DeadOblivion78
Member
Does ray-tracing make a big difference if the majority of the game takes place with grasslands, wooden huts, and stone buildings? There isn't much to reflect off I'm thinking.The differences (if there are any) are way too small and the video way too shit to be able to really notice anything.
Only thing that stands out is that there is occasional screen tearing on SXS, but I didn't see any on PS5. If any other difference is there, it will probably be an imperceptible resolution thing (like one drops from 4K a bit more often) or very minor frame drops here and there.
This is still for all intents and purposes a cross-gen game, I don't think there is even ray tracing in the next-gen version? If that's the case, it's basically little more interesting than a comparison between backwards compatible games, as far as evaluating the two consoles goes.