I don't know why there is some strange perception that all games that come out on consoles and PC are "console games" somehow.Speak out......to who? PC gaming has no single company behind it. And why would PC gamers be "mortified" about getting "console ports" when consoles are now essentially PCs? The only ports coming "months after" are the ones from Sony. Most multiplat games are on PC day one.
I don't know why there is some strange perception that all games that come out on consoles and PC are "console games" somehow.
Because for nearly all big games that`s just how it is.I don't know why there is some strange perception that all games that come out on consoles and PC are "console games" somehow.
None of these is immediately apparent when. You play one version after another. We are not talking rdr1 vs2 like your next level would suggestAre you kidding? Ampere GPUs? Ryzen 5xxx CPUs?
we`re already at 2-3x the performance we have available on the consoles (probably a lot more than that for RT performance). When exactly does "outclassing" begin for you?
And much higher draw distance, object density, lightning accuracy, shadow accuracy etc etc etc there are dozens of scalable engine features besides res and fps.........An that is vanilla. The moment mods come into the comparison it gets really ridiculous.
Well at this point there aren't many games that don't release on both, so calling something a console game or PC game just seems irrelevant in this landscape. To me a console game or a PC game means it literally didn't release on the other. WoW is a PC game.In order to make a console release commercially viable, the gameplay has to be simplified for controller users.
A game tailored to PC can go all the way. Need a spreadsheet to memorize a hundred keyboard commands? No problem.
to you maybe.......just like some people claim that they can see no difference between 1080p and 2160p, or between SDR and HDR........None of these is immediately apparent when. You play one version after another. We are not talking rdr1 vs2 like your next level would suggest
The difference is night and day in some cases. But I tend to notice these things, you may not.None of these is immediately apparent when. You play one version after another. We are not talking rdr1 vs2 like your next level would suggest
I don't know why there is some strange perception that all games that come out on consoles and PC are "console games" somehow.
In order to make a console release commercially viable, the gameplay has to be simplified for controller users.
A game tailored to PC can go all the way. Need a spreadsheet to memorize a hundred keyboard commands? No problem.
Because for nearly all big games that`s just how it is.
The consoles are the only standardized hardware devs can refer to and so everything is designed around them and then gets modified and or scaled up/down from there.
That is still highly standardized with dedicated fixed dev systems for each available platform. This is absolutely nothing compared to the near infinite permutations you have in the PC space.Standardized? You've got PS4, PS4 Pro, Xbox One, Xbox One X, Xbox Series S, Xbox Series X, and PS5. All using variations of PC AMD tech. So scaling up and down is already occurring in the console space. On PC, there is more variety as they have minimum CPU, GPU, and RAM targets, but console is no longer this concrete singular device that it used to be.
Sounds like two answersThe only right answer. Also working on the same platform helps them optimize their games getting the most juice out of the hardware.
It's typical for the best and brightest games to be played or made on a console. Going back to the HD era of games this remains true with graphic king games. Gears of War, Uncharted 4, Read Dead Redemption 2, The Last of Us 2, and Ratchet and Clank a rift apart wipes it's ass when any game out period. Despite these high end pc's having graphics cards that can cost as much as 3x as much as a Playstation 5 the math doesn't add up. Sure on pc you can play at 300fps with much higher resolutions but I can't really think of a pc game that was a real graphics king since Crysis. In short? Why aren't these pc's blowing console games out of the water while costing 4x or more as much?
Most PCs are not more powerful than consoles. Look at steam surveys, the vast majority of PC gamers are playing on potatoes.
NVIDIA Has Sold 20 Million RTX GPUs Till Date: ( 20 january 2021 )
Games are made for consoles, better pcs just have overhead power for resolution/fps etc.
Its very rare for an actual game to be developed for a "high end pc" in mind and have quality/polish, the last time i remember that being attempted was crysis
And as usual, just throwing money at it doesnt work, need quality devs putting the time and effort to make something special
RDR 2 sold 10 million copies in its first three days on consoles. It sold under a million in its first two months on PC. Including marketing costs, the game cost almost half a billion to make. You're not gonna get that kind of money out of a PC audience with a single player game, no matter how smartly you target the mid to low-end.
