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Final Fantasy XVI announced

D.Final

Banned
The real question is where's D.Final D.Final take on this? I figured he'd be hyping this up as usual. He kinda just vanished after FFXV lost in the first rounds of the polls. Anyway I just re-watched the trailer and I love how dark and gritty this entry is. First M rated Final Fantasy?

Here
You Summoned me :messenger_sunglasses:

This FFXVI it's basically FFXV x FFXIV, in the end.
Because, after re-watch multiple times that trailer, Final Fantasy XVI has an action dinamic gameplay very similar to Final Fantasy XV, and a graphics and a plot similar to Final Fantasy XIV.

An interesting mix from two great Final Fantasy games of this generation.
I can't wait to see more.
And I'm expecting a 2022 release date, after this trailer
 
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D.Final

Banned
LOL I summoned you! :messenger_tears_of_joy:

You should be happy about that, that it's similar to FFXV combat at least.

Yeah
The Final Fantasy XV combat inspiration it's really great.
(since I've loved the amazing Final Fantasy XV combat system)
And also the plot inspiration from FFXIV is actually a great choice
 
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Windheim

Neo Member
Looks very bleak and uninspired. Environments and all these characters are straight MMO-tier.

I remember that one "in-engine" trailer by SE from some years ago with a girl in red that escapes from a monster or some shit. It supposed to represent their vision for next gen. Sad that nothing came out of it in the end because it looked crazy at the time.
 

NeoLed

Member
Witcher 3 (even though it's not all of them, there's some great ones in there) and even though it's not an RPG, GTA V comes to mind.
Even the original FFVII, visiting The laboratory in shinra mansion in disc 3 for some incredible story telling (side content), or vising Lucrecia in Lucrecia's Cave, the 3 weapon fights and the entire Wutai segment is a side quest, these are all optional content done well.
Pillars of Eternity 2 and Baldurs gate 2 have some incredible side quests as well that are not part of the main story.
Mass Effect 2, your squadmates/friends personal sidequets are amazing.
I have more exemples but i think that's enough.

FF VIIR wasn't even open world, it was a linear game, removing those side quests would have made the game better not worse, kept the coliseum and A.I fights maybe add a few more cool bosses in there as the side content would be enough for that game if you can't write a decent one.
I believe it still play the same with those FF sidequests. Go here for me, fetch something for me, kill things for me. I don't think we should complain about those activities.
Maybe the writing masked the mundane, but in the end, we just do the same nonsense you pointed out

Greedfall had plenty. Fantastic quest design. You felt like you were part of an actual story and could affect its outcome. Many quests were just navigating conversations, and they blended so well together with the main quests that it all felt like just one cohesive whole.

If the dialogue doesn't click, it will be just :
Go here and talk to me
 
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Great Breakdown video.



I think this guy is spot on with his assumptions. Based on the timing of the events, they match his analysis to a T.

So basically from my understanding, the plot is about the main character being a bodyguard for this noble kid with the Phoenix abilities, it seems the kid gives some of his power to the main character as in maybe he can absorb summon powers, seeing he can use the Phoenix wings in combat and later the Titans. But anyway the village gets attacked, they're probably after the kid summon abilities. After seeing someone head get cut off, the kid goes berserk and summons or becomes the Phoenix, the enemy summons or becomes Ifrit. Phoenix/kid dies from the battle and main character vows revenge, joins this tattoo clan to hunt down different dominants until he can find and take revenge on the Ifrit dominant. I'm pretty sure that covers most of the plot from the trailer.
 
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ZZZZ

Member
I believe it still play the same with those FF sidequests. Go here for me, fetch something for me, kill things for me. I don't think we should complain about those activities.
Maybe the writing masked the mundane, but in the end, we just do the same nonsense you pointed out
If you put it that way.....99% of every game in existence is about going to a place to "grab something" or to "kill something".
GTA, TLOU, MGS, Red Dead, Half Life, Halo, FF, Nier, Persona, etc...
 

DarkestHour

Banned
Looks very bleak and uninspired. Environments and all these characters are straight MMO-tier.

