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The Official Halo 3 Thread

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LAUGHTREY said:
5v5 or 6v6 king? No.


Do you even play halo?
5v5 and 6v6 king work great on Avalanche in DLC Objective, I don't understand what you're getting at.

And no Dax does not play Halo. The word play implies that Halo is merely a game that one would just jump into willy-nilly in order to have a good time.
 
backflip10019 said:
Am I the only one who wants 8v8 Rocket King on Blackout?
I think that would actually make Blackout enjoyable for me. But that's because rockets make everything better.

I would like to see KotH in BTB in general. Park the hill on the center ridge of Valhalla.

Also, I had a game of Territories on Standoff in SBTB yesterday, and it was amazing.
 
backflip10019 said:
Amazing as in Taco Bell amazing or amazing as in "the sex was amazing" amazing?
The latter. Seriously fun game; I ended up going back and taking three clips and a gagle of screens, just so I had something to remember it by. Since I'll probably never play it again.

*sheds tear*

Edit:

49049136-Full.jpg


49049277-Full.jpg


We won, 3-2. Great game.
 
EazyB said:
And no Dax does not play Halo. The word play implies that Halo is merely a game that one would just jump into willy-nilly in order to have a good time.
Um, this is exactly what I do. I think you're describing yourself there, Eazy. You don't play Halo.
 
Might as well post the message I was working on when the other thread was closed. That was a hoot. :lol


BTW, this looks like it's an award Edge gave Halo 3 in their 2007 GotY awards.

http://www.edge-online.com/magazine/the-edge-awards-2007?page=0,1

Their reasoning then:

Halo 3 is indisputable proof of how closely Bungie knows its games’ players. It knows what they value, why they play and how they play. It therefore built Halo 3 to express what its fans dreamt it could be: four player online co-op, a level editor, screenshots, and the best matchmaking system in the world.

But Bungie made Halo 3 much more than just what its fans thought they wanted. Instead of a vanilla screenshot mode, it has a full theatre mode. Level editing is live and collaborative, and even part of the multiplayer itself. Co-op includes a deep scoring system that provides welcome competition while battling together. It allows players to share their films, screenshots, maps and gametypes with each other. While none of these features is truly new to videogames, they have never been so thoroughly and accessibly incorporated into such a supremely coherent whole. Halo 3 is the result of a company considering its games’ players like no other.

It was well deserved. Halo 2 established a set of features we've come to expect from MP games - matchmaking, party system, deep web intergration and instant access to friends and game invites. These went on to become standard features of Live and other MP titles this generation.

Halo 3 has similarly set the bar for other games to follow in its feature set. Games will be chasing what Bungie pulled off in this department all generation, as they were in the last.
 
LAUGHTREY said:
At a grand though, imagine how much that will go up in just a few years? Especially the attention its getting.
In a few years the Halo series will be milked out to a Sonic-like extreme and that statue won't be worth the silver it's made out of.
 
Geez Ghaleon, way to take credit for Rapping Granny, give credit, where credit is due.
 
godhandiscen said:
Yay, Halo 3 got another award



PS: Thank you RappingGranny for the tip. We couldn't survive without the trolls that lurk the web and remind us of our awesome games.
That thread reminded me how much GAF hates Halo.:lol
:(
 
godhandiscen said:
Geez Ghaleon, way to take credit for Rapping Granny, give credit, where credit is due.
wat

Edit: I originally read "rapping" with one p for some reason.

I still don't know what that means though. :lol

Edit 2: oh. Well then.
 
Dax01 said:
That thread reminded me how much GAF hates Halo.:lol
:(
Its ok, we are the coolest kids who actually keep playing their same awesome game. BTW what happened to SSBB? oh wait....
GhaleonEB said:
its a joke implying that you got the tip from that troll. Gosh Ghaleon, this is like the third time you don't get my jokes.

edit: check the front page for a locked thread.
 
I'm going to follow Ghaleon's lead
btw thank for Rapping Granny
and repost what I said. My love for Halo is practically palpable in right here:
I think Rock Band while it may not be the first of it's kind (GH1 & 2), it did a lot for social gaming and there is really nothing else like it right now.

That's the only other game on the list that I see as being controversial. SMG, while having excellent level design, does not really change the formula stamped out by Mario 64. Portal, again being an excellent game and with unparalleled script, is almost a one trick pony. I haven't played Wii Fit but from the looks of it, the game will sell a shit load but won't do much in terms of actually getting people to lose weight and I can't see it changing how developers make other games.