Well, watch it: I'm doing it! Fuck Windows X64, it slows all our games! And welcome to Windows ARM with no X64 inside. We'll be millions to prise how such a modern OS makes games running better.
The question should be: how much power is Windows taken off X hardware under X64 to run a game VS ARM VS consoles? And tell me, Windows X64 does not slow everything.
?
It's the same game. It's not like going from 360p to 1080p.
It's still 1080p with decent taa and stable 30fps on consoles.
It's not GAME CHANGING NEXT LEVEL visuals on pc. It's jus higher res and fps
But todays consoles are made of PC parts
Plot twist - Your console is a PC.
Yet the console space, Sony/MS/Nintendo cut and all, is where the money is.You need to look more GDC data and you less be confident about your huge bias... You'll grow.
The PC is the favorite platform for video game developers
The annual Game Developers Conference survey takes stock of the video game industry by polling thousands of developers. 58% of developers say they prefer thewww.hebergementwebs.com
Average console spec will still be ps4 for 3 years . It's not sure atm there are less pc more or equally powerful than console. Most game will scale down and work on lesser than console hardware on pc. MOST hardware that sell and will be sold will play next gen games. This average talk is not going to go the way people want if applied to console too or if you try to estimate numbers not in % (pc hardware count over billion) .
That is still highly standardized with dedicated fixed dev systems for each available permutation. This is absolutely nothing compared to the near infinite permutations you have in the PC space.
Such as?Yet ubisoft breaks records after records with there games on PC.
Such as?
Assassin’s Creed Valhalla is the best-selling Ubisoft PC launch ever
it is not. It is just not fucking night and day. you are all crazy.The difference is night and day in some cases. But I tend to notice these things, you may not.
After all not until this generation could most console gamers seemingly tell the difference between 30 and 60+ fps. Now every console gamer is an expert on frame rate.
Then about the cost of consoles.
80 euro games + 60 euro's subscription every year, rakes up big time. Consoles are more expensive then PC's are and that's just simple the reality at the end if we are not looking at scalper prices and that's when u consider having to buy everything from scratch from PC while at it.
And if you disagree.
Tell me how much this costs somebody that buys into the PS5:
PS5
Extra controller
2 new sony games
7 years of subscription for online gaming.
Have fun.
1 billlion people vs 10 million.
Now go try some math.
And that gen was a complete dud sale wise LOL.
There are not only more pc's with more powerful hardware then PS5, but also more PC's with more powerful hardware then PS4's and its not even close. when u consider AMD also being part of the group and tons of PC gamers not even using steam.
Where is anno 1800 on consoles?
Was control made of the PS4? why the dips to single digit performance? or was it a PC title paid by nviida for RTX showcase? there you go.
how is cyberpunk doing on console? still waiting for that "next gen patch lol", even the devs confirmed multiple times we can't possible get it to run and they nuked the visuals already to the core because consoles are just to weak.
How is star citizen doing?
how is bdo doing
How is league of legends doing?
how is world of warcraft doing?
how is new world doing?
how is ashes of creation doing?
And those are just games i play, there are a lot more in genre's i don't even touch.
Pretending only console games are made is laughable.
Yet ubisoft breaks records after records with there games on PC.
Maybe u know don't release a game in a shit tier state a year later with no advertisement when all the hype of the game is dead already because it was advertised to hell and back a year before on consoles?.
Just maybe.
The whole launch of RDR2 was a disaster and the fact that RDR2 online is dead something PC gamers would be heavily successful if they didn't shit the brick so hard with there game.
Nobody cares mate. If its not on windows it might as well not exist when it comes to gaming.
Straight up clueless, watch my GTA 5 mod gif above. tell me how that's only just some resolution and more fps. Do you guys even know what modding or higher settings mean?
Its funny how they don't realize this themselves.
it is not. It is just not fucking night and day. you are all crazy.
And I am not talking about modding.