I remember that one "in-engine" trailer by SE from some years ago with a girl in red that escapes from a monster or some shit. It supposed to represent their vision for next gen. Sad that nothing came out of it in the end because it looked crazy at the time.

I was really excited to see it go back to the setting of the game series roots (not so high tech), but I do agree with you the characters seemed boring.
 

NeoLed

Member
If you put it that way.....99% of every game in existence is about going to a place to "grab something" or to "kill something".
GTA, TLOU, MGS, Red Dead, Half Life, Halo, FF, Nier, Persona, etc...

Well, that's what I get from your post.

This is what we need in the future, not the nonsense from the past few games.
XV side quests:
- Go fetch that dog tag for me
- Go take a picture with a camera of X or Y for me.
- Go kill that monster for me
- Go pick up some frogs for me.
- Go fetch some ingredients for me
VIIR side quests:
- Go kill some rats for me
- Go grab my cats for me
- Go destroy some boxes

tenor.gif


SE please, move on from this stuff, it only hurts the overall experience.

How can SE move on from this stuff ?
 

ZZZZ

Member
Well, that's what I get from your post.

How can SE move on from this stuff ?
picard-facepalm-face-palm.jpg


What a waste of time, i quoted someone when i posted that, and i even gave you exemples of good side content from a SE game and some other popular games with side quests that didn't bring down the overall experience.
In the end people are going to have different tastes.
 

Alphagear

Member
Actually really excited. Seems like the focus is finally on substance rather than style.

Nomura actually ruined the FF13 and FF15 games because of this.

Keep the graphics simple and give us a good story like we had from the Sakaguchi days.
 

ZZZZ

Member
Actually really excited. Seems like the focus is finally on substance rather than style.

Nomura actually ruined the FF13 and FF15 games because of this.

Keep the graphics simple and give us a good story like we had from the Sakaguchi days.
Motomu Toriyama was the one that butchered FF13.
Not sure about XV, it was a mess from the beginning and the Engine was a big part of it, my guess is that Tabata had a bigger part than Nomura in the final product, if you want to blame someone it should be him.
 
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-Arcadia-

Banned
Medieval Final Fantasy, a real numbered installment (that started off that way), back with PlayStation in the most nostalgic way.

I should be excited for this, but nothing in the trailer really seemed to pique my interest. Nothing was offensive or bad either, but I simply didn’t feel that magic that defines the older Final Fantasies, even today.

I’m also flat-out disappointed in the continuing embrace of the real time action game style. It was brilliant in FF7 Remake, but continues to feel a bit tonally wrong for the series, to me. I’ve never seen FF as an action game + tactics, but something a little more laid-back.
 

Aight

Member
Well, i wonder if SE acceptance of it being console exclusive has to do with MS not allowing FFXIV on XBOX yet... Or have they?
 

Kimahri

Banned
I believe it still play the same with those FF sidequests. Go here for me, fetch something for me, kill things for me. I don't think we should complain about those activities.
Maybe the writing masked the mundane, but in the end, we just do the same nonsense you pointed out



If the dialogue doesn't click, it will be just :
Go here and talk to me

Go play it and then come back to me.
 

Kumomeme

Member
people keep saying they use Crystal Tools...any legit source for this? i doubt they use it since i believe they shelved the engine forever. We didnt see that engine for a generation now. That engine is a mess and the game visual didnt resemble anything like XIII trilogy. FFXIV end up use different engine designed from ground up by those guy behind Luminous engine. If anything, it closer to Luminous as the developers called it as 'sisters' or 'cousin' as it share similliar core. I believe what they use either UE4 or Luminous studio engine. I dont think SE is dumb enough to risking developing another new engine as how it become source of the problem that mess up their previous game and made huge loss for the company before .
 
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DunDunDunpachi

Patient MembeR
The last time Squeenix did a sprawling, engrossing, complex battle system with intricate party-member interactions, the gaming community couldn't handle it.

340


Meanwhile spinoff action games like Crisis Core sell millions.