So what's innovative about Halo 3; a sequel. Besides 4 player online co-op which is an amazing feat, it all centers around the community features Bungie's provided. Screenshots and saved films aren't exactly revolutionary but the way they've been incorporated in Bungie.net and fileshares is unprecedented. Forge, while far from perfect, continues this thread of community customization and is a tool rarely used in console shooters (only other game is Far Cry?). And of course Bungie.net continues to provide game-to-game summaries and stat-tracking as they did in Halo 2.

Some may laugh at the mention of Halo 3 and innovation. This is probably because Halo 3's basic gameplay is very derivative of Halo 1 and 2's so there isn't a whole lot of innovation there. But anyone that's taken advantage of things like screenshots, saved films, and Bungie.net will definitely walk away wishing all other games followed suit.

Dax01 said:
Um, this is exactly what I do. I think you're describing yourself there, Eazy. You don't play Halo.
You silly little man
 
Dax01 said:
That thread reminded me how much GAF hates Halo.:lol
:(

I don't think anyone in that thread was actually hating on Halo, like, at all.

but yeah, personally I would disagree with the selection, but it isn't so far off base that I would say I don't understand how it would win. In the case of Halo 3, I think it is all it is an acceptable choice.
 
Linkzg said:
I don't think anyone in that thread was actually hating on Halo, like, at all.

but yeah, personally I would disagree with the selection, but it isn't so far off base that I would say I don't understand how it would win. In the case of Halo 3, I think it is all it is an acceptable choice.
I just don't see the reason for that thread man. I mean, we, the guys who do love Halo, keep it all here, why do the people that dislike Halo make a thread for every fucking award it gets?
 
Linkzg said:
I don't think anyone in that thread was actually hating on Halo, like, at all.

but yeah, personally I would disagree with the selection, but it isn't so far off base that I would say I don't understand how it would win. In the case of Halo 3, I think it is all it is an acceptable choice.

There were a few PC fanboys there telling us how awesome CS was and how like 8 separate games together may have been able to add up to some pitiful clone of Halo 3's glorious innovative system if they were mashed up and thrown into a blender.

Truth be told, nothing comes close to what Bungie implemented in H3. Their work goes seldom noticed by this community, and I'm glad (and somewhat surprised) that such a good amount of GAF actually stood up for Halo 3.
 
Alotta people in that thread were saying Bungie actually listens to our complaints and changes...That made me LOL.

Bungie listens to our complaints and then proceeds to do WHATEVER THE FUCK THEY WANT TO DO.



But I completely agree with the most innovative game. With theater, forge, meta-game scores. Images and files and game stats all being seamlessly integrated between game and internet. It becomes so much more than a game, its like when you buy Halo 3 you buy a pass into a community of fellow people who share the same values and all have a common interest... pwning the shit out of people.
 
Rats nest is a great map. Was playing it last night in BTS when a couple of people from both teams quit, leaving just a few helpless guests. When this generally happens, I just take the Warthog around the Warthog

The video below made me laugh when it happened. It was pretty much one of Ghals posts where he throws a grenade at the warthog and everything goes terribly wrong.
http://www.gamevee.com/viewVideo/Halo_3/GeeVee/Screwed_over_by_gravity/514056

http://www.gamevee.com/viewVideo/Ha..._move_for_small_animals_andor_children/511246


yup...
 
xxjuicesxx said:
Alotta people in that thread were saying Bungie actually listens to our complaints and changes...That made me LOL.

Bungie listens to our complaints and then proceeds to do WHATEVER THE FUCK THEY WANT TO DO.

We can't even get a consensus on what should and shouldn't be changed in this thread and we've got what, a few dozen regular posters?
 
xxjuicesxx said:
Alotta people in that thread were saying Bungie actually listens to our complaints and changes...That made me LOL.

Bungie listens to our complaints and then proceeds to do WHATEVER THE FUCK THEY WANT TO DO.

Ehh, not necessarily. MLG, Ranked BTB, remakes of maps, etc all come to mind as things that many parts of the community wanted and eventually got.
 
xxjuicesxx said:
But I completely agree with the most innovative game. With theater, forge, meta-game scores. Images and files and game stats all being seamlessly integrated between game and internet. It becomes so much more than a game, its like when you buy Halo 3 you buy a pass into a community of fellow people who share the same values and all have a common interest... pwning the shit out of people.

