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Cyberpunk 2077 Comparison - Xbox Series X vs. Xbox Series S vs. Xbox One S vs. PS5 vs. PS4

What amazes me is that this got a pass for last gen systems and Halo Infinite was ripped apart and delayed at least a year (which I'm sure looked and performed better on the One S than Cyberpunk). This should be next gen only. Damn the 150 million+ userbase if it means severely crippling the game because of potential higher sales.
 
Yep they fucked console version over and they will get most sales on consoles also, shitty move by them not being transparent, can't blame them though as who would want to lose money by addmiting sub par performance?
Being dishonest is bad, obviously they did not lie per say... But this is certainly not a square communication strategy.

That being said, games like Witcher 3 on consoles were unplayable to me because of the frame pacing issues, just like blood borne, but that one seems much worse because they didn't show any of it, they made deals with the press not to talk about the consoles versions, etc. And it performs worse than any game I am aware of this generation, Its state was actively hidden because they knew it's so bad some people will pass (or they would get a gaming PC?).
 

oagboghi2

Member
In all seriousness? Look at 3080 performance and add 20 fps.



Class action suit under what grounds? Where did they actually advertise hard numbers that last gen potatoes would hit? Where did they advertise guaranteed performance minimums at all?

Just because something is 'expected' doesn't mean its guaranteed. The only right you have here is to refund (in some countries...).
Where would they even have a right to a refund. The game runs, and their is no law stating a game must run at 60fps.

I have no sympathy for anyone running on a base PS4 or Xbox 1. Come on, this is over a decade year old tech. We are already seeing these machines struggle with downgraded ports of next gen titles, and soon even Sony will move on from their own hardware.

it’s time to upgrade.
 

EDMIX

Member
Skip last gen is skipping 150 million console base. A next gen only strategy would be a sales base of PC + maybe 3 million next gen consoles + games sold for people who buy more next gen systems over the years. And like all games (even GTA, COD, FIFA) only a certain % of the user base will buy a hugely popular game. So maybe 2077 is like COD or GTA and 25% of the next gen user base buys over the next 3 years before it fizzles out.

But last gen, there's immediately 150 million more pieces of hardware to sell to, and just about every gamer has heard of this game at some point so they are ripe to buy.

I don't disagree with you, but if they know they have a base of 150 million, they needed to fucking make a game worth buying on last gen in the first place. People don't have an issue running AC Valhalla or Watchdogs Legion or Call Of Duty etc. They had 7 years to know the fucking hardware they were working on, this is beyond inexcusable. The worst part about this for CDPR, is lets say you are correct and the majority of that 150 million base buy the game, they will also be buying a game riddled with bugs. Thats simply not their experience with AC or Call Of Duty or Watchdogs.
 
Leaning towards XSX over PS5 at the moment, just because it has the two modes. I'm getting it tomorrow, so I'll wait for a few more impressions.
 

Riky

$MSFT
It turns out that Cyberpunk 2077 on PS5 does not have the "quality mode" that is available on Xbox Series X. That is to say, the game on PS5 runs in "performance mode" by default. On Xbox Series X you can switch between the two. Quality mode shoots for a high resolution, something approaching 4K and 30 frames per second, whereas performance mode aims for a smooth experience.

From Eurogamer.
 
Is it a PC exclusive game?

It is releasing on PC, Xbox One, and PS4. It is supposed to run well on all these consoles. It also makes it a last-gen game (PS4/Xbox One).
PC gaming is a different paradigm. Gaming history is littered with PC titles that got ported to consoles, and the console versions came out the other side less than great. It's a factor in why so many AAA games aim for consoles as the lowest common denominator. Building for PC and then trying to make it work on consoles often leads to massive technical issues. Remedy reflected that (in their opinion) they made a mistake targeting PC with the Max Payne games because the PS2 version visibly suffered in visuals and framerate, so that Max Payne struggled to sell to those audiences. Developers who worked on multiplatform titles in the 6th gen learned to design for PS2 first because if the PS2 version sucked, the publisher would kill them. Didn't matter that the OG Xbox was in a whole other universe performance-wise. They were forced to only do things that the PS2 could do, unless making an Xbox or PC exclusive.

Remember PUGB on Xbox? Complete horror show. They took an Early Access PC game, and tried to make it work on an underpowered CPU and limited RAM. ARK: Survival Evolved on consoles initially ran at a silky smooth 20fps with constant hitching.