Monster Hunter is to blame. Squeenix wanted to capture both the old-school JRPG fans and what appeared to be a surging action-adventure market. I prefer when they lean in hard on the JRPG side with a specific game while experimenting with the main FF series.
 

ZZZZ

Member
people keep saying they use Crystal Tools...any legit source for this? i doubt they use it since i believe they shelved the engine forever. We didnt see that engine for a generation now. That engine is a mess and the game visual didnt resemble anything like XIII trilogy. FFXIV end up use different engine designed from ground up by those guy behind Luminous engine. If anything, it closer to Luminous as the developers called it as 'sisters' or 'cousin' as it share similliar core. I believe what they use either UE4 or Luminous studio engine. I dont think SE is dumb enough to risking developing another new engine as how the issue mess up their previous game and made huge loss for the company.
No legit source as far as i know, just blue checkmarks with the famous "trust me".
 
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KiteGr

Member
Looks small and simple.
As far as I can tell, the franchise is heavily damaged, as there hasn't been a good single player FF game after FF10.

I'll be honest, the trailer didn't impress me.
 

Kumomeme

Member
No legit source as far as i know, just blue checkmarks with the famous "trust me".
if it true then it huge facepalm from me. Before the team ditched the engine because it such a mess then have the guys behind luminous make specific engine for XIV 2.0. It funny if they 'return back' to the crystal tools engine despite how much trouble it give

on other hand, im worried there is another situation where the engine developed alongside game. Im worried the state and quality of final product due to this. XIII and XV is a good example while XIII sequel and VIIR much better because the devs no need to spends much fuss on technical side of the engine.
 
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royox

Member
Great Breakdown video.



I think this guy is spot on with his assumptions. Based on the timing of the events, they match his analysis to a T.

So basically from my understanding, the plot is about the main character being a bodyguard for this noble kid with the Phoenix abilities, it seems the kid gives some of his power to the main character as in maybe he can absorb summon powers, seeing he can use the Phoenix wings in combat and later the Titans. But anyway the village gets attacked, they're probably after the kid summon abilities. After seeing someone head get cut off, the kid goes berserk and summons or becomes the Phoenix, the enemy summons or becomes Ifrit. Phoenix/kid dies from the battle and main character vows revenge, joins this tattoo clan to hunt down different dominants until he can find and take revenge on the Ifrit dominant. I'm pretty sure that covers most of the plot from the trailer.


Be carefull, the XIV team are MASTERS of missleading with their trailers.
 
Nah, that's just the way it is, sorry. I know you seem sour but you'll get over it

FFXVI, only on ps5...

No xbox.
FinalFantasyXVI is a full exclusive for 6 months (after which it can come to non-console platforms) & a console exclusive for 12 months (after which it can also come to other consoles) Timing and platform support is totally down to SE’s dev efforts
 

Madflavor

Member
The more I think about this game the more I would not be surprised if there are no party members and you just control the one guy. Two reasons for this:

1. Being an action heavy game means having to design entirely different animations and play styles for each party member. That creates a lot of work.

2. If you watch the trailer, when it shows gameplay it shows different fighting styles by the protagonist, meaning you can switch up playstyles with him, similar to Noctis. If the main character has a variety of different fighting styles, that might eliminate the need of party members.

If I were a betting man in Vegas, I would say that there's either going to be no party members, or there will be occasional "allies" that come along with you, but are completely controlled by the AI and have basic move sets. I'm not saying I'm right or that I can read the future, but this is the feeling I'm getting.
 

Shrap

Member
I can't get excited for Final Fantasy anymore, I've been burned too many times. I hate the way modern Square games play and the storytelling hasn't matured at all. It's still a convoluted anime mess.

But I'll keep an eye out at least. The medieval setting is promising and it seems darker and more mature so who knows.
 

ZZZZ

Member
The more I think about this game the more I would not be surprised if there are no party members and you just control the one guy. Two reasons for this:

1. Being an action heavy game means having to design entirely different animations and play styles for each party member. That creates a lot of work.

2. If you watch the trailer, when it shows gameplay it shows different fighting styles by the protagonist, meaning you can switch up playstyles with him, similar to Noctis. If the main character has a variety of different fighting styles, that might eliminate the need of party members.

