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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Ugh I hope mine isn't broken.
 

Sinthor

Gold Member
I hope it’s true that there’s going to be a ps5 showcase in the middle of September,the wait to preorder this system the wait is making me crazy.

I'm with you on this one. I just want to get my damn pre-order in, pre-order some games and know when I can be hooking up wires and PLAYING. I'm about done with all the waiting. This year BLOWS so far. Want to end it with at least a little positivity!
 

Bo_Hazem

Banned
Hmm that a lot of PS5 games have "performance" modes actually says a lot about the system. It isn't able to properly manage native 4K/60fps with amazing graphics, something has to give. Wonder if we'll see the same for XSX, although those first party developers might have to go for 60fps from the start.

Good that they included both options though.

The Medium, AC Valhalla, Watch Dogs: Legion, Yakuza: Like a Dragon (not even 4K), Scarlet Nexus all have no 60fps mode:

 
The Medium, AC Valhalla, Watch Dogs: Legion, Yakuza: Like a Dragon (not even 4K), Scarlet Nexus all have no 60fps mode:

Well, it was said yesterday that Scarlet Nexus was targeting 4K/60 on both PS5 and XSX, but yeah, the others may end up being 30
 
The Medium, AC Valhalla, Watch Dogs: Legion, Yakuza: Like a Dragon (not even 4K), Scarlet Nexus all have no 60fps mode:

Xbox One X Enhanced complete list
As developers and publishers continue to take advantage of the true power of Xbox One X, we will regularly update this list with new games and any updates to their capabilities like HDR and 4K.
https://www.xbox.com/en-us/games/xbox-one/xbox-one-x-enhanced-list#tabletitle
 
I don't think they are recreating the concept of Ray tracing, they are just implementing it in the best way posdible ( they call this engineering).

For example, Ray tracing takes a hit on PS4 Pro performance, but smart engineers at Cryteck were able to run with Crysis remaster. Cryengine didn't bring anything new to the concept of ray tracing but they innovated from engineering side.
That's why Neon Noir runs so well in on non Rtx gpus like the Vega 56 for instance. Crytek is smart, they've been into graphics rendering for as long as Epic was, if not longer.
 

kyliethicc

Member
Do we know if the USB C port on the PS5 is 10Gbit or 20Gbit yet? Wondering if getting one of those WD Black USB SSDs is worth it.

Could be 5 Gbps, 10 or 20. No way to tell yet. My bet is only 5 Gbps for both USBs. Cheaper for Sony and most users won't even notice. But PS4 USBs are 5 Gbps, so hopefully Sony wanted to jump up to 10 Gbps for the USB-C port.
 
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Hmm that a lot of PS5 games have "performance" modes actually says a lot about the system. It isn't able to properly manage native 4K/60fps with amazing graphics, something has to give. Wonder if we'll see the same for XSX, although those first party developers might have to go for 60fps from the start.
giphy.gif


1)Doesn't say much a performance mode, common you are overthinking, we know the systems are multiple times more
powerful than the current gen
2)A studio cannot give you more frames with the same graphics fidelity, same native resolution using the same tools in
the same budget, in the same hardware and time. Is common sense
3)That doesn't mean cannot give you 4k60 fps with amazing graphics
4)As you said something as to give for higher framerate but doesn't matter the color of the box
5)If the first party of XSX focus in 60 4k fps then you will have worst graphics, I don't think is necessary to explain why
6)Games like Hellblade are showing at clear intention of quit to resolution and framerate in exchange to graphics

Nothing new under the sun.

I do not want to treat you as if you did not understand the most basic notions of the technical aspects of a game but it is
getting more and more difficult to know if you are pretending to doesn't know in order to continue with the console war or
you simply doesn't understand.
 

B_Boss

Member
ibyDCEe.jpg

Gaming is growing as their best source of income. And its for them extremly importnant.

rLyOOFw.jpg


lBbCuPb.jpg
PS5 has hardware RT with new software based on data structures and libraries to making RT faster and they know that RT is simplifying rendering. They also mentioning external partnerships.

YgtHhCX.jpg

New exclusives made by 1,2,3 parties, truly nextgens not possible on ps4.
Exploring expanding 1 party to PC.
PROMOTING SMOOTH TRANSITION

Where are those pages from? I didn’t want to stop reading🍻.

