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VR hardware sales approach $2.1 billion thanks to Oculus Quest

ArtHands

Thinks buying more servers can fix a bad patch


I'd wager that most of you reading this play games on a PC with a keyboard and mouse (or your controller of choice), while only a small fraction don a VR headset. Make no mistake, though, VR continues to grow, with the Oculus Quest driving VR hardware sales to new heights.

The Quest is a relative newcomer to the field of VR headsets, though only in the sense that it's a separate product from the Oculus Rift. It's also a standalone headset—it contains all the necessary hardware, rather than tasking users with tethering it to a PC or jamming a smartphone into the mask.



It seems the convenience, capabilities, and price ($399) of the Quest are a winning combination for would-be VR adopters to make the leap. To wit, Nielsen's SuperData Research says VR hardware revenue is on pace to hit $2.1 billion by the end of the year, up 31 percent from $1.6 billion in 2018, thanks in large part to the Quest.
 

Romulus

Member
Completely unrelated to Half Life Alyx popping up this last month?

I don't think we've seen those numbers yet. I think this is just growth over 2018 with the Quest popularity. After winter numbers come I out, I expect an even bigger surge because of Alyx. So 2 huge factors will play into it.

Next year, gearing up to Alyx's launch, I expect another surge.
 
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UltimaKilo

Gold Member
Alyx and PSVR2 are going to make the industry explode. Within 5 years, there will be nowhere else to go with flat gaming: photo realism, 120fps, 8K? That’s all marginal. The future is being INSIDE the games (at 16k, 240hz and 200 degrees FOV and wireless).

It’s still very early, but the Quest is a great entry device that will push more and more people towards VR.
 

Ar¢tos

Member
But nobody wants VR!!
Why is it selling if nobody wants it?
14608107_1180665285312703_1558693314_n.jpg
 

Matt_Fox

Member
That's $2 billion in total revenue across ALL vr devices?

When you consider just one piece of software GTA V can boast revenue of over $6 billion it puts into context how far the VR hardware (which sells for far far more $$$ per unit) has to go.

It's got a great little niche, and there are some really loud supporters (you'll see the same five or six guys on this forum come out to bat hard for it whenever there's a thread) but I don't think all these "VR is about to go mainstream" "VR is about to get its killer app" type headlines are realistic or even helpful.

The press and opinion makers need to ease off the hyperbole and just let VR be a fun peripheral for those that enjoy it, and stop trying to proclaim that we'll all be living in the matrix next year or that it's a console killer.
 
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kraspkibble

Permabanned.
That's $2 billion in total revenue across ALL vr devices?

When you consider just one piece of software GTA V can boast revenue of over $6 billion it puts into context how far the VR hardware (which sells for far far more $$$ per unit) has to go.

It's got a great little niche, and there are some really loud supporters (you'll see the same five or six guys on this forum come out to bat hard for it whenever there's a thread) but I don't think all these "VR is about to go mainstream" "VR is about to get its killer app" type headlines are realistic or even helpful.

The press and opinion makers need to ease off the hyperbole and just let VR be a fun peripheral for those that enjoy it, and stop trying to proclaim that we'll all be living in the matrix next year or that it's a console killer.
you're really comparing it to the 3rd best selling game of all time?

2 billion is not bad.
 

Jasagna

Neo Member
Big VR fan as is my wife and their whole family (including her mom and dad who are in their 60s).
We've all got Rifts.
Pretty awesome to go to dinner and have it center around an Asgard's Wrath gameplay discussion.
 

Ar¢tos

Member
That's $2 billion in total revenue across ALL vr devices?

When you consider just one piece of software GTA V can boast revenue of over $6 billion it puts into context how far the VR hardware (which sells for far far more $$$ per unit) has to go.

It's got a great little niche, and there are some really loud supporters (you'll see the same five or six guys on this forum come out to bat hard for it whenever there's a thread) but I don't think all these "VR is about to go mainstream" "VR is about to get its killer app" type headlines are realistic or even helpful.

The press and opinion makers need to ease off the hyperbole and just let VR be a fun peripheral for those that enjoy it, and stop trying to proclaim that we'll all be living in the matrix next year or that it's a console killer.
Comparing the sales of one of the top selling multiplatform multigen game with the sales of an accessory...
I wonder why this doesn't work??
Hint: I bought a Ps4 once, but i bought GTA V three times.
 

