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PS5's SSD is "far ahead" of those found in high-end PCs, according to Epic Games CEO Tim Sweeney

Who says anything about copying? Of course they will. It's already rumored to have IO controllers/memory management for SSDs in the next Ryzen 4/RDNA 3 spec.

The great thing about it being in these two consoles as a baseline? It pushes PC gaming forward as well. Gamers WIN on every platform!
As an N-Gage only player I don't see how this could possibly be true.

:messenger_angry:
 

DragoonKain

Neighbours from Hell
My issue is the thing isn’t that large it’s gonna fill up so fast, you’ll have it filled up in like 5 games, then you’ll need to constantly delete and reinstall unless they have a workaround for that.
 

DunDunDunpachi

Patient MembeR
Sounds like the PS5 is engineered in such a way where the SSD really can be used like a giant RAM pool. It's good to see industry heads confirm it, although this is pretty much what Sony has been claiming all along.

My issue is the thing isn’t that large it’s gonna fill up so fast, you’ll have it filled up in like 5 games, then you’ll need to constantly delete and reinstall unless they have a workaround for that.
I hate to say it, but what if there is no workaround for this problem but at least games install / restore a lot faster?

PS3 installation was a pain. I still boot up the PS3 nowadays and it's so sluggish compared to PS4. That said, PS4 updates, patches, and installations are still "go make a sandwich" tier, but you can jump into the game faster in many cases. That was one of the original selling points of PS4, after all: you could partially-install a game and jump in. I believer there are loading comparisons between PS4 and X1 and PS4 performs better.

It's better than PS3. And the loading is miles better than the load speeds and limitations on my favorite SEGA Saturn or PS2 games, but the PS4 can still take minutes or hours to install/patch a single game.

If the SSD is fast, installation itself for a PS5 title should be very quick. The bottleneck would be re-downloading the files or ripping the files from the disc, but at least one facet of the installation process has been sped up. How long does it take to fully install Red Dead Redemption 2 on a PS4 Pro and download and install the latest patches? About 2 hours, I found out about 2 weeks ago. On the PS5, maybe a similar installation would only take 6 minutes. Another option would be partial uninstallations, where you uninstall the "core" of the game but retain the patches and save files (PS4 already kinda allows this). So a game might be 100 GB fully installed and patched, but you can store a backup of the installation that only takes up 20 GB and reduces the time it takes to reinstall from 6-8 minutes down to 1-2 minutes.

Still a pain, but less of a pain.

I'm not saying this is how it will work in the PS5, but I could see it working something like that.
 
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Entroyp

Member
477.jpg

ROFL that guy (Phil) is the definition of a car salesman.
 
New tech will always shine on the most technologically advanced card, consoles may not even see this kind of tech demo graphics at the end of their life cycle.
That was playable on ps5. And as was said it wouldn't be easy on the most advanced cards without the ssd.
Also I imagine it was mostly for atmosphere but after so much talk of no more load screens it was funny to see the "character squeezes through tight space" sequence in the tech demo since that's used so often to hide loading
Maybe it's not just a tech demo but an upcoming game and it has to run on pcs too.
"500 statues each with 30million polygons" "16 billions polygons" "hundreds billions of polygons throughout the tech demo"
The idea of Alloy having more polygons than all horizon 1 characters doesn't seem so farfetched now.
 

Nethernova

Member
I’m in day 1 on ps5 regardless, but aren’t pcie4.0 ssds coming like the Samsung pro 980 which are listed are 7GB read/write speeds? Or does he mean what’s currently available via pcie3.0?
 
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DragoonKain

Neighbours from Hell
Sounds like the PS5 is engineered in such a way where the SSD really can be used like a giant RAM pool. It's good to see industry heads confirm it, although this is pretty much what Sony has been claiming all along.


I hate to say it, but what if there is no workaround for this problem but at least games install / restore a lot faster?

PS3 installation was a pain. I still boot up the PS3 nowadays and it's so sluggish compared to PS4. That said, PS4 updates, patches, and installations are still "go make a sandwich" tier, but you can jump into the game faster in many cases. That was one of the original selling points of PS4, after all: you could partially-install a game and jump in. I believer there are loading comparisons between PS4 and X1 and PS4 performs better.

It's better than PS3. And the loading is miles better than the load speeds and limitations on my favorite SEGA Saturn or PS2 games, but the PS4 can still take minutes or hours to install/patch a single game.