If I were a betting man in Vegas, I would say that there's either going to be no party members, or there will be occasional "allies" that come along with you, but are completely controlled by the AI and have basic move sets. I'm not saying I'm right or that I can read the future, but this is the feeling I'm getting.
It could be true, one of the "allies" could be Shiva, which i'm assuming is the little girl together with Joshua early in the game, she'd join after the time skip.

ViKLi5Wpr2Pz7Czp7tTtQF-1200-80.png




Final.Fantasy.XVI.600.3074466.jpg
 

cireza

Member
Here
You Summoned me :messenger_sunglasses:

This FFXVI it's basically FFXV x FFXIV, in the end.
Because, after re-watch multiple times that trailer, Final Fantasy XVI has an action dinamic gameplay very similar to Final Fantasy XV, and a graphics and a plot similar to Final Fantasy XIV.

An interesting mix from two great Final Fantasy games of this generation.
I can't wait to see more.
And I'm expecting a 2022 release date, after this trailer
Hope you will be able to enjoy the game without having a ton of geniuses telling you it's shit during the 10 coming years.
 

Myths

Member
people keep saying they use Crystal Tools...any legit source for this? i doubt they use it since i believe they shelved the engine forever. We didnt see that engine for a generation now. That engine is a mess and the game visual didnt resemble anything like XIII trilogy. FFXIV end up use different engine designed from ground up by those guy behind Luminous engine. If anything, it closer to Luminous as the developers called it as 'sisters' or 'cousin' as it share similliar core. I believe what they use either UE4 or Luminous studio engine. I dont think SE is dumb enough to risking developing another new engine as how it become source of the problem that mess up their previous game and made huge loss for the company before .
There is no way they should still be using that junk. It was admitted by them how it backed up development cycles by not finalizing its features and specifications two gens ago. Unless there's a 2.0 or it's been retooled, I doubt it's still in use.
 

Kumomeme

Member
There is no way they should still be using that junk. It was admitted by them how it backed up development cycles by not finalizing its features and specifications two gens ago. Unless there's a 2.0 or it's been retooled, I doubt it's still in use.
Yep. I doubt that the engine been 'missing' for almost a generation then suddenly return and it better? No way that simple. If it true, then make me wonder why square bother to throw money on luminous engine development since they can salvaged Crystal tools like this at first place. Lot of things not add up.
 

manfestival

Member
Here
You Summoned me :messenger_sunglasses:

This FFXVI it's basically FFXV x FFXIV, in the end.
Because, after re-watch multiple times that trailer, Final Fantasy XVI has an action dinamic gameplay very similar to Final Fantasy XV, and a graphics and a plot similar to Final Fantasy XIV.

An interesting mix from two great Final Fantasy games of this generation.
I can't wait to see more.
And I'm expecting a 2022 release date, after this trailer
yeah but ff15 is the game of the generation so there is no way ff16 could top it
 
Background:
Loved and got the platinum in XIII
548 days play time in XIV (I afk a lot, and leave it running over night by accident)
Dropped XV after around 6-8 hours.

I'm fully on board, with high hopes after this trailer. Can't wait to be disappointed.

Honestly, a glimpse of a HUD would solve a lot of questions and worries.
 
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Looks like Square Enix has changed their approach to development of FF games.

Good graphics and tech but not cutting edge like they attempted previously and failed, in HD era.

If this means more actual releases, am ok with it. Going by trailer, release date doesn't seem farther than 2 years.
 

Bombolone

Gold Member
I agree a lot can be boiled down to go here. Kill, collect this.
I would love to see them become a little more involved or aware of itself. Rather than just kill and collect.

Example.
An NPC on the side of the road flags you down and tells you they just came from their farm that caught fire. They ask that you go and save 3 trapped chocobo prized family pets.
You can go there and handle it in a couple of ways.
Depending on your character build.