EverydayBeast

thinks Halo Infinite is a new graphical benchmark
VR is good and it would be good to see if AAA developers specialize around VR (Half Life, Elder Scrolls etc.) we haven't really seen a AAA game take on VR and take it to another level.
 

EverydayBeast

thinks Halo Infinite is a new graphical benchmark
Disagree.
Lone Echo, Asgards Wrath, Beat Saber, Hellblade and several others are AAA with many at AA quality. Then there's conversions like Alien Isolation and Doom 3 (which are amazing in VR).
Yes but consider casual gamers many of them are happy with Darth Vader VR apps, those games could be elaborate and have developers working on them for months but in defense of the casual gamers most of those games you listed are EASILY dismissed in favor of free, well-known apps like Darth Vader VR.
 

Jasagna

Neo Member
I think what you're getting at it is there needs be more killer app/gateway VR games to pique gamers interest? Something that will resonate with them enough to buy the hardware? Beat Saber (when I've shown that off) is a good one for that as is Vader VR. Although Vader isn't free. I'm talking about Vader Immortal VR (3 parts).
 
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Romulus

Member
It's got a great little niche, and there are some really loud supporters (you'll see the same five or six guys on this forum come out to bat hard for it whenever there's a thread) but I don't think all these "VR is about to go mainstream" "VR is about to get its killer app" type headlines are realistic or even helpful.


Welcome to.gaming forums. People that are passionate about xbox etc do the same, and it's a similar number of people that super hardcore.

You also have to understand theres the opposite. About 5 guys that flood every thread just to say "VR is dead." Yet have no interest in it. Lol, But that's ok apparently and the fans are the ones that really need to shut up.

And where are all these people saying VR is going mainstream? I see 1-2 posts a thread like that maybe.
I don't think it will, I just believe it will break out to a very healthy niche in a couple of years. Traditional gaming isn't going anywhere.
 
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imsosleepy

Member
Alyx and PSVR2 are going to make the industry explode. Within 5 years, there will be nowhere else to go with flat gaming: photo realism, 120fps, 8K? That’s all marginal. The future is being INSIDE the games (at 16k, 240hz and 200 degrees FOV and wireless).

It’s still very early, but the Quest is a great entry device that will push more and more people towards VR.
And gues who will miss out? Xbox.
 

Vawn

Banned
Alyx and PSVR2 are going to make the industry explode. Within 5 years, there will be nowhere else to go with flat gaming: photo realism, 120fps, 8K? That’s all marginal. The future is being INSIDE the games (at 16k, 240hz and 200 degrees FOV and wireless).

It’s still very early, but the Quest is a great entry device that will push more and more people towards VR.

I'm a HUGE VR guy, but no. VR will never replace traditional gaming, nor should it. It is a great supplement to it though.
 

Romulus

Member
Valve index backotdered now until February. Updated.




They're going all out with scarcity tactics! :)
 
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Vawn

Banned
hurry, hurry!, order now before it´s too late and you are left out from the next batch!.

It´s just psychology in marketing.

Lol, no. These things are expensive as hell, so most likely, they were conservative in their estimates to avoid heavy losses.
 

Romulus

Member
hurry, hurry!, order now before it´s too late and you are left out from the next batch!.

It´s just psychology in marketing.


No.

Pushing backorders out 2 months is more than scarcity tactics, sorry. They massively underestimated the demand for that much of a delay.

Oculus Quest is also dealing with backorders.

This is getting more and more difficult to downplay. No one is saying this is suddenly mainstream, but it's not a good year for the haters at all.
 

lukilladog

Member
Lol, no. These things are expensive as hell, so most likely, they were conservative in their estimates to avoid heavy losses.

bro, I could bet they have pallets filled with this stuff hidden somewhere, just like nvidia and amd partners during the cripto mining.
 

Vawn

Banned
bro, I could bet they have pallets filled with this stuff hidden somewhere, just like nvidia and amd partners during the cripto mining.

And they're just going to sit on them for months even when people are looking to buy them for the holidays?

I guess you can believe what you want. Conspiracies are easier to believe than that VR is growing quickly.
 

lukilladog

Member
No.

Pushing backorders out 2 months is more than scarcity tactics, sorry. They massively underestimated the demand for that much of a delay.

Oculus Quest is also dealing with backorders.

This is getting more and more difficult to downplay. No one is saying this is suddenly mainstream, but it's not a good year for the haters at all.

