cookiemuffin
Member
You can't directly compare TF between AMD and Nvidia
You've got to be fucking kidding me lolI'm fine. I'm just shocked at how can people actually believe this. I bet the whole system tflops is 12 and not the gpu alone. And since this is likely going to be apu [cpu and gpu in the same chip], they're saying it's 12 tflops for the gpu alone. I'm pretty sure this is misleading and false marketing. But fine. Just remember this post when in a few months you hear the cries of fanboys saying how Msoft has deceived them.
EDIT: I feel bad about the joke.
I ain't buying it. I'll believe it when I see it.You've got to be fucking kidding me lol
you mean shelling out over £1000 to at least match the new xbox or maybe even more cashOk great. Now tell me about the exclusive games that make it worth buying that wont also be on pc?
that will come in time, at the moment they have out out what they need to put and and get people excited.I can understand MS doing it's marketing, but are Daniel Ahmad, Klobrille and David Kim part of MS marketing too.....?
A console should be much more than TFLOPs, hence why I said I'm more interested in the custom engineering of these consoles.....12TF RDNA guarantees it's faster than 12TF Turing if RDNA 1 has anything to say about it, so the custom engineering would be what sets it apart to get even more performance in a closed box unit or not...….
What we have to understand is that PC parts have dedicated buses......Current gen consoles share a single pipeline for GPU/CPU/MEM......We need to know how much bandwidth this console is pushing not to hinder or bottleneck simul operations of CPU/GPU/MEM and what exactly they've done to arrest/tackle that problem...….It will be a solid piece of kit for sure, but I think the engineering/custom engineering is what is going to set these consoles apart...
You just answered your own question, Chief. Don’t think too hard.Sure is. RDNA2 is AMD's 2080 Ti killer architecture.
What's so hard to believe? By the time XSX launches the 2080 Ti will be almost 2 and a half years old. That's an eternity for GPUs.
The power of buying your parts in bulk, I guess.
Rather, selling at a loss vs 65% profit margins... Consoles are always waaay cheaper because they are just an investment, and the profit comes later from software sales/services, as oppose to PC where no matter how many games you buy on Steam, GoG, UPlay, Origin etc., NV, AMD, Intel, Asus, Gigabyte etc. won't get even a single penny out of it, they have to make a (huge) profit the moment you're buying their products, because the next chance of earning any cash won't appear in a couple of years, before you decide to upgrade your hardware.
I just wish there was a console with Intel CPU and NV GPU on board, a man can dream...
pretty sure in terms of FLOPs the GC and teh Xbox were pretty close. the graphical differences you see between them is mostly due to the Xbox supporting more modern effects and because the Xbox used its HDD as virtual ram for some games, resulting in faster loading or bigger levels with less loading in-between (see Splinter Cell 2 and 3)
edit: I was wrong LOL... I thought I heard that somewhere but the GPU of the GameCube reaches 9.4GFLOPs and the Xbox's GPU a whopping 20GFLOPs
Ok great. Now tell me about the exclusive games that make it worth buying that wont also be on pc?
Ok great. Now tell me about the exclusive games that make it worth buying that wont also be on pc?
AMD is not getting a penny if you buy an Xbox game lol
But they still do get paid for every single APU that ships with the consoles, obviously not a whooping 60-65% like Intel and NV, not even 30-35% like they do on Ryzens and Radeons, but given their weak market share on both CPU and GPU markets, every 100MLN $ counts.
Another PC Master Racer needing to defend his manhood.What chip brah? RDNA2 is such a wide term and covers a whole spectrum of cards, from low to high end.
Some people in this thread are really delusional. If you think xsex is gonna have anything close to the 2080ti level of performance, I really think you need to seek professional help.
Imagine what devs can get out of this closed box !
What's the logic here? What's there to doubt? Rationalize your logic.I ain't buying it. I'll believe it when I see it.
You don't, and if you were smart you were ignoring the 20xx serieswhats the point of building a gaming pc with specs like this now? Price/ Performance ratio is insane
You don't, and if you were smart you were ignoring the 20xx series
3080 Ti with 7nm and ~24GB VRAM is going to be a beast.
It's likely the reason it's rounded off as it needs to be simple and not create confusion (yes honestly).marketing.
I got corrected some years ago when I ran with the same thought, developer preference is the reason it's "as good".it's still nowhere near as good as NV CUDA cores
I don't doubt the 12 tflops number. I just really have a hard time believing that the gpu itself is close to 2080ti levels of performance.What's the logic here? What's there to doubt? Rationalize your logic.
Better tech costs more money, ofc. Probably looking at 900, though, you don't have to buy the most expensive one. I'd imagine the mid-range 3060 GPUs will be between 2080S and 2080 Ti.What will it cost though?
Ok great. Now tell me about the exclusive games that make it worth buying that wont also be on pc?
but by the time XSX is out the 30xx will be out for 2 months already.lol...
have you gtx2080ti? like 0,01% of pc gamers
with XSX you will play games in better quality than 99,99% of pc gamers....