If you have a blizzaga (strong ice magic)
Easily enough you use magic to put out fires blocking the chocobos path. Blizzard (weak) wouldn't be enough to do the job. (Magic Attack)

You could then maybe use a weapon that has an ice/water attribute. Like a sword slash (the game doesn't tell you this, but logically it makes sense and works) (Physical attack)

You could, if you have her, summon Shiva. She could then help to stop the fire. (Summon)

Maybe at a market you can buy water/ice grenades. It would take a lot of grenades
(8 -10 PC's @ 1200gil each) (Money)

Maybe you could brute force it. Run through the fire, mount the chocobo and leap through (chocobo gets burned and injured as a result) maybe the water bomb could be used to shield the chocobo from the flames. (If you don't have enough to put out the fire, maybe you have 1 or 2 to save 1 chocobo) (Nioh did something like this) (Brute Force)

Time runs out and the chocobos burn. You can still go back to NPC to get a meek reward. (Fail State)


The quest reward would depend on how many chocobos you saved. 1, 2 or all 3. You can't fail the quest, but better or more ideal preparation would yield better results.
 

BRZBlue

Member
I actually wouldn't be surprised if it is Luminous, or a very modified version of the FFXIV version of Luminous. That's the version that BD3 has basically been modifying up the wazoo since ARR. I also wouldn't be too worried about graphics fidelity improving as development progresses. It definitely looks early, but I'm curious as to whether they're using an MMO-style development timeline, which would mean there isn't going to be much "writing on the fly" like previous games have suffered from with huge changes in design or direction during later development stages.

Its also worth noting that Yoshida has a renderer/graphics upgrade on the docket for FFXIV in the coming years. If I'm right and it is Luminous, then it very well could just see both XVI and XVI jump a bit graphically.
 
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YukiOnna

Member
Actually really excited. Seems like the focus is finally on substance rather than style.

Nomura actually ruined the FF13 and FF15 games because of this.

Keep the graphics simple and give us a good story like we had from the Sakaguchi days.
Nomura has little to do with 13 outside of character designs. XV is not the same XV that Nomura envisioned in 2013, so there is little to no influence from that end. The only games with a Nomura stamp in recent times are Dissidia, KH, TWEWY, FFXIV Eden Raids and FF7R Series so far. FF16 is hype, but it's hard to throw Nomura under a bus for me.
 

YukiOnna

Member
There is no way they should still be using that junk. It was admitted by them how it backed up development cycles by not finalizing its features and specifications two gens ago. Unless there's a 2.0 or it's been retooled, I doubt it's still in use.
Yep. I doubt that the engine been 'missing' for almost a generation then suddenly return and it better? No way that simple. If it true, then make me wonder why square bother to throw money on luminous engine development since they can salvaged Crystal tools like this at first place. Lot of things not add up.
Isn't it more likely to be an upgraded engine of FFXIV? it could be UE4, but it doesn't seem to have that Unreal Engine style to it.
 

BRZBlue

Member
Isn't it more likely to be an upgraded engine of FFXIV? it could be UE4, but it doesn't seem to have that Unreal Engine style to it.

I think a lot of the Luminous veterans were rolled into the FFXIV team just because that's the only game that still uses a version of it, from what I remember. MMO's always require active engine/tool dvelopment during their lifetime. It'd make sense since Luminous is the engine that the development team (the Heavensward team) would know inside and out.
 

caffeware

Banned
From YoshiP himself:
Z.jpg

rzhyfu4mshrvkirtnggr.jpg




THIS is the person you all want in charge of the Final Fantasy saga.


Project Athia comes from the team that did FFXV. A team that released a game in Alpha State, with a horrible combat system, with the most horrible open world ever seen on the PS4Xbone generation, with the worst narrative possible, incompleted, cut into pieces, that forced you to watch a 2h movie, an anime, buy a guide book, 6 DLC's, a novel, a Royal Edition just to have 80% of a whole game...and they left in incompleted.


I know where the hype should be.
If anything, Project Athia looks the one farthest down the line to me. It looked like they were still trying to figure out Its gameplay.
 
I can only say I've never been that disappointed of trailer before.

Man this is horrible. Single character (it seems), action combat, bland medieval setting and generic western RPG art style.
 
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