They can do that if they are working with oculus.
 

lukilladog

Member
And they're just going to sit on them for months even when people are looking to buy them for the holidays?

I guess you can believe what you want. Conspiracies are easier to believe than that VR is growing quickly.

If this drives orders up, they are fine with people waiting.

2 months is what happens when you abuse scarcity tactics.
 
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Grinchy

Banned
I am not claiming to know everything there is to know about the Quest, but I just have a hard time seeing it as a good purchase. The idea of having all the hardware in one piece is amazing. That's the part I understand.

The part I don't understand is why I'd want to pay $400-500 on a VR unit that can only play today's least demanding VR games at 72hz and a battery that only lets me play for 2 hours. I see a ton of positive talk about the Quest, so that's why I'm just a little confused. It feels like it has a lot of drawback and will become obsolete very quickly.

I did just read about the Link functionality that lets it just become a standard VR headset that connects to your high-power PC. I really don't get that, because if you were already going to do that, the Rift S and Index seem like way better purchases. The Rift S is even the same price or cheaper!
 
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Katsura

Member
I am not claiming to know everything there is to know about the Quest, but I just have a hard time seeing it as a good purchase. The idea of having all the hardware in one piece is amazing. That's the part I understand.

The part I don't understand is why I'd want to pay $400-500 on a VR unit that can only play today's least demanding VR games at 72hz and a battery that only lets me play for 2 hours. I see a ton of positive talk about the Quest, so that's why I'm just a little confused. It feels like it has a lot of drawback and will become obsolete very quickly.
Link is wired. There are a couple of wireless solutions and they work provided you have the right set up
 

Grinchy

Banned
Link is wired. There are a couple of wireless solutions and they work provided you have the right set up
Yeah I was reading about Link as I was posting lol

But like I edited in, why would you want that instead of a much better VR headset (Rift S) for the same price if you're just going to do the standard high power PC setup?
 

Katsura

Member
Yeah I was reading about Link as I was posting lol

But like I edited in, why would you want that instead of a much better VR headset (Rift S) for the same price if you're just going to do the standard high power PC setup?
Quest has slightly higher screen res but lower refresh rate. The draw for me is untethered VR. It's amazing and since i have a very fast connection and a good router, i can even play SteamVR games wirelessly. I also play plenty of Quest VR games and apps like Kingspray, Tilt brush, Gravity Sketch and SculptVR are fantastic
 

Romulus

Member
Yeah I was reading about Link as I was posting lol

But like I edited in, why would you want that instead of a much better VR headset (Rift S) for the same price if you're just going to do the standard high power PC setup?

It's the combo that I think is appealing, play wirelessly lower tier games, take it to your friends etc, but also play high end stuff on pc.
 

Ar¢tos

Member
I am not claiming to know everything there is to know about the Quest, but I just have a hard time seeing it as a good purchase. The idea of having all the hardware in one piece is amazing. That's the part I understand.

The part I don't understand is why I'd want to pay $400-500 on a VR unit that can only play today's least demanding VR games at 72hz and a battery that only lets me play for 2 hours. I see a ton of positive talk about the Quest, so that's why I'm just a little confused. It feels like it has a lot of drawback and will become obsolete very quickly.

I did just read about the Link functionality that lets it just become a standard VR headset that connects to your high-power PC. I really don't get that, because if you were already going to do that, the Rift S and Index seem like way better purchases. The Rift S is even the same price or cheaper!
The answer is very simple:
VR PORN

Screen refresh rate - not important
Battery - You only need 10-20min at a time
Price - sex sells at whatever price
 

Grinchy

Banned
Quest has slightly higher screen res but lower refresh rate. The draw for me is untethered VR. It's amazing and since i have a very fast connection and a good router, i can even play SteamVR games wirelessly. I also play plenty of Quest VR games and apps like Kingspray, Tilt brush, Gravity Sketch and SculptVR are fantastic
Does playing it that way (not using the internal components to run the game) make the battery life better?
 

Katsura

Member
Does playing it that way (not using the internal components to run the game) make the battery life better?
Not by much. To be honest, the battery life is just not great on the Quest. While it doesn't have to actually run the game, it still has to stream it while running another app, Virtual Desktop
 

Vawn

Banned
What deal?

Don't bother. He's convinced the only way a VR headset could possibly sell out is if all the manufacturers get together and agree to pretend to be sold out so NeoGAF will make a thread or something stupid.

He doesn't seem to have anything to back this up other than "VR sucks".
 
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