If the SSD is fast, installation itself for a PS5 title should be very quick. The bottleneck would be re-downloading the files or ripping the files from the disc, but at least one facet of the installation process has been sped up. How long does it take to fully install Red Dead Redemption 2 on a PS4 Pro and download and install the latest patches? About 2 hours, I found out about 2 weeks ago. On the PS5, maybe a similar installation would only take 6 minutes. Another option would be partial uninstallations, where you uninstall the "core" of the game but retain the patches and save files (PS4 already kinda allows this). So a game might be 100 GB fully installed and patched, but you can store a backup of the installation that only takes up 20 GB and reduces the time it takes to reinstall from 6-8 minutes down to 1-2 minutes.

Still a pain, but less of a pain.

I'm not saying this is how it will work in the PS5, but I could see it working something like that.
I’d be fine with it as long as when you delete the install it doesn’t delete all game related content with it like DLC and stuff. And if it does, all that better automatically reinstall when you reinstall the game data itself. Otherwise it would be such a pain in the ass. Deleting a game and it deletes all the related dlc and then you reinstall it and have to go back and redownload all the DLC again.

And if it deletes your game saves, forget it, though I don’t think they’d be that stupid to allow that.
 

pyrocro

Member
There is a higher markup when selling PC parts
when PS5 is out it would have already had a few brands with faster SSDs, more feature-rich GPUs and PCs already have faster CPUs.

if you follow the logic of this thread intel could announce their next-gen CPU features and their fans/customers will announce them the winner until they are released next year without any products available to the public.

I get being excited but let's not be blinded by marketing and a media that is praying on ignorance.
MS and sony are sourcing all their stuff from 3rd party cooperations whose main objective is to make as much money as possible.
Ms and Sony's main objective with the PS5 and XBSX is to make it as inexpensive as possible.
these 2 things don't square for a reason.
EDIT:
Long story short: the PS5 SSD speed is just as impressive as any other unreleased PCI-E gen4 SSD.
 
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sendit

Member
That's cool but as always I need to see to believe, all this talk about SSD's and speed is still just that... talk, until they actually start showing stuff.
Show me the same demo running on a high end PC and then point out the areas where the PS5 looks better due to the SSD, then I'll be impressed.

Also I imagine it was mostly for atmosphere but after so much talk of no more load screens it was funny to see the "character squeezes through tight space" sequence in the tech demo since that's used so often to hide loading

A high end PC could probably run this if it loaded in lower quality assets. The rate at which the demo is constantly swapping in high quality assets rapidly from SSD to VRAM is one feature being demonstrated here (not just fast SSD, but thanks to the custom I/O hardware). Specifically regarding the use of film quality assets. I would assume the VRAM would get saturated instantly if they tried to run the same demo with no modifications on the PC.

I’m in day 1 on ps5 regardless, but aren’t pcie4.0 ssds coming like the Samsung pro 980 which are listed are 7GB read/write speeds? Or does he mean what’s currently available via pcie3.0?

I’m sure SSDs in the near future will be much faster than what the PS5 has. However, their are limitations and bottlenecks that exist In the PC space that prevent any SSD from being fully utilized regardless of speed. See: https://devblogs.nvidia.com/gpudirect-storage/
 
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DeepEnigma

Gold Member
But why was the tech demo only 1440p?
cant do more, Digital Foundry said it was more of a GPU limitationsince that 1:1 is hitting it very hard, as mentioned before CPU and GPU will still be a bottleneck this next gen

It's also dynamic and scales.

Textures are 8k though. Frame is 1400p and temporal injection to 4k which looks as clean as native . Play ratchet and clank on 4k TV and u ll see

But let's try and derail the thread around this because people don't want to talk about SSD baseline advantages, eh?
 
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Fbh

Member
A high end PC could probably run this if it loaded in lower quality assets. The rate at which the demo is constantly swapping in high quality assets rapidly from SSD to VRAM is one feature being demonstrated here (not just fast SSD, but thanks to the custom I/O hardware). Specifically regarding the use of film quality assets. I would assume the VRAM would get saturated instantly if they tried to run the same demo with no modifications on the PC.

Ok, so show that. It should translate into a visible advantage for the Ps5.

