DancingJesus
Banned
Nutter said:Not "all" Cutscense are "bad". Many Many cutscenes were made of pure WIN. The dialog in a few places just seemed off that is all.
"TO WAR!"
Overall the dialogue was fine, just some occasional corny phrases.
Nutter said:Not "all" Cutscense are "bad". Many Many cutscenes were made of pure WIN. The dialog in a few places just seemed off that is all.
DancingJesus said:"TO WAR!"
Overall the dialogue was fine, just some occasional corny phrases.
I'd always wanted to do some awesome space battles in the Halo universe.Trasher said:![]()
Don't the ODST fly these?
A flight mission would be awesome in one of those. I want to take out some Covenant cruisers.
DO WANT
Dax01 said:I'd always wanted to do some awesome space battles in the Halo universe.
Why would crack ground troops be piloting fighter craft? Pilots would be piloting those.Trasher said:![]()
Don't the ODST fly these?
A flight mission would be awesome in one of those. I want to take out some Covenant cruisers.
DO WANT
Trasher knows nothing about the Halo storyline, he's afraid of the Flood so he hasn't been able to play past the initial Flood encounters.Sir Fragula said:Why would crack ground troops be piloting fighter craft? Pilots would be piloting those.
lol yeah, you got me there. Just mainly thought of the idea of doing a flight mission and got really excited about it. You are crushing my dreams.Sir Fragula said:Why would crack ground troops be piloting fighter craft? Pilots would be piloting those.
Shutup you stupid Elite.......errrr I mean Spartan!EazyB said:Trasher knows nothing about the Halo storyline, he's afraid of the Flood so he hasn't been able to play past the initial Flood encounters.
No where in my post did I say there wasn't some lame one liners in the game but to say there was NO thought put into the story is retarded. I was a big fan of the overall story in halo 3 though so whatever.Dax01 said:If "we all know" that the cut scenes in Halo 3 were bad, what is up with Blood's comment?
I never said there was no thought put into the story of Halo 3 (like the beginning and ending of "The Covenant," and I already said the Terminals were beautifully written). The terminals, as I see it, is what happens when Bungie puts effort into their writing. I just want quality writing, that of Halo 1 and Halo 2's, that's all.Captain Blood said:No where in my post did I say there wasn't some lame one liners in the game but to say there was NO thought put into the story is retarded. I was a big fan of the overall story in halo 3 though so whatever.
Yes, the Superintendent stuff is a campaign expansion, not a multiplayer expansion. Multiplayer will most likely be left how it is without interference from the new campaign content, regardless of how different it may be.EazyB said:I don't see how the new expansion would have anything to do with new traditional (judging by Assembly) MP maps being released. There very well may be a connection between the two but I can't see why. Unless ODSTs move and jump like spartans and elitesthen I don't see how they'll play into the existing MP arena.
If those maps have been designed for the some new gameplay style of the ODST then why are their achievements so similar. You'd think there'd be some new ODST unique challenges they could have thrown in there instead.
So now that I know for sure Bungie is spending some more time in the Halo-verse and presumably messing around with the ODST, I'm still hoping for a game that feels VERY different. Something like a separate campaign and if they're really going to put two separate MP components in the same game I'd be really surprised. Seems like it would just divide the population even more.
You better want to play co-op again. I still needs my achievementLunaticPuma said:Boundless is an extremely awesome map. I love the changes they made. It feels quite fresh and new.
The new teasers and doing the vidmaster challenge last night make me want to play lots more campaign co-op. So much gaming goodness in one day, I think my head is going to explode.
thats just life, maaan.Merguson said:Actually, I logged on to Xbox.com, and noticed I had no friends at all. I think it's just a bug with the site, but is that normal for that to happen?
Whoa! Awesome! I forgot about that playlist. C'mon Two for One!Chinner said:Legendary Brawl is up.
