Why tho. Genuine question.
Can't speak for the guy, buy there's plenty of areas UX can be improved in Elden Ring.
Item pickups appearing on screen either in the center or the right side depending on... whether it's a placed treasure vs a spawned treasure? Not automatically dismissing during combat is extremely annoying or having some sort of timer, especially if it's an item I've seen before.
Not having some sort of icon for newly acquired weapons or symbol/divider between types of weapons in the inventory. Or ability to sort AFAIK.
Nowhere to read about your status boons/debuffs on your character it seems
Lot of things are not made clear to the player like the Great Runes selection page not telling you you need to activate a Rune Arc for the status effect when it probably should.
Why some items show an "increase" in weapon attribute scaling from the same letter (ex: C -> green C) without any clear reasoning.
A lot of the issues permeate throughout FROM's games, and "But that's how it's always been!" isn't the greatest excuse.