Half-Life 2 got ported to OG Xbox in 2005, and it runs like a dog. Fun port, but extremely rough performance.

Because PC-first AAA game development kinda died out after Crysis, you've got millions of gamers with an expectation that the console version of the game will be the baseline experience. That has become normalized. Cyberpunk 2077 is a whole different kettle of fish.

The thing about Cyberpunk, though, is that the PC version is going to sell millions and millions and millions of copies. This isn't a case where they NEED to sell console versions to stay afloat. That's what makes it feel greedy and misleading.
 

aries_71

Junior Member
Where would they even have a right to a refund. The game runs, and their is no law stating a game must run at 60fps.

I have no sympathy for anyone running on a base PS4 or Xbox 1. Come on, this is over a decade year old tech. We are already seeing these machines struggle with downgraded ports of next gen titles, and soon even Sony will move on from their own hardware.

it’s time to upgrade.

You say it like upgrading is easy. There’s not a single PS5/XSX available in my whole continent, and I can assure you that from Finisterre to Vladivostok is a pretty big one.
 
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Resolution between ps5 and xsx is for sure higher on ps5.. Not sure why
o5zpG72.jpg



1mg9ydQ.jpg
Wow that's a huge difference, if confirmed are xbox fans still going to say tools, as this is last gen game.
 
You say it like upgrading is easy. There’s not a single PS5/XSX available in my whole continent, and I can assure you that from Finisterre to Vladivostok is a pretty big one.
You're overlooking the Xbox One X. One X offers a significantly better experience than One S and PS4 base, even if it's nowhere near as good as PS5/Xbox Series or especially PC.
 

aries_71

Junior Member
You're overlooking the Xbox One X. One X offers a significantly better experience than One S and PS4 base, even if it's nowhere near as good as PS5/Xbox Series or especially PC.
Well I own a Ps4pro and One X, but I didn’t find a good analysis yet. Would be very welcome if anybody could give some info.
 

EDMIX

Member
Because it looks like utter shit on PS4 Pro.

Seriously, I've checked the game settings menu. I checked my PS4 Pro settings menu.

Fucking framerates tank outside in Night City. The textures look like shit. Everything is fucking blurry.

There are better looking games than this. The devs fucking lied about the day 1 patch. It still looks and plays like shit.

NOOOOOOOOOOOOOOOO

Darth-vader-noooo-gif-4.gif


Seriously WTF? I was pissed for weeks hearing about those bugs and worried about the PS4 and XONE versions, but part of me was hoping I was wrong and they've been correcting a bunch of shit and the game would release with little issue. When I first read those reviews saying even with the fucking patch, shit was broken like a last boss that didn't move lol thats when I knew shit was going to be fucked up.

I shouldn't have to buy a PS5 for this game to run correctly. It was shown at E3 2018 before anyone of us knew a fucking PS5 or Next Box was even coming.

If I can play the new Yakuza no issue, AC no issue, Spiderman no issue etc wtf is going on at CDPR? I just don't buy this whole "PS4 and XONE are too weak", ok....but you fucking knew what they could and couldn't do for 7 fucking years now.

That is not Sony or MS fault.

They made a choice to do something that didn't make sense with the hardware.

They made a choice to try to make it look REALLY demanding and graphically intense BEFORE fucking making the game actually work. I never fucking cared that Fallout 4 looked dated, if thats what it took to have the game playable, working with minimal issue, I had no problem with it. Hell look at Hitman 1 and 2, those massive NPC crowds are impressive, does it look as great as The Last Of Us 2? No, but THATS NOT ITS GOAL, they made this choice to do this and its hurt consumers greatly as why should we pay for a game that was promised years ago, that can't be delivered today, yet lets pay for a game that isn't finished and broken?

This folks is why I'm against any game getting a 9 or a 10 in this state. It should seriously be like 3 points removed until the game is playable.

I was hoping it was just base PS4 and XONE and that Pro and X at least had solid frames, but even so, this is a fucking current generation game, it was made for this hardware and they had years to know of what it could and couldn't do.

That isn't the fault of Sony or MS because how come everyone else was able to release their games on like 5 platforms? This is simply an excuse for bad development.

I'll see later today when my copy arrives.
 