WOW SUCH DIFFERENCE cmon
That doesn't mean anything, though. I could claim to have the best LazyParrotSoft PC launch ever if my last game sold 10 copies and my new one sold 15.Assassin’s Creed Valhalla is the best-selling Ubisoft PC launch ever
"leftovers"Most of the pc games people list were just console leftovers. They were already old by the time they released on pc. It's like they got the HD reboots.
of course but that's not the point of the conversation.Framerate and Image quality…
All types of tangents going on in this post but as someone who just built a firmly mid tier PC (3070, 11600, etc) it was far more expensive than the PS5 I bought at launch. Adding the cost of online + a completely unnecessary 2nd controller doesn't change that.
You're right about the modding scene though, lots of neckbeards sitting in basements doing the work devs can't be bothered to do.
Not sure about those new games you mentioned but appears they're being made by some chinese/SK devs so based on the track record of those countries I won't hold my breath. "The new blizzard" what's that even mean? Are we talking about 1995-2009 Blizzard or the shit tier dev we've seen since then?
This 1000% ... PC gets talked about like every PC owned is 2X as powerful as consoles or more....when the reality is the majority of PC's owned and used are probably equivalent or lesser to the consoles with the later probably being the most realistic scenario. Then factor in console devs have to focus on 2 or possibly 3 sku's of hardware and its far easier to maximize your output then if you have to account for all the PC variants.Not all PC's are more powerful than consoles, people need to stop talking about PC as if it's a fixed platform. Console devs can focus on a specific set of specs, they don't have to worry about making the game run on dozes if not hundreds of configurations.
This 1000% ... PC gets talked about like every PC owned is 2X as powerful as consoles or more....when the reality is the majority of PC's owned and used are probably equivalent or lesser to the consoles with the later probably being the most realistic scenario.
Square Enix sells millions of copies on consoles if it weren't for them they wouldn't be in this business or at least would be drastically different.It’s makes me think of how heartbreaking it must be to have a vision, see these programmers and developers create something spectacular on their high end rigs, then having to optimize and degrade until they reach 30 fps. It must happen, cause it’s so often what we get compared to the first footage shown, is a lot of the time clearly downgraded.
Someone who knows more about game development correct me if I’m wrong. Some prime examples are the Witcher 3 and Final Fantasy 15.
Why not just release these versions 2 years later for super high end PC?
Someone who knows more about game development correct me if I’m wrong. Some prime examples are the Witcher 3 and Final Fantasy 15.
Why not just release these versions 2 years later for super high end PC?
At the risk of sounding old but I remember playing Homeworld in 1999. No console could run that.In a certain sense you never get to see what your new PC card is really made of. You just end up playing the same games as everyone else with just higher resolutions and frame rates if that makes sense.
If you took a 3090 and put it in a closed box with all the bells and whistles and let a highly skilled dev create a game solely based on those specs - the outcome would be beyond anything anyone has seen.
Back in the old days there used to be games that were truly targeted for high end PC users. This time is obviously over as it makes no financial sense to do so
At the risk of sounding old but I remember playing Homeworld in 1999. No console could run that.
But then PC didn't get Final Fantasy 10.
nopeIt's mostly due to optimization.
And that's the issue with most of you. Looking at hardware that are far beyond what consoles can do as mid tier while considering a console with far lower hardware high tier.
Seems legit.
Go ask some PC people if they consider 600 euro's for a GPU mid tier. They will laugh you out of the room. and that's the problem a lot of those clowns have, complete warped reality to feed there bias.
And before u don't understand what i mean because u probably don't.
Here's a example.
U know i am richy rich, and anything not 64 cores, 256 gb of memory, 10tb in raid 0 nvme drives with 2x 3090's is considered mid tier. Technically correct, complete ridicilous for anybody with 2 brain cells. And that's how you sound like atm by considering a 600 buck gpu mid tier.
Now about the console costs.
The reason i put it out there is to let people self reflect on the actual cost of that box. Instead of the illusion they tend to live in which isn't the reality.
Blizzard stands for last gen PC gaming, Pearl abyss stands for next gen PC gaming. The fact that u didn't even heard of them is already a indication u dont spend much time in PC games. Pretty much anybody in the mmo segment see's blizzard as a corpse and that's there last thing they shine at everything else they already got overtaken in by other company's and i think even wow is now by ff14r.