It would be my guess that ODSTs in this extra campaign would be able to run faster given their lighter armor and the need for an advantage like rechargeable shields.EazyB said:I don't see how the new expansion would have anything to do with new traditional (judging by Assembly) MP maps being released. There very well may be a connection between the two but I can't see why. Unless ODSTs move and jump like spartans and elitesthen I don't see how they'll play into the existing MP arena.
If those maps have been designed for the some new gameplay style of the ODST then why are their achievements so similar. You'd think there'd be some new ODST unique challenges they could have thrown in there instead.
So now that I know for sure Bungie is spending some more time in the Halo-verse and presumably messing around with the ODST, I'm still hoping for a game that feels VERY different. Something like a separate campaign and if they're really going to put two separate MP components in the same game I'd be really surprised. Seems like it would just divide the population even more.
JdFoX187 said:You better want to play co-op again. I still needs my achievement![]()
Very true, Bungie could really loosen the speed and control restrictions for this game to give it a different flavor.Blueblur1 said:Having a sprint ability is certainly viable now.
SpudBud said:Today has been a good day.
As soon as Construct loaded up, I decided not to play Squad Battle any longer. That, and the sniper rifles on Heavies Standoff. The default, without them, is perfect. Snipers really break that map, IMO.soldat7 said:Isolation and Construct suck for Squad Battle. That is all.
Halo 3: COD4 ExpansionBlueblur1 said:Having a sprint ability is certainly viable now.
soldat7 said:Isolation and Construct suck for Squad Battle. That is all.
Edit: Correction. They suck ALWAYS.
That, and the sniper rifles on Heavies Standoff.
I died a bunch in the beginning. Then Striker kept diving off the platforms at the end. Probably so.LunaticPuma said:Haha! Yeah, I'm totally down for another run. Maybe it won't take us 2 hours this time. Also, I looked at the stats for that run. Apparently everyone died over 100 times??? Something isn't quite right with that.
Merguson said:Everyone:
sgoneionifecthtinfligthatkgodthan
Decrypt
Blueblur1 said:Having a sprint ability is certainly viable now.
You vanished from my list, fyi.Merguson said:Nah, they don't.
Where the fuck is my friends list.
Ramirez said:Best pilot ever, or worst player ever. Discuss.
http://www.gamevee.com/viewVideo/Halo_3/GeeVee/Hornet_Splatter/945596
.
The visibility to the entire map from the rear of the base make it a sniper's dream. That, and they snagged our rifle somehow and had two very well protected (and really fucking good) snipers picking us off where ever we spawned, or when we ran out to get into vehicles. We couldn't touch them.Ramirez said:How can a measly sniper break the havoc that are the heavy variants? I don't think I've managed to get off a single snipe with a chopper, 20 lasers, banshee, and the almighty gauss hog roaming around.
Pull
On Citadel, get a Shotgun Spree during any ranked or social match.
Hacked!Ramirez said:You're not on my friends list anymore either Merg.
GhaleonEB said:Not sure how I missed this the first time.
Enjoy this CG-teaser.
Why did they run with CG?
GhaleonEB said:Not sure how I missed this the first time.
Enjoy this CG-teaser.
Why did they run with CG?
Yeah I'd assumed there were a lot of post effects added, but the stuff showing the city was in-engine. Not sure about that now. If there's a Q&A update that's something I'd like to see clarified.LunaticPuma said:Not sure why, but using the security cameras as the "eyes" of the viewer was cool. It definitely adds a bit of style to the whole thing.
GhaleonEB said:Yeah I'd assumed there were a lot of post effects added, but the stuff showing the city was in-engine. Not sure about that now. If there's a Q&A update that's something I'd like to see clarified.
The entire city was concept art, I'm fairly sure the only things that were "CG" were the UIs and maybe the pod making landfall. The whole thing has more in common with a matte than a CG teaser.GhaleonEB said:Yeah I'd assumed there were a lot of post effects added, but the stuff showing the city was in-engine. Not sure about that now. If there's a Q&A update that's something I'd like to see clarified.