Edit: Did a search and got it. The corporate report 👍🏽. Thanks.
 
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3liteDragon

Member
I have my fingers crossed for September 9th, really hoping we hear about a price and have the pre-orders open up!
As much as I also want Sony to talk about price and pre-orders soon, trust me, you’re not gonna be hearing shit from them until Microsoft goes first. If MS doesn’t show off Lockhart and reveal the price before Sony’s rumoured September 9th event, don’t expect to hear ANYTHING about price or pre-orders from Sony during the event.

If you really think about it, the clock’s ticking a bit more faster for MS since they still have a second lower-end next-gen console to show off (If they’re both releasing this year).

Remember what HeisenbergFX4 HeisenbergFX4 said about Sony’s plan when talking about the price war between the two companies:

Going to use this term I have heard here from a couple of people and outside of here.

This is going to be a war of attrition and Sony plans to bleed them out.
 
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Nickolaidas

Member
I think the same way, but his confidence confuses and amuses me. How can a sequel to be released if there is no original part of the game? The dude is definitely delusional, he has already completely hithead with his PC.
I can see the online mp mode of tlou2 being ported to pc (neither tlou1 and tlou2 single player modes) and vfx veteran clarifying 'that's what he was talking about'.
 

HAL-01

Member
Hmm that a lot of PS5 games have "performance" modes actually says a lot about the system. It isn't able to properly manage native 4K/60fps with amazing graphics, something has to give.
Riddle me this Euler: If a game is designed to achieve 30fps at 4K on XSX utilizing all 12TF, how do you get it to 60fps? oh its just a toggle right? No

You either:
- slash the graphics fidelity in half, so that the gpu can spit out twice as many frames in the same time
- You find yourself a 24TF xbox to get double the performance

This means the console isnt powerful enough right? its struggling with 4K/60? No
It simply means the game was designed to max out the hardware at 4K/30, and to get some extra frames something else must give.
It is the reality of designing for fixed hardware, and no console can escape this fate
 
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D

Deleted member 775630

Unconfirmed Member
1)Doesn't say much a performance mode, common you are overthinking, we know the systems are multiple times more
powerful than the current gen
2)A studio cannot give you more frames with the same graphics fidelity, same native resolution using the same tools in
the same budget, in the same hardware and time. Is common sense
3)That doesn't mean cannot give you 4k60 fps with amazing graphics
4)As you said something as to give for higher framerate but doesn't matter the color of the box
5)If the first party of XSX focus in 60 4k fps then you will have worst graphics, I don't think is necessary to explain why
6)Games like Hellblade are showing at clear intention of quit to resolution and framerate in exchange to graphics

Nothing new under the sun.

I do not want to treat you as if you did not understand the most basic notions of the technical aspects of a game but it is
getting more and more difficult to know if you are pretending to doesn't know in order to continue with the console war or
you simply doesn't understand.
You said a lot of things that were never a question really.
 

ToadMan

Member
Well that annoying Jeff Grubb is saying there is a Series S reveal in September. That's a chance for them to change the narrative, maybe they'll have a games blowout then.

I honestly don’t think so - not the S reveal or the sudden rush of games. The S reveal has been rumoured for ages and nothing has come. Why should September be more reliable than the rumours of May, June, July or August announcements? If anything the passing time makes a September announce less likely.

But either way, the fallout from the July MS reveal has changed the scenery....

There's some rumouring Xsex will be delayed, it’s clear it’s gonna launch with not much in the way of system sellers and zero first party.

Even if the factors that could delay Xsex wouldn’t apply to the S, I don’t think MS is going to launch 2 consoles into a space with no software support and zero hype. That's just throwing good money after bad.

Then there’s the games. There aren’t gonna be first party games to show. There simply hasn’t been time. We know what MS first parties are doing from the July event and they’re nowhere near producing anything. AAA games take a long time - 5 years or so - to develop and MS first party are barely at the start of their cycles. With Halo delayed that’s not gonna to get shown again until they know it’s observably better. The rest are further away than that.