And that’s shady AF. How many millions units do base PS4/X1 amount to? They are tricking something like 75% of your potential customers?
60% of preorders were PC, 40% were split across the two consoles. The console versions being messy will likely shift the sales ratio further towards PC, at least for a while, IMO.
For what I can see pausing the video the quality mode in SX doesn't justify the difference in framerate. I think it's worth using the performance mode. But my job's PC can't run YT at 4K60 so I can't see it in movement. Talk about potato PC XD
Because the unlocked framerate is quite uneven, some people will prefer a locked 30fps over an unstable, jittery 60. That's the major rationale.
 

Radical_3d

Member
60% of preorders were PC, 40% were split across the two consoles. The console versions being messy will likely shift the sales ratio further towards PC, at least for a while, IMO.

Because the unlocked framerate is quite uneven, some people will prefer a locked 30fps over an unstable, jittery 60. That's the major rationale.
Well, performance mode should run well, at least on a SX. Following the tradition of CDPR I bet that it'll run smoothly by version 1.03.
 
That's because Series X is running the One X version of the game. Series S runs the One S version. There is no quality difference between One S and Series S in this case. Maybe higher dynamic resolution, at best. The GPU in the One X is dramatically more powerful. It was in fact kind of overkill considering the overall hardware.
I bet performance and loadtimes way better on Series S than One X
 

EDMIX

Member
Lol, according to what they said the One X version looks more like Next gen and runs well so I have to assume that means similar results for PS4 pro.

I was hoping that was the case, but someone who owns a PS4 pro is playing it and has told me......its pretty rough. I'll see later today when my copy comes after I'm done with finals for my classes.
 
So much pearl clutching... There are literally no suprises here, and there’s talk of lawsuits? Jesus.

Here’s a list of facts that were utterly predictable. Of course the PC version was going to wipe the floor with everything. Of course the last gen consoles were going to be the worst versions. Of course XSX and PS5 were going to be similar to X1X and PS4 Pro version’s - it’s a BC title. Of course it was going to be buggy as shit - has no one heard of CDPR? Of course Sony fanboys were going to rush to claim a ‘win’ with no actual evidence or purpose beyond their seemingly ceaseless quest to be the most obnoxious group of people on the planet.

A few patches down the road, and on sufficiently powerful hardware, this game will be a masterpiece. Was rushed out the door due to finance pressures and, sadly, death threats from people who presumably couldn’t wait to complain about it being unfinished.
 

JCK75

Member
I was hoping that was the case, but someone who owns a PS4 pro is playing it and has told me......its pretty rough. I'll see later today when my copy comes after I'm done with finals for my classes.

Hopefully it's something they can improve, I'm going to play it on my 1080Ti, my Series X and My ONe X when I get home to compare them.. but so far I fired it up on my machine with a GTX 1060 6GB which runs about 1080P on medium, and I'm getting about 45fps average and I'm quite impressed with how it looks.. seems to me a PS4 pro/One X should both be able to handle about the same amount of horsepower as a 1060.
 
Hopefully it's something they can improve, I'm going to play it on my 1080Ti, my Series X and My ONe X when I get home to compare them.. but so far I fired it up on my machine with a GTX 1060 6GB which runs about 1080P on medium, and I'm getting about 45fps average and I'm quite impressed with how it looks.. seems to me a PS4 pro/One X should both be able to handle about the same amount of horsepower as a 1060.
The PS4/XBO both have really weak CPUs. Even the Pro/X were just upclocked. That's why the One X wasn't a powerhouse even though it had really fast RAM and a very impressive GPU. That weak CPU and mechanical HDD bottlenecked it. The reason the Series S is just thrashing the One X in most regards is because it has this 8 core Ryzen CPU. So much more powerful. That's why you're seeing quite stable 60fps modes for stuff like AC: Valhalla on Series S.

And the weak CPU is a major reason why the PS4/XBO struggled so hard on a lot of titles that even midrange PCs seemed to cope with quite well over the years.
 

MiguelItUp

Member
For as decent as it looks on a lot of the consoles, it can, and most likely will look better as time goes on. I feel like comparing them is a bit of a wash ATM. At least XSX and PS5 have a slight boost in performance and presentation ATM.
 

Riky

$MSFT
I would presume the One X will beat the Series S on this one until the next gen patch comes, higher resolution and settings whilst the Series S will be the One S settings.
 
