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Sony is looking for a PC planning analyst to expand on the platform

Murdok

Member
Sony has been looking to expand in the electronic games market, more precisely on the PC, having launched games such as Horizon Zero Dawn, which recently had its sequel officially announced for the computer, Days Gone, God of War, among many others of its titles. PC titles. Something like this was unthinkable to happen when we go back in time and look at previous generations. However, the PC became a high-yield platform for game developers and Sony, in turn, saw the platform as an opportunity to expand and profit from its own projects and games.



Could it be that in an undetermined future we will have Sony games being released simultaneously with the PC? Only time will tell!

 

Buggy Loop

Member
Gravity Rush
Ico / Shadow of the Colossus / The Last guardian
Bloodborne

hack-khaby.gif
 

T4keD0wN

Member
Expand? that is good.
We dont know if its a new position, could be a replacement for someone who left, which would not make this anything notable.

Too bad its in America and not remote, they have suspiciously low requirements, the workload sounds easily managable and the pay is insane.
 
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RagnarokIV

Member
More big profile releases and work on releasing low effort ports of catalogue titles on a steady schedule (PS2/3/4 titles). Think Parappa, Killzone, Medievil etc on PC.
 
Cheap, ease of access/use.

PC is a completely different market to console, no matter how people on either side of the fence try to spin it.
its not ease of use like before, you install games just like on pc and get patches as well. it costs less, you get what you pay for, worse versions of games, can do less with it overall, and also paying for online adds up don't forget.
 

A.Romero

Member
Cheap, ease of access/use.

PC is a completely different market to console, no matter how people on either side of the fence try to spin it.
I'm on both ecosystems and have to agree. Nothing beats the simplicity of a console.

However, when you really want to get serious PC is the way to go.

Both are cool, though. If needed I could go without either of them.
 

liquidzr0

Neo Member
Cheap, ease of access/use.

PC is a completely different market to console, no matter how people on either side of the fence try to spin it.
This. It's strange how people keep making this argument that if PS exclusives are on PC day one, it somehow devalues the console and console buyers are just going to drop the console and build PCs. Most people like the ease of use of consoles and don't have the time or patience to troubleshoot why a game isn't working on their PC
 

analog_future

Resident Crybaby
Why buy a PS5?

I say this as someone who games primarly on PC:
  • It's a better value / is much cheaper compared to an equivalent PC
  • It's easier to set up day one
  • It's easier to use day-to-day
  • Everything works on it without much fiddling, whether it be game releases, operating system software, sound settings, video/HDR settings, etc..
  • It's much quieter out of the box vs PC, which would take fiddling and making sure you buy the right cooling solutions to put together a quiet build
  • It's more power efficient than comparable PCs
  • Proper wireless Dualsense support with all the bells and whistles without having to tinker with anything
  • Full support of Playstation accessories like the PSVR 2 or the Playstation Portal

Other reasons as well, but that's the gist of it.
 
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Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
call-me-crying-cat-scared-smartphone-meme-pf9r2grig1yodobq.gif



Hell Ill do it for free.

Dont release the PC version 2 years down the line, while the hype is real release on Steam.
Robust settings, including hyperlow and well beyond console settings.
DirectStorage or other GPU comp/decomp implementation (stares at the last of us)
Ultrawide support.
All upscaling technologies.
"Native" DualSense support assuming the game is doing something interesting with the controller.
Did I mention releasing the games not a million years after they hype has died down?
 

Diddy X

Member
Think of the pc version from the beginning of development so you don't need a monster pc to run a 2 year old console game.
 

Elysium44

Banned
DirectStorage or other GPU comp/decomp implementation (stares at the last of us)

I'd say it would be better not to have this requirement, because most people won't be able to benefit from it at the moment (AFAIK). Focus on getting games running well on an average typical PC. I realise that may present porting challenges, if the game has been written to heavily rely on the PS5's equivalent feature though.
 
Sony has been looking to expand in the electronic games market, more precisely on the PC, having launched games such as Horizon Zero Dawn, which recently had its sequel officially announced for the computer, Days Gone, God of War, among many others of its titles. PC titles. Something like this was unthinkable to happen when we go back in time and look at previous generations. However, the PC became a high-yield platform for game developers and Sony, in turn, saw the platform as an opportunity to expand and profit from its own projects and games.



Could it be that in an undetermined future we will have Sony games being released simultaneously with the PC? Only time will tell!



Luckily, you have your resident wolf here to help you out.

This isn't the story you think it is. Sony has already had a PC Planning and Analysis group. This is just another analyst who will report to Dawn Jones, Senior Director, PC Strategy and Planning.

Sony is looking to improve their PC results. They have a pretty basic formula at the moment and I think that comes down to competing interests. This is something that Sony Corp struggled with amongst its divisions in the past.