So, MS first party is gone for now - may as well forget they exist for 3 years when it comes to console releases.

Third parties? Well they’ve got (timed console exclusive) Medium - doesn't look particularly great but let's see, and Scorn with no confirmed release date, gameplay from back when it failed kickstart and a team who hasn’t released a game before. Other than those a few other games which won't be on PS5 for a while, but I can't recall any titles that are going to drive a console launch, nevermind 2 Xbox consoles.

MS may be desparate to moneyhat something but if they have succeeded there'd be no reason to keep that quiet, so I assume they haven't got anything to say there either.

So in summary I don't think MS are suddenly gonna produce a rabbit from their hat - I don't think Sony is either. There's no reason to "hide" stuff - it's not chess, its about as complex as Snap now in terms of release strategy.

I don't even think they're holding back price and release details due to competition - I think they're doing it to mitigate risk from the impact of COVID on profitability - if they misjudge the costs and set the RRP too low, console profits are severely impacted. If it were me I'd wait until as close to launch as possible to find out what the effects of lockdowns and reduced efficiency are in the logistics and sales channels, coupled with exchange rate fluctuations and the potential for financial impact from recovering economies. I think that's why MS and Sony are dragging their feet on the specific launch details.
 
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Md Ray

Member
Hmm that a lot of PS5 games have "performance" modes actually says a lot about the system. It isn't able to properly manage native 4K/60fps with amazing graphics, something has to give.
What? A lot of PS5 games have performance modes because the CPU is now capable enough to push 60fps, even 120fps from the get-go at launch, so it makes sense to scale back graphical elements and provide a 60fps option because the system is capable enough to manage it. This wasn't the case during PS4/XB1's launch. Their CPUs, in some ways, were even weaker than PS3's. Remember AC Unity and its terrible performance due to dense NPC count? Yeah, they scaled that back heavily in later AC games since Syndicate.
 
I honestly don’t think so - not the S reveal or the sudden rush of games. The S reveal has been rumoured for ages and nothing has come. Why should September be more reliable than the rumours of May, June, July or August announcements? If anything the passing time makes a September announce less likely.

But either way, the fallout from the July MS reveal has changed the scenery....

There's some rumouring Xsex will be delayed, it’s clear it’s gonna launch with not much in the way of system sellers and zero first party.

Even if the factors that could delay Xsex wouldn’t apply to the S, I don’t think MS is going to launch 2 consoles into a space with no software support and zero hype. That's just throwing good money after bad.

Then there’s the games. There aren’t gonna be first party games to show. There simply hasn’t been time. We know what MS first parties are doing from the July event and they’re nowhere near producing anything. AAA games take a long time - 5 years or so - to develop and MS first party are barely at the start of their cycles. With Halo delayed that’s not gonna to get shown again until they know it’s observably better. The rest are further away than that.

So, MS first party is gone for now - may as well forget they exist for 3 years when it comes to console releases.

Third parties? Well they’ve got (timed console exclusive) Medium - doesn't look particularly great but let's see, and Scorn with no confirmed release date, gameplay from back when it failed kickstart and a team who hasn’t released a game before. Other than those a few other games which won't be on PS5 for a while, but I can't recall any titles that are going to drive a console launch, nevermind 2 Xbox consoles.

MS may be desparate to moneyhat something but if they have succeeded there'd be no reason to keep that quiet, so I assume they haven't got anything to say there either.

So in summary I don't think MS are suddenly gonna produce a rabbit from their hat - I don't think Sony is either. There's no reason to "hide" stuff - it's not chess, its about as complex as Snap now in terms of release strategy.

I don't even think they're holding back price and release details due to competition - I think they're doing it to mitigate risk from the impact of COVID on profitability - if they misjudge the costs and set the RRP too low, console profits are severely impacted. If it were me I'd wait until as close to launch as possible to find out what the effects of lockdowns and reduced efficiency are in the logistics and sales channels, coupled with exchange rate fluctuations and the potential for financial impact from recovering economies. I think that's why MS and Sony are dragging their feet on the specific launch details.

Well I'm not saying Xbox launch line-up has the potential to be saved at this point, it is objectively awful from what we know. More that they might show off more actual gameplay on it in September alongside Series S reveal. If it's not announced September it's not coming out this year.