So it's the community integration that's the innovation?

I mean, I am not too fond of Halo 3 or any Halo for that matter. But I can understand it on a global level.

Social features are important to games. Especially for games that are built to be played online.
 
xxjuicesxx said:
Alotta people in that thread were saying Bungie actually listens to our complaints and changes...That made me LOL.

Bungie listens to our complaints and then proceeds to do WHATEVER THE FUCK THEY WANT TO DO.
There's a big difference between listening to our complaint and doing something about our complaints.

While they don't respond to everything everyone wants, I can't think of another developer that outclasses Bungle in responding/interacting with its community.


xxjuicesxx said:
But I completely agree with the most innovative game. With theater, forge, meta-game scores. Images and files and game stats all being seamlessly integrated between game and internet. It becomes so much more than a game...
Told ya, Dax.
 
xxjuicesxx said:
Alotta people in that thread were saying Bungie actually listens to our complaints and changes...That made me LOL.

Bungie listens to our complaints and then proceeds to do WHATEVER THE FUCK THEY WANT TO DO.

I think it was Jaime from the LE Bonus Disc who said "when the test team is happy, that means we did something wrong, and when I'm happy, that means test doesn't like it."

That's essentially how things are turning out.

"People hate VIP? PSHAW"
 
urk said:
We can't even get a consensus on what should and shouldn't be changed in this thread and we've got what, a few dozen regular posters?
Exactly. We can hardly agree on anything about what should be done, and we're one drop in the bucket of the Halo 3 player base.
Dax01 said:
That thread reminded me how much GAF hates Halo.:lol
:(
This silly attitude has been proven... silly time and time again. There are those on GAF who hate Halo, just as there are haters of every game on GAF. It's not some sort of grand hate parade, as the last few LTTP threads, and then the reason from people outside our little bubble of fans in the award thread displayed.

The "we're the rebels up against an army of GAFers who hate Halo" attitude is outdated, tired, and useless.
 
the disgruntled gamer said:
The "we're the rebels up against an army of GAFers who hate Halo" attitude is outdated, tired, and useless.
But it's much more interesting. We're special, each and every
(mileage may vary)
one of us in here.

Halo used to be the only thing holding the Xbox together so it was a very desirable target for Xbox hate and similarly it used to be the sole torch for the Xbox fanboys. Now things are quite different but I still feel some of the unnecessary hate/praise from years past.
 
im loving this Gamevee thing!

on my first spawn of my first game on the Legendary Brawl weekend, i finally got my Mongoose Mowdown on KOTH Standoff. that was fun.

i got 4 of my remaining 8 achievements this weekend, including my Lee R Wilson.

still a few more to go. i still cant for the life of me get the 2 for 1. im have terrible aim with the laser, except when im using melee. :lol here is a good example.

i have a funny vid of me lasering myself in the face (not off of another playes this time, off some scenery instead), but Gamevee keeps pulling the one above with a similar name.

fun FFA weekend for me, not because the playlists are great, but because i was running around like a dipshit trying to get my remaining achievements. :p
 
Problem 1: People do not like territories and VIP as much as other gametypes

Logical Solution: Lower weightings of those gametypes or remove them until asked for again or playlist comes along that they would work in

Bungie Solution: Keep it in but weight them more so they appear more often

Problem 2: People have been begging on forums for Team Snipers playlist

Logical Solution: Add a Team Snipers playlist because when we tried it in Dbl Exp it had high useage

Bungie Solution: Wait on it. First we need to put up Head 2 head.

Problem 3
: Team doubles works and people don't really complain about it

Logical Solution: Do nothing

Bungie Solution: "Things are getting boring, lets add in objective gametypes that are quite random like crazy king"

Problem 4: Some huge maps make the AR much weaker than we designed it to be

Logical Solution: All big maps start with BR and AR

Bungie Solution: Lets wait on it, it appears Standoff AR's are working pretty well!





And MLG is truely the only playlist I feel they actually listened to the community to after seeing how Hardcore playlist was semi-failing. I remember after Team Hardcore came out I posted a long writeup on B.net how they should fix it and my final suggestion was let MLG handle it completely. I know they didn't read it but it turns out they ended up doing it.
 
