I disagree with most of you. I find a lot of very popular games to be a chore to play. Lately, I find myself in a bit of a rut where I want to play something new, but nothing I play scratches the itch. I kind of hate to say it, but I'm getting control scheme fatigue. There's somewhere between 12 to 15 buttons for most games to use, and then these buttons are mapped across different control schemes depending on the game phase you're in, and lately it just feels like tedium. For instance, I'd play more of MLB The Show if there weren't 4 or 5 different control schemes I need to memorize just for an ordinary baseball play (I hit the ball, do I need to advance the runner?, now I'm base-running how do I control all the runners? OR I'm making a pitch, now the ball is in play, I have the fielder and I need to get to the marker. Ok, I'm at the marker, now what button do I press to keep the AI team from taking extra bases on me?) Like, this crap is some degree of fun, and at the same time I'd rather just need to hit one button to fire the ball and have the game decide if it needs to go to the cut-off versus me needing to decide it because little ol' me is not always going to remember who is in the outfield at all times.
Games get more complicated under the hood, but deferring all this to the player's judgment by default is just off-loading the chore to the player. I find that many games are just bombarding me with tons of decisions like to let me know the content is there. I long for simplicity with depth as I choose.