolution and framerate. Any less powerful machine can push more pixels sacrificing frames, the SeX is more powerful exactly to not do this.
But this is just a demo, let's wait.
You don't understand because you're just looking at the TFLOPS and thinking it's the only thing that matters for gaming performance (it's not) while ignoring pixel fillrate, triangle rasterization throughput, cache speeds, etc.
 
Last edited:

jroc74

Phone reception is more important to me than human rights
I don't understand the SeX.
Because it's stronger it should be able to keep BOTH the resolution and framerate. Any less powerful machine can push more pixels sacrificing frames, the SeX is more powerful exactly to not do this.
But this is just a demo, let's wait.
Exactly.
Just do some simple math. The XSX is pushing 30% more pixels while running something like 5-10% slower. It's pretty much exactly what you'd expect when you compare a 12 TF to a 10 TF console.
But....its supposed to be the stronger console. The fps difference is wild.
PS5 also aggressively drops resolution despite having supposedly solid fps. I know it's cope but you can't just cherry pick numbers. This thread celebrated a clear PS5 win while the XSX pushes more pixels per second. It's good entertainment ngl.
omg...
 

assurdum

Banned
PS5 also aggressively drops resolution despite having supposedly solid fps. I know it's cope but you can't just cherry pick numbers. This thread celebrated a clear PS5 win while the XSX pushes more pixels per second. It's good entertainment ngl.
I wouldn't call a 14% of less pixels at the lowest, aggressive. Anyway if series X can't substain the same level perfomance, how much time you think will spend with more pixels? That's completely useless such Res.
 
Last edited:

Old Empire.

Member
This demo though has prolonged drops and if I had a choice I'd choose PS5 version. But unless it's a very good game and gets great reviews, I'll be forgetting it exists in about 5 minutes.

Still playing it a lower resolution, though agreed, at a locked 60 on PS5, that not there on X. Best wait for the full release though to see if the game still has the same settings.

I don't think you should sacrifice frame rate for resolution, if the game tanking alot. Dips are very noticeable in that VG video.
 

jroc74

Phone reception is more important to me than human rights
It is the stronger console, it pushes around 20% more pixels per second.
A stronger console that cant keep up with frame rates. One chart also says PS5 have better texture filtering.

So sacrifices have to be made for the XSX to have better frame rates.

"its the closest 2 consoles have ever been"
 
Last edited:

BigLee74

Member
So same resolution was a lie. If anything that proves we need to wait on the established hitters doing the comparison before drawing conclusions.

Having said that, I’m truly baffled why devs choose the settings they do, and until games run identical settings, true comparisons can’t be made.

Personally, if a locked 60fps is within grasp by knocking the resolution down a notch, then that’s what should be done.
 
People seem to be leaving out the resolution




Higher resolution explains lower FPS. Seems like both versions need some tweaking before release, honestly.
Only the series x version needs tweaking. Cause they both use drs. None of them are true 4k. They are both reconstructed but it's but only the ps5 that keeps at 60. It's better to keep the frame rates than res cause you can't tell resolutions with a naked eye eye this days so there's no point.
 
It’s a tryout demo. I think people, would be right in saying- why run this at higher resolution, when the version on Xbox drops 3 to 5 frames more in the scenes shown. Devs can’t fix the drops, then change the resolution, to remedy it.

PlayStation fans are completely delusional about Hitman. One scene in the game, plunged below 60. Rest of the game a locked 60fps They keep pretending the PS5 version better though at lower resolution of 1800p. When the Xbox version 4k native.
The thing isn't hitman is a bad port and a very bad game to compare because it also had higher settings and resolution on PS4 pro than series s and one x so are you implying that PS4 pro is stronger than one x and series s? be careful when comparing this crossgen games none of them tell the full story.
 

Old Empire.

Member
The thing isn't hitman is a bad port and a very bad game to compare because it also had higher settings and resolution on PS4 pro than series s and one x so are you implying that PS4 pro is stronger than one x and series s? be careful when comparing this crossgen games none of them tell the full story.

It that not evidence Playstation was well looked after here and still yet on the newer consoles Xbox won the settings battle!
 

M1chl

Currently Gif and Meme Champion
That is very interesting, the XSX is running at a higher overall resolution but lower frame rate again. This seems to be a trend, the question i have is why? Why not lower the resolution of the XSX to get locked 60?
VRR probably

Talking shit
 

Gediminas

Banned
The breakdown:

ps5vsxsxoutridersvgtech.png
over 3fps average, but in reality where gameplay happens it is more of a 5-8fps and just because PS5 version is pretty much locked, so PS5 pushing way above 60fps. so different is pretty high.

it would be nice if the versions have the same fps or locked resolution because, even if PS5 hits lower resolution does not mean that the average resolution is lower. for what we care, it could be that PS5 average resolution if higher.
 

Shmunter

Member
That's awesome. I love crappy fps.


The only version that needs tweaks is the XSX version, not PS5. PS5 version is fine as it is.
Maybe even super fine. Really enjoying it so popped onto YouTube for some reviews. A number of them whinging on pc performance. Not the case on PS5, any more solid it would be an oak.
 

Shmunter

Member
You should look the video again. I even care to check it until now but Jeez perfomance hit are everywhere on series X on VGtech. Like the fuck they thought to achieve putting higher resolution on X when the FPS is in such state, lol.
It’s like they just don’t care. I don’t get it.
 

jroc74

Phone reception is more important to me than human rights
That's awesome. I love crappy fps.


The only version that needs tweaks is the XSX version, not PS5. PS5 version is fine as it is.

Agree.

Why adjust the PS5 resolution...when its running at better fps?

IMO the goal should be to find a good balance. Not something for specs/console wars.
 