X1S sent to die. PS4 living on borrowed time. XSS on an insulin pump. Not sure how the PS4P and X1X are managing, but it can't be that much better than the XSS. PS5 and XSX versions of this game are honestly the baseline. I honestly can't believe they released this on the current gen systems with that shitty level of performance. That's simply embarrassing. No excuse for it, given the amount of time this cake has been in the oven. It feels like a disservice to those console owners, who waited all this time, just to get served a smelly turd of a performer. Seriously, the X1S version looks unplayable, and the PS4 is barely any better from the looks of it. I don't think you can pass this off as "just too ambitious" in reviews. Given this is intended to be played across multiple platforms, the awful performance on the lower consoles has to be factored into the review scores. I feel sorry for the current gen system owners who preordered this game in good faith, and now have to wait for a next-gen system to become available, just to enjoy the game as it was meant to be played. That's unacceptable.
As a Switch owner, I disagree with your statement. There is no such thing as a "baseline"
 
Series X runs One X version in BC and PS5 runs Pro version. So SX get higher resolution since One X runs at higher resolution. Thats what people saying.
Resolution is dynamic apparently and regardless of last gen but yea if its not dynamic then what you say makes most sense. I guess we will see vgtech with full data or DF soon
 

bargeparty

Member
What amazes me is that this got a pass for last gen systems and Halo Infinite was ripped apart and delayed at least a year (which I'm sure looked and performed better on the One S than Cyberpunk). This should be next gen only. Damn the 150 million+ userbase if it means severely crippling the game because of potential higher sales.

Infinite looks or looked like garbage on all systems.
 

FrankWza

Member
A few patches down the road, and on sufficiently powerful hardware, this game will be a masterpiece. Was rus

absolutely. Waiting for this to settle is not a problem. Thankfully that PS5 launch lineup gets stronger and stronger and makes the wait a non issue. There’s plenty to play and plenty coming to keep us busy. There was a poll thread and most console players voted to wait there too.
 

scydrex

Member
Embarrassing that this game is being playing in BC mode on both next gen consoles.

I think that too. They knew the next gen was coming out. They have been working with this game for so long. Of course the Xbox Series X runs better than the PS5 because the X is running the XBX version plus the benefits of the CPU, SSD, etc. The PS4 Pro is less powerful than the XBX... I knew from the beginning this was going to run poor on the PS4 and XBO base. Will not play this on last gen. I will gladly wait for the next gen update and the fixes to play this. I learned from my experience on Witcher 3. Played it at launch still loved it but then i played the DLC and i wished i had waited a while to play Witcher 3.

I wonder will there be a Switcherpunk 2077 or will they wait for the Switch 2 or Pro to consider it? I don´t imagine this playing on the Switch right now like they did with the Switcher 3: The Wild Port...
 
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at least it is in some playable form on last gen. The last gen consoles even when they came out weren't like super duper amazing, so the fact they got this game to run is still impressive to me.
 
Where would they even have a right to a refund. The game runs, and their is no law stating a game must run at 60fps.
In Canada the games must run at 60fps, at least 99.997% of the time on consoles (it's a bit more complicated on PC, but there are pc gamers protection too). This is why we have had the ps5 5 years ago!

If a game maker does not comply the company's management is bound for a 5 years centense in prison.
 
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Alphagear

Member
I think that too. They knew the next gen was coming out. They have been working with this game for so long. Of course the Xbox Series X runs better than the PS5 because the X is running the XBX version plus the benefits of the CPU, SSD, etc. The PS4 Pro is less powerful than the XBX... I knew from the beginning this was going to run poor on the PS4 and XBO base. Will not play this on last gen. I will gladly wait for the next gen update and the fixes to play this. I learned from my experience on Witcher 3. Played it at launch still loved it but then i played the DLC and i wished i waited to play Witcher 3.

Exactly.

Wouldn't go anywhere near this game until the next gen patch arrives. This game has rushed to market written all over it.

CDPR seem to get away with murder. Game is full of bugs and graphical glitches yet we are seeing perfect scores.

Lame effort by CDPR for not releasing it on Next gen consoles considering we have a PC version.

If you are desperate to play it get it on the PC.
 
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TJC

Member
This is very strange.

1. Game runs on Ps4 Pro/OneX Versions.
2. Usually One X RES would be higher than Pro.
Could be that PS4 pro runs dynamic Res and one X was a fixed let's say 1800p, in this case Ps5 would have the chance to go higher than the One X as it would be locked, just speculation though. There are B/C games that run better on PS5 now due to the lower resolution that was used in the Pro version compared to the X.
 
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