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Who do you think is the most creative and memorable enemy or boss in a video game?

levyjl1988

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Jan 31, 2010
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I got to give it to Dark Souls, ghost enemy.
Your attacks go through it unless you use Transient Curse or use a curse weapon.
The thing is intimidating at early levels when you go blind, they fade through walls and their reach is pretty far.
They really sell the atmosphere of the area. I'm getting Lord of the Rings vibes with this one with certain weapons only effective against ghosts.





Anyway, who do you think is such a creative enemy or boss? Any other recommendations? Like an enemy that is memorable to you.
 

Plantoid

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Nov 4, 2015
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World of warcraft's LICH KING 25man HEROIC!!1

seriously, can't remember a better feeling than beating the fucker when he was the hardest boss, also for it's history.
 

elliot5

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Sephiroth in KH is dope
Psychonauts 2 had some awesome boss battles in terms of creativity/theming.
 
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JohnnyFootball

GerAlt-Right. Ciriously.
Jan 20, 2014
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Cyberdemon in Doom 2016. Loved beating the shit outta that mutherfucker once I figured out how to take his ass down.
 

Swoopsail

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Apr 18, 2021
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Ganon, Ocarina of Time with the original dark fiery graphics. That battle felt like the end of the world during the transformation and collapse of the castle. You went from this silly kid all the way to an adult with this way more serious tone; lovely. Probably looks dated now to new eyes though.
 
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Yumi

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May 18, 2019
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I got to give it to Dark Souls, ghost enemy.
Your attacks go through it unless you use Transient Curse or use a curse weapon.
The thing is intimidating at early levels when you go blind, they fade through walls and their reach is pretty far.
They really sell the atmosphere of the area. I'm getting Lord of the Rings vibes with this one with certain weapons only effective against ghosts.





Anyway, who do you think is such a creative enemy or boss? Any other recommendations? Like an enemy that is memorable to you.
it’s also “fun” when you realize that they are the ghosts of the corpses find at the bottom, those who died when the sealers flooded the city.
 

Fahdis

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Nov 30, 2018
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Psycho Mantis was a gimmick.
Fortune was a hack.
The End actually took skill.
 

Jigsaah

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Jan 31, 2018
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Hands Down Psycho Mantis from MGS was the most creative

Memorable? Hmmm. The Heart from Contra in the aliens' nest.

That or Super Mario Bros. - Bowser.
 
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sublimit

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Old Monk from Demon's Souls is the most creative.Especially back in 2009.

Most memorable are the first Colossus from SOTC and Pyramid Head.
 
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Three

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Oct 26, 2014
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Pretty sure it was the first Double Dragon - or at least a port of it. I remember the first time we finally finished it, only to discover you then have to fight each other, with the other player serving as the final boss. An epic "wtf" moment for the ages.
EA game spoiler
 
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Oct 11, 2007
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Psycho Mantis was a gimmick.
Fortune was a hack.
The End actually took skill.
The End was super cool, but you could technically beat him just by not playing the game so he died of old age if you found him too hard or frustrating. I think you could kill him in an earlier "cutscene" as well and not fight him at all. He had so many options. Definitely memorable to the highest degree.
 

Great Hair

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The End actually took skill.
Yes

Easily the best boss fight ever. Managing to sneak up on the old fucker was so satisfying and there's so many ways to take on that fight that are all equally satisfying

There was even a hack they included where you could set your PS2 clock forward and he would die of old age
The End was super cool, but you could technically beat him just by not playing the game so he died of old age if you found him too hard or frustrating. I think you could kill him in an earlier "cutscene" as well and not fight him at all. He had so many options. Definitely memorable to the highest degree.




 
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Claus Grimhildyr

Vincit qui se vincit
Jan 30, 2018
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For me the most memorable boss fights are the ones that are clones of the player. Vergil in DMC3 and 5, Genishiro from Sekiro - They felt fantastic to fight against.
 
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Hugare

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Sep 8, 2019
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Most creative gotta be The End

I was in awe with the whole thing.

Most memorable, to me, is fighting Red in Pokemon Silver.

Back then I was 6 years old or so and I knew shit about English. So finishing a simple game like Pokemon was hard, couldnt understand a thing.

Was trial and error all the way through. No internet to look where to go, nothing.

When I found Red at the top of the mountain, I lost all my shit.
 
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Ailynn

Faith - Hope - Love
Jan 1, 2017
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M̷̳̱̻̹͐̇̋̂̃̌̈O̷̡̡̭͉̖̖͔̪͚̾̀̌̔̅̂̈̔͊͜T̶̨̛̞̙̩̙̩̪̠̹͉̼͙̖̉̍̀H̶̢̠̗͚͓̲̣͉̦̩̪̜̘̒̈͛́͂̐͝͝ͅͅĘ̸̥̯̠̙̦̩͚̦̞̩̜̪̀̀̒͜Ŕ̶̡̙̯̹̝͓͉̫͙̣̀̋̈̾̋̎̔̕͘͜ ̷͔͈̥́̏͐͌̍̌B̶̛͓͔̩̪̤̮̰̘̥̯͇̯̂̀͐͗͒̐̕͜R̷̻̯̺͕͓̍̌̃̓̅̽̌̈́̈́̓̊̓̾͝͠A̵̢̗̺͉͔̗̓̌͒͑́̈͆̒̇̾̽̋͝Ḭ̶̢̡͎̹̩̼̩̝̖̠͎̼̫̿̑̓̈͘͝Ǹ̴̰͉̥̹͈̠̀͊̿̉̎̐̆̈́

 

Kumomeme

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FFXIV Alexander Soul of Creator (A12) time mechanic come to mind




other than that, FF6 Gogo fight is interesting

 

Fredrik

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Jun 27, 2005
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The teeth wheel head enemy in Project Eve is incredibly original in both design and attacks. Timestamped


Sepiroth will never be forgotten either. Not really original but the story combined with how they presented him through the cutscenes made him get etched to my brain.

And pretty much every boss in Super Metroid, but it might be because it’s my favorite game of all time and I can’t even count how many times I’ve played it.
 
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