There is nothing on thei horizon from them or anything they did in between the last few years and now that seems to be a indication to move forwards. all we see is regressive behavior from them with there peak idiocy "don't u have a mobile" conference.
Meanwhile pearl abyss is slamming trailer after trailer out for games that are heavily inspiired by deserted legendary ip's that people want to see more content about and in a new fresh coat. The company has weight behind it because of BDO.
Thats why people call them the next blizzard.
A spreadsheet for keyboard commands? What? Keyboard input has been fairly standardized since WASD was adopted in the early Doom years. And you do know PCs can use controllers, right? You can't really be suggesting that input options is a significant factor here, right?
Thank you.i will be honest
i played rdr 2 on both base ps4 and on rtx 3070 with maxed out visuals at 1440p-1620p
let me tell you... difference is not that huge. having a higher resolution input made the visuals more sharp and higher frame rate was a welcome (not needed when it takes literal 3 seconds for arthur to get down from his horse. its such a slow paced game)
i had some observations. i'm not blind. but these maxed out settings didn't strike me as "superior" alternative
- lighting in saint dennis. this one is the biggest takeaway on PC version. practically, saint dennis and other various towns is lit much, much better. visually noticeable. this is driven by lighting setting and can tank framerates up to %50 wheren even a 3070 fails to hit a locked 60 at 1440p render. but again, yes, this one really makes a difference. but let me be honest, its a bit niche. its still not ground breaking
- foliage distance in general. you can max this out and the visible amount of grass/foliage will be greatly increased. this one is also a plus for pc version
- improved AF. this is the bane of consoles, and i always notice low AF since im playing with a monitor upclose
in the end of the day, i can say pc experience of rdr 2 in terms of performance/smoothness/graphics was vastly better than ps4, but it wasn't a "generational" transformation. in %70 of the gameplay, i would say, outside of the framerate, the experience was quite similar.
i played the game originally on ps4 first, and spent a good 120 hours there. really enjoyed the story a lot.
later on, its released for PC and i pre-ordered, because like many others, I also fell in love with this game.
In the end, I finished it again on PC. It crashed like 20 times in the entirety of a 70 hour playthrough. later i gave rd online a chance, spending another 140 hours there. i crashed 30-40 times. everyday it would randomly crash. there are even DEDICATED subreddits to specific crash codes.
in the end, the PC experience became worse due to crashes. some people are lucky, all right, they don't get much of crashes. before saying anything, its not my system. the other games play just fine. i even tried different drivers, different configs. in the end it didn't matter, because the game is clearly not ported properly for PC.
this is a bit mixed writeup. i just had to chime in my thoughts. consoles do not "prevent" anything. the whole witcher 3 debate is a hyperbole. it was simply CDPR being incompetent at that time. if rdr 2 levels of visuals are possible on ps4, then the E3 witcher 3 levels of visuals should also be possible on ps4. i don't care if CDPR is not talented enough to extract that performance out of it.
i both like consoles and pcs, and i think there's a perfect harmony between them. you can get higher frames, res and higher fidelity options on PC, nothing grounbreaking, but the improvements are still there. you simply can't have groundbreaking stuff on PC because the power levels are not there, okay? rtx 3090 is barely 2 times faster than a series x. what do you expect? even if games were designed solely for 3090, that would be lowest denominator and all gpus below it would suffer. be remind yourself that ps5/sx can easily rival 6700xt/3070 in terms of performance, early in the generation. you can imagine both will be surpassed by consoles in the middle of the generation. in the end of the generation, i'm pretty sure 3080/3090 will be forgotten and sx/ps5 will move on, continue to play games at a satisfactory level. this is not a jab at pc hardware, you people simply undermine consoles a lot. when used right, that weak ps4 hardware can push games like god of war, tlou 2 that are hardly matched on PC space due to exclusivity. flight simulator, cyberpunk rt is there but as a person that played all the games i've mentioned above, none of them can't still touch TLOU 2.