The headline of the article that this thread is about: "Oculus Quest is giving VR the boost it needs for mass adoption".
We're often told things are going to be disruptive technologies by those press, media, influencers, youtubers, that have a vested stake in hyperbole and ad clicks. "VR will change everything!" etc.
The truth is that VR hasn't been the disruptive force that 'they' told us it would be, instead it has been embraced into the folds of gaming and has found its niche in the playground. It hasn't taken over, and I don't believe it is likely ever to. It's another type of gaming, like handheld gaming, that coexists peacefully.
If anything VR has been forgotten about and replaced by the new cause celebre. Streaming is the new VR, the new disruptor that the click hungry mobs are shouting "will change everything!".
People need to back off the hyperbole and calm down a little. Gaming is more enjoyable when you just allow it to be mellow and fun - not everything needs to be hyped like its life and death.