Cause the Series X marketing is mostly trash. They haven't shown any games running natively on the Series X yet. We really haven't seen anything running realtime on PS5 either everything is "Captured on PS5" which could mean a multitude of things. Sony has been much more intelligent about their marketing.So why have MS not shown us the velocity architecture other than state of decay loading in 12 seconds.
Why have we not seen anything on XSX, or when called out it was just a PC....
Phil says he has one in his house now, sounds a bit PR, show us the damn console running a game with super fast loading. Maybe they cant yet is the only logical conclusion....
Halo pop in was that bad it almost melted my eyeballs.
There is something up I can smell it.
As for the Halo pop in and other bad elements could be explained by 343 simply not having the time to compile a Series X build of the game that utilizes the full features set of the console. It could also be explained by sheer incompetence on behalf of the development team. Really it's probably just down to the whole COVID-19 pandemic putting roadbloacks in the development path that they did not has contigency plans for. We'll likely never know.
Did the lucid dream of the SSD that Mark Cerny presented live up to expectations? We've seen the "jump into portal wait 7 seconds for the next level to load" in 2 games now Ratchet and Clank and Astros playroom. The whole "game changing" SSD hasn't been as impressive as the road to PS5 would have led you to believe either.
Both companies will need to show much more than they have to display the claims they've made with the specs of their respective consoles.
From the Series X we've heard words like "conservative" " sustained" and "consistent"
Which is considerably different from the "peak" "variable" "theoretical" messages we've gotten from the PS5 so far. Time will tell, both consoles have very robust architectures and are equally impressive in their own rights.