First let me say that I love the new Team Hardcore playlist and it is now my favorite playlist and will be pretty much all I play from now on, and you did a very good job. After some careful thought I've come up with some suggestions, please don't take it as me -blam!-ing because if unchanged I will still be completely happy with the playlist and play it consistently.

My suggestions are:

-Increase the speed, it is still too hard to catch up to flag carriers, disarm bombs, and kill VIPs in time because the spawning and movement system is too slow. If the option is there use it, increase it to like 110% at minimum or 125%. It will increase the fun of objective based hardcore gametypes. After all its generally agreed Halo 3's game speed feels too slow.

- Follow MLG gametypes more closely, I know Hardcore isn't MLG but they are supposed to be similar and I see it as nothing but a good move business wise for Bungie and MLG to create a close relationship because after all MLG has been using Halo games as its flagship competitive game for several years now. Add the crates in the bases on the HC The Pit map at least. Besides it gives people a chance to practice for MLG. Perhaps you could even just let MLG manage the Hardcore playlist for awhile? I know it'd be unfavorable giving control of part of your game to someone else but it would be pretty neat.

-Limit the variation of maps. I remember in H2 it was pretty reliable you were going to get Lockout, Midship, or Warlock every single game. I feel as if there is too much of a range on H3's map variation. Remove Valhalla that level is simply too big for 4v4 objective gametypes, furthermore I feel in Halo 3 there shouldn't be 3v3's unless its limited to slayer gametypes its just a definite capture if you get a double kill and with rockets and whatnot on the maps thats bound to happen almost every game leaving people feel uncomfortable with the game they just had.

-Limit the power weapons and equipment even more, you did a great job with the maulers but in HC gametypes I feel that there are still too many power weapons and nobody really fights over any weapon or equipment specifically like they would in Halo 2, BESIDES THE ROCKETS ON NARROWS, which everyone fights for in the beginning every game. I kind of feel those rockets should be completely removed or put them in the middle bridge thing underneath where its much more open and would be harder to retrieve.

-Add some KoTH gametypes. I'm not sure if I just got unlucky but I didn't see any KoTH in the 40 or so games I've played of Hardcore. Remove the objective games on Isolation and have it slayer only. It just doesn't work as an objective map. In about the opposite try adding an objective gametype to Construct, I don't believe there are any currently.

-Can you turn the man cannons off in Narrows 2 flag?. I feel like if you get the flag across the man cannon, trip wise you have the flag a little more than half way there but you can basically already count it as a capture. In fact in all my games I have yet to see a flag thats made it over man cannon returned.

That is all the changes. Please consider them. Please post some constructive criticism. Thanks everyone.


Reading it pretty much all my suggestions came true. The man cannons still work but back in Hardcore the reset time for flag was so long you couldn't stand over it long enough to get it back so the capture was almost ensured. Must have been MLG and me had the same ideal playlist or something. Must be why I like it so much.
 
xxjuicesxx said:
And MLG is truely the only playlist I feel they actually listened to the community to after seeing how Hardcore playlist was semi-failing. I remember after Team Hardcore came out I posted a long writeup on B.net how they should fix it and my final suggestion was let MLG handle it completely. I know they didn't read it but it turns out they ended up doing it.
Problem 1: Juices crying about everything but MLG

Logical Solution: Play MLG exclusively

Juices Solution: crai mo'e
 
backflip10019 said:
There were a few PC fanboys there telling us how awesome CS was and how like 8 separate games together may have been able to add up to some pitiful clone of Halo 3's glorious innovative system if they were mashed up and thrown into a blender.

It's funny how PC gamers are so offended by the success of Halo. I also thinks it's hilarious that they had a sticky on GAF that basically said:

Sticky said:
"Console gamers quit de-railing our threads or you will be banned"

Then they hop in the Halo thread and derail it with the same old PC talk.
 
No Eazy actually I just posted an example of how I have well thought out suggestions that others obviously think are good too considering they coincided with MLG's changes that they made.

I also have really good changes to other playlists , because I'm not just an MLG fanboy, in fact I was a huge Team Slayer fan before I ever got into MLG. I have good suggestions for new playlists and old playlists. People loved my dbl exp playlist.

Fact is you are too overcome with hatred , which I have no idea why you've never liked me, to agree. Pride can be good and bad Eazy, you need to learn when to swallow it. You are 19 so I assume you have a lot of growing as a person. You hate me for no reason and I no longer want to read your posts so you are ignored. If you ever change lemme know.
 
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