PC Strategy and Planning doesn't make games or their own hardware. They can only suggest what SIE should do as it relates to PC in a way that won't negatively impact their long-term console market or come to a conclusion that there is more revenue regardless. That's the job of an analyst to put those figures together and create reports to help guide a long-term strategy for PC.
 

Reallink

Member
Well I mean they're certainly not going to grow their PC presence or market releasing games 1 to 3 to never years late.
 

MikeM

Member
its not ease of use like before, you install games just like on pc and get patches as well. it costs less, you get what you pay for, worse versions of games, can do less with it overall, and also paying for online adds up don't forget.
As a PS5 and 7600x/7900xt PC owner:

Stephen A Smith Eye Roll GIF by ESPN


Both platforms are viable. Cost of online is offset by very decent monthly gaming offerings. And lets be real- I trust day 1 releases far more on console than PC.
 
Good, the people with gaming PCs aren't likely to buy a PS5 just for an exclusive or two, and console gamers who prefer Sony aren't going to all of a sudden become PC players just because they can play games on PC. The risk of Day 1 PC releases is minimal and the reward is potentially massive. If not Day 1 they need to at least prioritize getting every Playstation game on PC and have the releases be closer to launch
 

DonkeyPunchJr

World’s Biggest Weeb
This. It's strange how people keep making this argument that if PS exclusives are on PC day one, it somehow devalues the console and console buyers are just going to drop the console and build PCs. Most people like the ease of use of consoles and don't have the time or patience to troubleshoot why a game isn't working on their PC
Speaking for myself, literally the only thing I use my PS5 for is PS5 exclusives/timed exclusives that aren’t on PC yet. I’ll probably sell the thing if/when Gran Turismo 7 finally comes to PC.

It’s incorrect to say that having Sony’s games on PC makes PS5 pointless. It’s also incorrect to say that there’s no overlap between the two markets. Please stop with the exaggerations.
 

Astray

Gold Member
Luckily, you have your resident wolf here to help you out.

This isn't the story you think it is. Sony has already had a PC Planning and Analysis group. This is just another analyst who will report to Dawn Jones, Senior Director, PC Strategy and Planning.

Sony is looking to improve their PC results. They have a pretty basic formula at the moment and I think that comes down to competing interests. This is something that Sony Corp struggled with amongst its divisions in the past.

PC Strategy and Planning doesn't make games or their own hardware. They can only suggest what SIE should do as it relates to PC in a way that won't negatively impact their long-term console market or come to a conclusion that there is more revenue regardless. That's the job of an analyst to put those figures together and create reports to help guide a long-term strategy for PC.
They also have a PC peripherals business (InZone) as well.
 

HeisenbergFX4

Gold Member
Good, the people with gaming PCs aren't likely to buy a PS5 just for an exclusive or two, and console gamers who prefer Sony aren't going to all of a sudden become PC players just because they can play games on PC. The risk of Day 1 PC releases is minimal and the reward is potentially massive. If not Day 1 they need to at least prioritize getting every Playstation game on PC and have the releases be closer to launch
I have a nice gaming PC and only use my PS5 for the few exclusives that interest me

Arrested Development Tobias GIF
 
This! And Demon's Souls, Ghost of Tsushima, The Last of Us Part II, Until Dawn, Uncharted: Nathan Drake Collection, and God of War Ragnarok.

The question isn't really which games should be on PC, but when they should release on PC and how they should be priced and when they should go on sale and for how long should they go on sale.

A normal publisher who isn't a platform holder simply has to release and advertise their games day 1. Sony has to decide how much they benefit from PS5 and how long to wait to release on PC. They also have to assess when their titles should go on sale and what impact that has on PS5 sales and software sales.

It's a pretty low level job and not what people think this is.
 

liquidzr0

Neo Member
Speaking for myself, literally the only thing I use my PS5 for is PS5 exclusives/timed exclusives that aren’t on PC yet. I’ll probably sell the thing if/when Gran Turismo 7 finally comes to PC.

It’s incorrect to say that having Sony’s games on PC makes PS5 pointless. It’s also incorrect to say that there’s no overlap between the two markets. Please stop with the exaggerations.
Are you saying I'm making exaggerations or people making the argument that console is somehow devalued?
 

//DEVIL//

Member
The only game that keeping me owning PS5 is GT7. I want a cheap VR2 headset because I only want to play VR on that game. otherwise VR would be on my PC.

if this game ever came out to PC, I am a happy panda. Sadly, the team behind GT are very very very slow in development and I do not see them wasting their time to make a PC port otherwise they wont release a game on PS6 lol.

Unless they give it to some other Sony studio, and I do not see the PD willing to do that.

out of all Sony teams, I feel like PD is a separate entity that doesn't even give a shit what Sony is doing. when their game is ready, they release it and everyone at Sony will stfu.
 