This whole thing reminds me of that one episode from Top Gear (the real one) where they had these super high end hybrid cars from Ferrarri, Mclaren and Porsche. And it was like:
Ferrari: "Ours is the best and fastest because of these reasons"
Mclaren: "Ours is the best and fastest because of these reasons"
Porsche: ""Ours is the best and fastest because of these reasons"

Top gear: "Ok so let's race them against each other!!"

Ferrari, Mclaren and Porshce:
200.gif
 

Sethbacca

Member
I imagine it was mostly for atmosphere but after so much talk of no more load screens it was funny to see the "character squeezes through tight space" sequence in the tech demo since that's used so often to hide loading.

I was under the impression that was more to show off the LOD and cinematic quality assets than any kind of loading mischief. Who knows tho.
 

oldergamer

Member
This is the difference between MS and Sony. Sony will not get any flak for showing a tech demo and not living up to it. for showing CW footage and not living up to it. They literally do it every generation.

The last time MS used a tech demo was for the original Xbox launch, and they couldn't get close in a game, and got flak for it. They use CG footage and got flak for it. they use in engine cut scenes and get flak for it. They use an actual game, and get flak for it.

There is literally nothing they can do but deliver on games to shut people up like they did post 360 launch.
 

DunDunDunpachi

Patient MembeR
SSD's will bring more performance than gpu and cpu combined....confirmed
After all the bickering, it would be quite funny if SSD truly did end up being the biggest differentiator.

Fanboys don't tend to eat crow, though.

This is the difference between MS and Sony. Sony will not get any flak for showing a tech demo and not living up to it. for showing CW footage and not living up to it. They literally do it every generation.

The last time MS used a tech demo was for the original Xbox launch, and they couldn't get close in a game, and got flak for it. They use CG footage and got flak for it. they use in engine cut scenes and get flak for it. They use an actual game, and get flak for it.

There is literally nothing they can do but deliver on games to shut people up like they did post 360 launch.
Sony is getting flak, hold your horses.

I do agree this tech demo is a chorus of chirping crickets on the same level of the Xbox One reveal. Those "realistic Dog Animation" and EA Sports tech demos wedged between TV TV TV was not impressive. This tech demo isn't any better. The console is out in six months. This goes for XsX, too. Show off some games instead of demos.
 
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DeepEnigma

Gold Member
This is the difference between MS and Sony. Sony will not get any flak for showing a tech demo and not living up to it. for showing CW footage and not living up to it. They literally do it every generation.

The last time MS used a tech demo was for the original Xbox launch, and they couldn't get close in a game, and got flak for it. They use CG footage and got flak for it. they use in engine cut scenes and get flak for it. They use an actual game, and get flak for it.

There is literally nothing they can do but deliver on games to shut people up like they did post 360 launch.

Now that is some bitter held onto console warrior shit.

Take it to another thread.
 

Entroyp

Member
This is the difference between MS and Sony. Sony will not get any flak for showing a tech demo and not living up to it. for showing CW footage and not living up to it. They literally do it every generation.

The last time MS used a tech demo was for the original Xbox launch, and they couldn't get close in a game, and got flak for it. They use CG footage and got flak for it. they use in engine cut scenes and get flak for it. They use an actual game, and get flak for it.

There is literally nothing they can do but deliver on games to shut people up like they did post 360 launch.

So you are saying life is unfair for poor old MS?
 

ethomaz

Banned
It is.

But PCI-E 4 SSDs are set to launch late this year with 7GB/s... theses SSDs can even be used on PS5.
So PC will catch before the launch of PS5.
 
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DeepEnigma

Gold Member
It is.

But PCI-E 4 SSDs are set to launch late this year with 7GB/s... theses SSDs can even be used on PS5.
So PC will catch before the launch of PS5.

Maybe. They may need some IO tweaks/controllers with new mobo chipsets as well.

Even current nVME which is super fast, is not taken fully advantage of due to current IO bottlenecks. Which is why I am holding off on a PC build until I see what that entails with Ryzen 4.
 

Ascend

Member
Maybe. They may need some IO tweaks/controllers with new mobo chipsets as well.

Even current nVME which is super fast, is not taken fully advantage of due to current IO bottlenecks. Which is why I am holding off on a PC build until I see what that entails with Ryzen 4.
Maybe they'll start releasing graphics cards with an NVMe slot on it.
 

Eliciel

Member
This thread ist pure gold, again. I kept laughing all the way down. Incredible, the density of pure clowning and comedic quality is unparalleled Like the ps5 storage architecture and the transparency of Phil Spencer and Aaron Greenberg
 
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