Also it was the shills coming out in unison on the same day with discontent that lead me to believe something is in the works. Usually the discipline is maintained 100% and they parrot the same BS defence. I also have incredulity that the Series X launch line-up can be that bad - Scorn (started as a Kickstarter) and The Medium. Really? there must be more from MS, right. Right!?!?
 
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Mahavastu

Member
I considered an 8k and seeing a 75" sitting next to a nice 4k of the same size when I backed up 3-4 feet my old eyes couldnt see any difference.

I am quite content with 4k and real HDR
reminds me of this video: even a few cm away from the screen it was impossible for a "normal" person to see a difference between 4K and 8K. Screens are still not large enough...
But that might change in 4 years

Timestamped:
 

ToadMan

Member
Well I'm not saying Xbox launch line-up has the potential to be saved at this point, it is objectively awful from what we know. More that they might show off more actual gameplay on it in September alongside Series S reveal. If it's not announced September it's not coming out this year.

Also it was the shills coming out in unison on the same day with discontent that lead me to believe something is in the works. Usually the discipline is maintained 100% and they parrot the same BS defence. I also have incredulity that the Series X launch line-up can be that bad - Scorn (started as a Kickstarter) and The Medium. Really? there must be more from MS, right?

I'm sure the xbox army have their own hype train, and given Xbox was a gamescom partner they could reasonably have assumed something would be shown. It's understandable to see a backlash from them if they feel they've been let down again.

Those twitter guys are what they are - extreme fans who believe they're doing something to promote their team by posting ferevently on twitter. I don't think MS is feeding them any priviledged information even if those same guys might make claims like that. There's just no rational reason for MS marketing to use such low impact techniques when they're trying to produce a mass market product.

MS need to produce a major showing to generate interest in the mass market - a single ad during a sporting event would be many orders of magnitude more impactful than coordinating a handful of twitter accounts that have small followings.
 

FunkMiller

Member
Bo_Hazem Bo_Hazem gives out gold's for future potential wives to his Harem. You are about to find out why Bo's nickname is Mr camel :messenger_grimmacing_

It’s because he has a hump on his back, right?

reminds me of this video: even a few cm away from the screen it was impossible for a "normal" person to see a difference between 4K and 8K. Screens are still not large enough...
But that might change in 4 years

Timestamped:


Great video 😋 Really underlines that 8k right now is a marketing gimmick. Christ knows how large screens will have to be for the difference to be visible to the naked eye. Certainly way too large for my gaming room, and I’m happy with my recent LG OLED 4k purchase 😊
 
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zaitsu

Banned
It’s because he has a hump on his back, right?



Great video 😋 Really underlines that 8k right now is a marketing gimmick. Christ knows how large screens will have to be for the difference to be visible to the naked eye. Certainly way too large for my gaming room, and I’m happy with my recent LG OLED 4k purchase 😊
Oled is the way to go.
 

ksdixon

Member
That's why Neon Noir runs so well in on non Rtx gpus like the Vega 56 for instance. Crytek is smart, they've been into graphics rendering for as long as Epic was, if not longer.

serious question: if they're so good, why are/were they on the verge of bankruptcy and not paying employees, selling-off the rights to properties (homefront) etc. etc.
 
D

Deleted member 775630

Unconfirmed Member
What? A lot of PS5 games have performance modes because the CPU is now capable enough to push 60fps, even 120fps from the get-go at launch, so it makes sense to scale back graphical elements and provide a 60fps option because the system is capable enough to manage it. This wasn't the case during PS4/XB1's launch. Their CPUs, in some ways, were even weaker than PS3's. Remember AC Unity and its terrible performance due to dense NPC count? Yeah, they scaled that back heavily in later AC games since Syndicate.
They always could've gone for 60fps, also this generation... Sure CPU'S are now much more capable, but they could've done the same for games now. They chose not to.

Why they do it now is purely because they know gamers put a lot of emphasis on this during this gen.
 
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Mahavastu

Member
there wont be affordable 8k hardware by 2023
One never knows, with cheap technologies like LED 8K can come faster than anyone expects.

