So first time playing it. Am on PS5.
I’m surprised how much it feels like Max Payne from the beginning. It feels good, and is compelling. Voice actress sounds a bit juvenile, may take getting used to.
On a technical level, I feel the SSR sucks in performance mode. It completely loses continuity on the left & right edges of the screen. Somewhat distracting.
I can see why RT is so desirable here, it creates a perfectly stable image....it looks great frankly, especially with so many surfaces at play.. But I feel part of it is due to a/b flip between the poor ssr and Rt to some extent. They need to buffer beyond the screen to fix those ssr sides in performance mode.
Or even better, give us a 1080p/60 rt mode. The in game photo mode unlocking frame with rt on shooting in the 50’s at 1440p shouldn’t require much tweaking to get it to 60 in 1080p.
Edit : default black level calibration is too low. To fix - go to calibrate brightness, and adjust till last shape becomes invisible and your properly calibrated.
Edit: the temporal shimmer on bright edges is also disappointing for a game released today, and on next gen. Been awhile since I’ve seen that. Common Remedy.
Edit: have seen some people have reservations on the haptics. Personally I love the tactility of the stepping motion, the movement just feels crisper because of it. It’s like the compass app on iPhone where you feel the notches as it rotates.
Edit: love the single difficulty. And now that the action is spicing up as I play along, the physics are bonkers. Need more physics in all games! No excuses this gen.
Edit: lack of hdr is stoopid in 2021. Next gen consoles are outputting hdr by default even. You can see the pc roots here through and through.
I think I’m all edited out...