full bi-directional steam sync
I wonder what meaningful changes they could really make to it?
The option to disable them at a per game level.I wonder what meaningful changes they could really make to it?
A platinum equivalent, most likely.
HUH?Probably something that balances them for all the gamepass diamond achievements.
But then people will cry about having to login with an Xbox account on Steam.
Tell me one thing Shpeshal Nick predicted and got it right. Last time I know they predicted Microsoft will buy Bungie and was shot down by a Bungie exec.
"guy in the know" and "a little bird told me" is your new uncle who works for all platform holders.Whose uncle is this guy in the know?
That would be cool. I like playing a bit more to fight for the platinum, more than chasing 100% gamerscore.A platinum equivalent, most likely.
I hope they don't overhaul them too much. 1000/1000 system works perfectly for me. Both sound effects are perfect, especially the rare achievement sound. Platinum equivalent would be fine, but I would only really like main game achievement separation from dlc ones. That's it.
Obviously I would welcome something completely new, stuff that nobody else has done, but I can't really imagine what it could be.
How are they calculated?HUH?
Diamond achievements have NOTHING to do with Game Pass. Diamond achievements are rare ones that few people have unlocked.
Rare = under 10% of players have it.How are they calculated?
What effects does publishing a game via gamepass have on the number of people who play that game?
How does that affect whether an achievement is diamond or not?
How are they calculated?
What effects does publishing a game via gamepass have on the number of people who play that game?
How does that affect whether an achievement is diamond or not?
Yeah, right now you have to have a TrueAchievements account to see that and it would be more convenient to have it built into the xbox system itself.I think some kind of visualization of the number of games that you have earned 1000/1000 would be enough for me. That's really all Platinum trophies are anyway.
There used to be a TrueAchievements app on the Xbox One.Yeah, right now you have to have a TrueAchievements account to see that and it would be more convenient to have it built into the xbox system itself.
copy Sony. I know they came later but I think their system is better and holds up more. MS is more likely to add trophies/plats than Sony is to add arbitrary numbers and gamerscore (well they do have a trophy level but it’s stupid).I wonder what meaningful changes they could really make to it?
And if I buy a game today that has 1 million people, start the game and get the achievement it's a diamond?It has nothing to do with Game Pass. If less than 10% of people have unlocked an achievement at the time you unlock it, you get the diamond effect and it's marked as a diamond to show you unlocked it before it reached the 10% threshold.
And if I buy a game today that has 1 million people, start the game and get the achievement it's a diamond?
And if I wait a few months to play it and then the game is on Gamepass and another 1.5 million play it what then?
The criteria/threshold for diamond achievements is directly affected by the playerbase. GamePass skews it, making it pretty pointless - which is why quite a few more common achievements that would usually have a 25% earn rate, are now diamond. Therefore they need rethinking/rebalancing which was my original point.
It has nothing to do with how many people own the game. It's 100% based on how many people have unlocked the achievement when you do.
Sea of Thieves has been out since 2018 and has something like 30 million players, but there are still achievements in the game that only 0.1% of people have unlocked. And if you unlock it, that's a diamond achievement.
Game A has 40% of people who have finished Act III in a game, which is a regular achievement, let's call it Cheevo 1.
Game A is added to GamePass. Lots of people try it - as they do - and cry off after a couple hours.
Cheevo 1 percentage is now messed up. Cheevo 1 is now a diamond achievement.
So when I unlock complete Act I on a launch game it stays diamond forever?Except that's only how it works in your head, not in reality.
I have diamond achievements I've unlocked 3 years ago that are still diamond.So when I unlock complete Act I on a launch game it stays diamond forever?
Guess we will find out soon
Have you got any in the xbox app that have a higher percentage than 15% on completion stats? I'm actually curious now, but even then it doesn't really work does it because it's only a point in time snapshot. If you get your games at launch everything would be a diamond.I have diamond achievements I've unlocked 3 years ago that are still diamond.
copy Sony. I know they came later but I think their system is better and holds up more. MS is more likely to add trophies/plats than Sony is to add arbitrary numbers and gamerscore (well they do have a trophy level but it’s stupid).
Hopefully it entails separating out DLC achievements into their own lists like PS does.
That is annoying. Some games like Overwatch are a mess with the trophies separated into so many lists.
And i'd rather have an overhaul to the penalty points system on UK roads but neither is relevant to the topic.I'd rather have an achievements overhaul on Steam.
I'd rather achievements, trophies, cards and the rest die in a fire, but we can't always get what we want.I'd rather have an achievements overhaul on Steam.
-An equivalent to platinum trophies for completing. Or at least bring back the list if completed games section 360 had (never understood why they cut that)I wonder what meaningful changes they could really make to it?