Last edited:

Leyasu

Banned
It really depends on how recent the build is. If it's an extremely old one then there can be plenty of changes. If it's more recent than the chances of any changes at launch are even less.

Maybe it's the same at launch maybe it isn't. We have to wait and see what happens.

But whatever it's like at launch is perfectly valid because that's what people will experience. You can always say the comparison is void because the game will be very different in 6 months but that's not what people will experience at launch.
I agree.

Of course what is available at launch is valid to test and for some to console war about.
 

M1chl

Currently Gif and Meme Champion
I don't understand the SeX.
Because it's stronger it should be able to keep BOTH the resolution and framerate. Any less powerful machine can push more pixels sacrificing frames, the SeX is more powerful exactly to not do this.
But this is just a demo, let's wait.
It's simple math if the difference is bigger with % of pixel increase from PS5, ~18% I believe, then bad things is going to happend. There isn't more headroom for that, even on paper napkin : )
 
So many of you dumb fuckers using the highest numbers for your brand and lowest numbers for the other brand. Your arguments are shit and I don't know why your console war drivel is allowed and tolerated. Be better.

Yep, that's totally stupid... And when we see the numbers, we can simply say that they'll run on par after the devs will correct the drs which seems not working properly on XsX.
 

Fredrik

Member
That is very interesting, the XSX is running at a higher overall resolution but lower frame rate again. This seems to be a trend, the question i have is why? Why not lower the resolution of the XSX to get locked 60?
Yup this is my thinking as well.

What’s up with devs getting obsessed about high resolution as soon as they port games to consoles?

It’s such a waste imo.

I’m running this demo above 100 fps all the time at Ultra settings on my PC with a 4 year old 1080ti. Looks better than on consoles. Plays better too. But at 1080p.
 
The minimum resolutions are not that far apart. 2112x1188 vs 2304x1296. 9% higher res on XSX. Makes sense considering some previous comparisons like Hitman 3, Control or even DMC5. When it drops on XSX, it can drop very low. It's ironic considering the static clocks on XSX as it should be the contrary.
 
I don't understand the SeX.
Because it's stronger it should be able to keep BOTH the resolution and framerate. Any less powerful machine can push more pixels sacrificing frames, the SeX is more powerful exactly to not do this.
But this is just a demo, let's wait.

I think it's because the two systems are taking different approaches. Which is why many people struggle to understand the results of the comparisons. If there's one thing that I've learned from them is that paper specs don't really represent what's actually happening. It's as simple as that.
 
The minimum resolutions are not that far apart. 2112x1188 vs 2304x1296. 9% higher res on XSX. Makes sense considering some previous comparisons like Hitman 3, Control or even DMC5. When it drops on XSX, it can drop very low. It's ironic considering the static clocks on XSX as it should be the contrary.

I don't mean to troll or console war with what I'm going to say. I apologize if it offends anyone.

But the PS5s variable clocks and smart shift could be helping it in some situations. When it needs a little bit more power it can take it from the CPU.
 

huraga

Banned
STOP LINKING BULLSHIT CHANNELS LIKE THIS
not a single version runs at 4k
This guy from this Channel lies, because he couldnt check the resolution and he is spreading that its working at same resolution.

Its the problem that is happening now, people not only lie in forums, even in youtube channels. If a YouTube channel spread lies it must be reported to YouTube
 

huraga

Banned
I don't mean to troll or console war with what I'm going to say. I apologize if it offends anyone.

But the PS5s variable clocks and smart shift could be helping it in some situations. When it needs a little bit more power it can take it from the CPU.
Sometimes but not always. Anyway, almost nobody in the world cant notice the difference of between 55-60 fps and less with VRR. But I’m pretty sure that everybody can notice a lower resolution in 65 or more inches.
 

Panajev2001a

GAF's Pleasant Genius
Sometimes but not always. Anyway, almost nobody in the world cant notice the difference of between 55-60 fps and less with VRR.
Far more TV’s with 4K than VRR, VRR actually being a bit busted in the OLED segment too. VRR prevents stuttering and tearing, but the gameplay will still slow down and people can notice that too.
But I’m pretty sure that everybody can notice a lower resolution in 65 or more inches.
Like DF that had to be told by Epic that the UE5 demo was not native 4K? I think you are exaggerating it ;).
 

assurdum

Banned
Sometimes but not always. Anyway, almost nobody in the world cant notice the difference of between 55-60 fps and less with VRR. But I’m pretty sure that everybody can notice a lower resolution in 65 or more inches.
In a dynamic res setup? Are you at least rereaded what are your trying to argue? Thanks to God only the others are fanboys there.
 
Last edited:

Evilms

Banned


-Xbox Series X use dynamic resolution 3456x1944 - 2261x1272.
-PlayStation 5 use dynamic resolution 3008x1692 - 2112x1188.
-Xbox Series S use dynamic resolution too 2304x1296 - 1536x864.
-Resolution : XSX > PS5 > XSS.
-The PS5 and XSX versions have graphical improvements over the XSS such as additional trees, higher foliage density, better textures and improved view distance for certain shadows.
-Texture filtering is better on PS5 compared to XSX.
-The PS5 holds the 60fps most of the time unlike the Xbox Series.
-Framerate : PS5 > XSX > XSS.

Overall : PS5 > XSX > XSS.
 
I think it's because the two systems are taking different approaches. Which is why many people struggle to understand the results of the comparisons. If there's one thing that I've learned from them is that paper specs don't really represent what's actually happening. It's as simple as that.
Heres what the creator of claybook said.. another's dev among a dozen who've said the same thing, teraflops aren't everything.
iumqTfw.jpg
mmAn0KQ.jpg
 
Top Bottom