If they want to grow, they have to start releasing games on PC more frequently.

That's why they bought Nixxes, but that just happened in 2021, mid-year. They'll have to ramp up. According to Linkedin, they have 82 employees with a 5% headcount growth in the last 6 months.

My guess is they'll buy Jetpack Interactive at some point, but that's only 11 employees.

Sony had a relationship with Iron Galaxy, but pretty sure that's blown up after the port of TLOUP1. That's 280 employees, considerably larger than Nixxes and Jetpack. They probably would have bought Iron Galaxy. My guess is there is bad blood here now, but there are two sides to every story. My guess is Iron Galaxy took this on but they had limited resources allocated to it and a very short timeline. You'll remember that this was delayed and STILL launched in poor state, with Naughty Dog probably trying to take over development at the last minute. Iron Galaxy is actually growing pretty quickly, but we'll see if Sony ever works with them again as Naughty Dog has promised to do PC development internally now.
 
The only game that keeping me owning PS5 is GT7. I want a cheap VR2 headset because I only want to play VR on that game. otherwise VR would be on my PC.

if this game ever came out to PC, I am a happy panda. Sadly, the team behind GT are very very very slow in development and I do not see them wasting their time to make a PC port otherwise they wont release a game on PS6 lol.

Unless they give it to some other Sony studio, and I do not see the PD willing to do that.

out of all Sony teams, I feel like PD is a separate entity that doesn't even give a shit what Sony is doing. when their game is ready, they release it and everyone at Sony will stfu.

I think we may see GT7 release on PS5 in that 2-3 year port window. The game came out in 2022, so we're looking at next year or the year after. I doubt they'd handle the port themselves.

All teams at Sony pretty much do what they want. Obviously, some have more rope than others.
 

Fabieter

Member
Are you saying I'm making exaggerations or people making the argument that console is somehow devalued?

There will be definitely a shift when the drop exclusives altogether. Most casuals will stay on consoles but they don't buy multiple games a month like the core gamers. So when core gamers leave your platform you will make a lot less money, but they can offset it with a launcher and trophy support/crossbuy.
 
They also have a PC peripherals business (InZone) as well.

I think particularly with their purchase of Audeze and introduction of PS Link in tandem with their InZone peripherals and the Dual Sense Edge, that Sony is getting serious about not just being in the peripherals business, but expanding that to PC.

Nothing makes more sense to me than Sony implementing VR on PC in order to better utilize budgets and marketing with VR titles as well as sell more VR units.

That being said there are a lot of obstacles involved with introducing VR support on PC.

  • Where you sell those PCVR games
  • Porting those PCVR games
  • Monetizing it and linking it strictly to PSVR2
  • Creating PC support drivers for PSVR2
That's all a lot of work.

You basically need to create your own launcher, package the PSVR2 software in there, and ensure the games you port to PC can only be played from that launcher and storefront. We're in very early days here on Sony's PC Strategy. I think we'll see more of this in 2025 with most resources probably going towards PS5, PS5 Pro, and Cloud right now.
 

Taycan77

Member
its not ease of use like before, you install games just like on pc and get patches as well. it costs less, you get what you pay for, worse versions of games, can do less with it overall, and also paying for online adds up don't forget.
As someone who's owned numerous gaming PC's down the years I recently decided to pick-up a gaming laptop when I needed a new work machine. While the PC ecosystem and ease of use has certainly improved, I spent a good 30-40% of my time installing drivers, finding the best settings, trouble shooting issues, and searching for mods to give me a 'better' experience. I also had a hell of a time trying to capture footage to post of social media.

When GT7 released I picked up (another) PS5 and decided to sell my gaming laptop. It's a different experience, not better or worse, just different. I'd rather spend my non-gaming time making cool video, photos etc. on PS5 that I can share with others. Rather than always chasing the ultimate settings for a particular game on PC.

I'm still interested in the latest technology but I need it in a console package. That's why I'm eager for PS5 Pro while others don't think there's a need for it.
 
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Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
I'd say it would be better not to have this requirement, because most people won't be able to benefit from it at the moment (AFAIK). Focus on getting games running well on an average typical PC. I realise that may present porting challenges, if the game has been written to heavily rely on the PS5's equivalent feature though.

If you dont have an SSD and a decent GPU go fuck yourself.
Its 2023........RTX3060s, ArcA770s, RX6650XTs are all ~250 bucks.
Get a 50 dollar SSD and a GPU that supports DX12U and get with the program.
Relying on CPU decompression when most CPUs have 6 cores and the next most popular is 4 cores, is backwards thinking.
 

JokerMM

Gay porn is where it's at.
Yeah they saw how porting games 3 years after their release isn't moving any needles
Day 1 release is the way to go imo
 
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