... and that make it worth buying...
this: "i have a pc - no need for XSX console" stupidity is dead since we know: XSX is a monster
can you name for me games that are extra optimized for 2080ti to use all it power?I don't doubt the 12 tflops number. I just really have a hard time believing that the gpu itself is close to 2080ti levels of performance.
And that is because...I don't doubt the 12 tflops number. I just really have a hard time believing that the gpu itself is close to 2080ti levels of performance.
a 12TF APU in closed system can be used 40-60% efficiently
vs.
12 TF GPU in a PC system
=
XSX APU = ca. 16-18TF GPU in a PC
=
XSX players are the new Masterrace
Because logic, my friend. That's a console that is gonna cost like, what, 400, 500, 600 bucks? In a console you have cpu, gpu, mobo, psu, joystick, ram and many many more things and components.And that is because...
Have you checked perf of 250mm2 5700xt?
I can understand MS doing it's marketing, but are Daniel Ahmad, Klobrille and David Kim part of MS marketing too.....?
A console should be much more than TFLOPs, hence why I said I'm more interested in the custom engineering of these consoles.....12TF RDNA guarantees it's faster than 12TF Turing if RDNA 1 has anything to say about it, so the custom engineering would be what sets it apart to get even more performance in a closed box unit or not...….
What we have to understand is that PC parts have dedicated buses......Current gen consoles share a single pipeline for GPU/CPU/MEM......We need to know how much bandwidth this console is pushing not to hinder or bottleneck simul operations of CPU/GPU/MEM and what exactly they've done to arrest/tackle that problem...….It will be a solid piece of kit for sure, but I think the engineering/custom engineering is what is going to set these consoles apart...
CauseWhy is this clickbait?
nipplesWhy is this clickbait?
Hey, I have no issues in such a statement......It's what you think/believe......I'm not saying MS is incapable of building good hardware mind you......I'm just saying pound for pound at the same venue in the same ring, they have never KO'd Sony.....If there is a first time, who knows, but I will stick on the side of history.....Moreso I'm sticking on the side of a company which I know always push the latest they can put into their consoles at the time of release....It's their golden standard if you were.....PS4 utilized GDDR5 memory just on it's cusp and PRO had Vega features before Vega debuted, it implemented 64 rops in 2016, just not fed, which clues us tot he fact that if they wanted to feed these rops in 2016, they could have and sold PRO with 64 rops 12GB memory and higher bandwidth in 2016, but they opted against a $500 price point and the extra cooling that would incur.....I have confidence. The same way I'm confident that Sony devs have the best in the business, MS has the best engineers. I have no doubt that the XSX will not only outperform the PS5 in raw numbers, but ever further from an engineering standpoint.
Hey, I have no issues in such a statement......It's what you think/believe......I'm not saying MS is incapable of building good hardware mind you......I'm just saying pound for pound at the same venue in the same ring, they have never KO'd Sony.....If there is a first time, who knows, but I will stick on the side of history.....Moreso I'm sticking on the side of a company which I know always push the latest they can put into their consoles at the time of release....It's their golden standard if you were.....PS4 utilized GDDR5 memory just on it's cusp and PRO had Vega features before Vega debuted, it implemented 64 rops in 2016, just not fed, which clues us tot he fact that if they wanted to feed these rops in 2016, they could have and sold PRO with 64 rops 12GB memory and higher bandwidth in 2016, but they opted against a $500 price point and the extra cooling that would incur.....
Lets be honest Sony is always ahead of the curve......PS2 had firewire, usb ports galore, large HD bay, played DVD and CD and many other features which the competition lacked on pure hardware features.....PS3 had Blu-ray, best DLNA and Media capabilities, both PS2 and PS3 full had hardware BC (real 100% BC). PS3 still is one of the best consoles for sound output and so is PS2/PS3 for the number of ways you can connect to a screen/tv/monitor. On PS3 you had built in Wi-Fi, internal storage, 3D tv support, motion control support and so much more, they pioneered/drove Blu-ray as they did DVD and it was beneficial to their games......
I really don't have to tell you of the PS4 situation over the XBONES. Share button, Fast Install, Shareplay, 8GB GDDR5, better GPU. In 2013 the XBOX launched with UHD bluray, but none of Sony's games utilized 100GB Blu-ray and they knew all games would be on the HDD for faster access so they saved some money, which is smart, pretty much all of Sony's games were within the 50Gb limit, maybe except GT, but that's because of additional content, patches and it's all on the HDD anyway.....Not once was their vision thwarted or changed to suit the competition or to beat to the tune of the competition, they always deliver the most cutting edge hardware and features they can at the time of release and PS5 will be no different, perhaps even more advanced because of all the emerging technologies that will be ripe for late 2020...
I understand your take and it's definitely a wait and see approach to see if MS breaks tradition, but it will be hard against Sony as a pure hardware company......They have too many links and affiliates and we all know how deep in research and development they were with AMD for PS5, so it would not be just to deliver 9.2TF or some such.....
A more realistic comparison:
Don't look at AMD and Nvidia TFLOPS alone because they are apples and oranges.