At the begin of the current gen 2013 the 4k screen were absolute high end, hardly anyone could afford it. Even very good TVs had "only" FullHD
When the mid gen upgrades arrived in late 2016, the 4K screens already had a market share of about 20% for new sold devices.
Now at the end of the gen it is difficult to find a decent sized screen which has no 4k build in.

If 8k screens are in the $200-300 price range like 4k today, price is no reason not buy one...
 

Lethal01

Member
They always could've gone for 60fps, also this generation... Sure CPU'S are now much more capable, but they could've done the same for games now. They chose not to.

Whey they do it now is purely because they know gamers put a lot of emphasis on this during this gen.

Or because a lot of gamers put so little importance on 4k giving them a very easy path to greatly lower the resolution giving them an easy path to 4k which was a lot less feasible at 1080p where the difference would be far more noticeable.
 

ksdixon

Member
Which leaks/rumors can be backed-up by multiple people?

  • Unless I'm wrong, I believe FoxyGamesUK is the only one who spoke of a 750M exclusitity deal for PS5?
  • Have others besides Dusk Golem pointed towards a SIE Japan Studio developed Silent Hill?
 

kyliethicc

Member
One never knows, with cheap technologies like LED 8K can come faster than anyone expects.

At the begin of the current gen 2013 the 4k screen were absolute high end, hardly anyone could afford it. Even very good TVs had "only" FullHD
When the mid gen upgrades arrived in late 2016, the 4K screens already had a market share of about 20% for new sold devices.
Now at the end of the gen it is difficult to find a decent sized screen which has no 4k build in.

If 8k screens are in the $200-300 price range like 4k today, price is no reason not buy one...
A good 4K OLED TV with HDMI 2.1 is still well over $1000. Thats why for the next 5 years, manufactures should just focus on making those TVs less expensive and push volume, instead of trying to sell 85" 8K TVs no one needs or can afford, except for a small group of rich people.

8K is a pipe dream. And it would crush game development. Costs would skyrocket.

Thats why one of the lead artists from Sony Santa Monica said don't expect AAA games on PS5 to look like the UE5 demo. That level of detail doesn't scale to a big AAA game on a feasible time frame and still make sense financially.

If you want 8K games in 2023, then get ready for $100 games on 2 discs, made by 500 developers, that are only 5 hours long and need to sell 10 million copies just to break even.

Fuck 8K. Console gaming is about great games and reasonable prices. Resolution is overrated.

For PS5 Sony should just focus on selling 100 million units by the end of 2025, and then launch PS6 in fall 2026. No need for a 8K PS5 Pro, just make great games and drive down costs for 6 years, then launch a new generation and do it again.
 
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Rea

Member
They always could've gone for 60fps, also this generation... Sure CPU'S are now much more capable, but they could've done the same for games now. They chose not to.

Whey they do it now is purely because they know gamers put a lot of emphasis on this during this gen.
What are you talking about? There is a mode called 60FPS mode, they let gamers choose themselves, previous gen we are lock to 30fps because Jaguar cpu is weak as shit. Now we have more freedom and Devs are giving us more options to enjoy our game base on our preference, it's a fucking great thing and here you are complaining!! Good job man!!
 
Cool cool so should be like Spider-Man on PS4 Pro. Isn't temporal injection basically dynamic res thats upscaled to 4K?
From my understanding it's not dynamic res, it's more like another way to do checkerboard rendering. Here's what an Insomniac dev said about it:
Al Hastings: Temporal injection is a technique we use to create a full 4k image on the PS4 Pro without rendering every pixel on every single frame. We render slightly more than half the pixels, then “inject” them into a full-sized 4k image. By slightly jittering the locations of the rendered pixels from frame to frame, we can reconstruct a very accurate anti-aliased full 4k image over a handful of frames. There are other teams using similar techniques, but with slight variations in the implementation.
Source:
 

HAL-01

Member
If 8k screens are in the $200-300 price range like 4k today, price is no reason not buy one...
Even if 8K screens were to get cheap that would mean you’d probably be able to find a higher quality 4K panel for the same price, which I’d rather go for.
8K is a completely overkill resolution that will likely fall out of favor like 3d. Increased image quality will be the next big thing with the arrival Micro LED tech.
 
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