Guilty_AI
Member
Honestly never was able to conceptualize how a car combat game made sense in the new era of multiplayer we see booming.
Honestly never was able to conceptualize how a car combat game made sense in the new era of multiplayer we see booming.
Agree. The writing was on the wall for Twisted Metal:This seems to be a recurring issue in the industry. Leads changing the direction of a game to the point where its unrecognizable from the original vision and bogging the game down in development hell.
Releasing half-assed games from publishers you just bought and put them day one on your streaming service isn't a great strategy from Microsoft. That's literally why they are now going to be a 3rd party publisher altogether and why their console is failing in every metric possible.Nintendo has great studio management.
For this gen only, I'd definitely put MS 2nd place at this point. Then Sony in distant 3rd. Seems like they have no clue what they're doing, canceling projects constantly, exploding budgets and putting out less than everyone. Doesn't even seem close. MS has multiple games this year, and they will announce more at their E3 event. They have a more efficient pipeline at this point than Sony, and I don't know how that can even be debated. I think everyone owes Booty an apology. And this is with already putting everything on PC day 1, and starting ports to Switch and PS5, and running multiple service games.
Hulst seems like he should have been fired along with Booth. I don't know how you guys put up with it. Every game cancellation is potentially years lost. And they also just shut down a whole studio. They're a joke.
As much as I love Twisted Metal, making it a "Live Service" game was not what I wanted from a new TM game. Hopefully the TV Show being pretty popular will make them look at a traditional TM game in the future.
I'm sorry this is a CRAZY take imo. Xbox has yet again had the weakest first party games compared to Sony and Nintendo this gen. This is while buying multiple publishers and studios and basically doing nothing the last couple of years of the Xbone gen.It was a serious question lol. It's honestly looking like Booty might be better at this than Hulst at this point. Anyway, nevermind.
Sony you can fuck off you #¥€¥¢¥ing M$+_-$_+ing B€^=€
In the ass. Without any cream.
Been fucking wanted some of the PlayStation classics like Twisted Metal and Wipeout for so long. Fuck you for real.
And for what? To make more fucking budget for the last of the fucking retards and horizon forbidden fat bitch .
€°¥°¢^¢ fuck man I am irritated
At what point do we say that MS studio management has been more efficient this gen? I just want to be ready for that when the time comes and hell freezes over.
Well I went there. I didnt say that until today when we see the MS pipeline matured and lined up for this year and next, while Sony's is getting worse every year. Honestly its not even close.Let’s not go there.
Xbox management is an utter clownshow. Stopped giving them any slack after them managing to utterly screw up Turn 10 and Forza Motorsport.
Let’s not go there.
Well I went there.
This was one of the few Sony live service games I was looking forward to.
Though to be honest I do think it had a very high chance of bombing, most people just don't seem to care about car combat games anymore (but we haven't had a good one in a long time, so who knows)
Why not though?
Live service in the context of TM would just mean periodically getting new maps and cars/characters for free supported by cosmetic microtransactions and battle passes.
Racing games are the easiest to turn into live service. Just sell a bunch of car packs and cosmetics DLCs, its what most companies developing racing games do.As much as I love Twisted Metal, making it a "Live Service" game was not what I wanted from a new TM game. Hopefully the TV Show being pretty popular will make them look at a traditional TM game in the future.
One would then hope the “leads” would be first in line in the layoffs since they wasted money and time. But that’s not how things work unfortunately.This seems to be a recurring issue in the industry. Leads changing the direction of a game to the point where its unrecognizable from the original vision and bogging the game down in development hell.
To be honest, I'm just not a fan of GaaS / Live Service games in general. Constantly wanting me to engage with the game daily with challenges or spend extra money on seasons or the latest battle pass to try and keep up with all the kids that just play 24/7, etc.This was one of the few Sony live service games I was looking forward to.
Though to be honest I do think it had a very high chance of bombing, most people just don't seem to care about car combat games anymore (but we haven't had a good one in a long time, so who knows)
Why not though?
Live service in the context of TM would just mean periodically getting new maps and cars/characters for free supported by cosmetic microtransactions and battle passes.
Sony really does copy every single industry trend, damn.Microsoft patented it. Sony is now perfecting it.
>buy studio
>move game from other studio to this one
>cancel game
>layoff devs
Genius really.
Racing games are the easiest to turn into live service. Just sell a bunch of car packs and cosmetics DLCs, its what most companies developing racing games do.
Would've been so DOA. Absolutely nobody wanted this enough to warrant its existence.
How many of their dozen are axed now?
Nintendo has great studio management.
For this gen only, I'd definitely put MS 2nd place at this point. Then Sony in distant 3rd. Seems like they have no clue what they're doing, canceling projects constantly, exploding budgets and putting out less than everyone. Doesn't even seem close. MS has multiple games this year, and they will announce more at their E3 event. They have a more efficient pipeline at this point than Sony, and I don't know how that can even be debated. I think everyone owes Booty an apology. And this is with already putting everything on PC day 1, and starting ports to Switch and PS5, and running multiple service games.
Hulst seems like he should have been fired along with Booth. I don't know how you guys put up with it. Every game cancellation is potentially years lost. And they also just shut down a whole studio. They're a joke.
Already have them both. I am a big fan of these racing futuristic racing games even games like Xtreme G racing.If your looking for a wipe out fix, Redout and Redout 2 hits those same notes (sifi future racing on crazy tracks with a banger sound track).
Reminder: PlayStation literally bought both studios after being impressed with those games.nice. now do fairgameand concord
I mean, they bought Bungie and partnered with former CoD developers through Deviation Games.Reminder: PlayStation literally bought both studios after being impressed with those games.
What has been London Studios most financially impressive game in their 20+ year history?
Dang- well hopefully we see some Twisted Metal soon. Miss the genre
Twisted Metal
Socom
Jet Moto
Im ready to get new entries. As a service or not.
Reminder: PlayStation literally bought both studios after being impressed with those games.
What has been London Studios most financially impressive game in their 20+ year history?
It's called the Disney/Marvel approach.with no connection to Twisted Metal working on Twisted Metal.
I don't think so. It is the only thing left for Bungie to redeem themselves BUT the road to release is going to be a clusterfuck thats for sure.I wonder if Marathon will get shitcanned
I think that is why Bend is still alive. Syphon Filter was successful for the time, they made some really solid PSP games that had they been built on PS2, might have been really successful. Day's Gone sold a lot of copies.
Media Molecule should probably be shut down, but Dreams reviewed really well. LBP sold really well for the time as well.
London Studios has never been successful. That they were still around was mind-boggling given the cost of the area. They should have been shut down before Japan Studios.
Sony was always overbought on the UK. They're probably overbought in California and maybe in Washington.
Would like to see more talent from Japan, Korea, Poland, Canada, e.t.c.
I'd definitely still put Sony in clear 2nd place. Its only recently that MS has pulled things together, while Sony has had multiple well received games this gen. To be clear I'm also including studios that these publishers partner with but don't own.Nintendo has great studio management.
For this gen only, I'd definitely put MS 2nd place at this point. Then Sony in distant 3rd. Seems like they have no clue what they're doing, canceling projects constantly, exploding budgets and putting out less than everyone. Doesn't even seem close. MS has multiple games this year, and they will announce more at their E3 event. They have a more efficient pipeline at this point than Sony, and I don't know how that can even be debated. I think everyone owes Booty an apology. And this is with already putting everything on PC day 1, and starting ports to Switch and PS5, and running multiple service games.
Hulst seems like he should have been fired along with Booth. I don't know how you guys put up with it. Every game cancellation is potentially years lost. And they also just shut down a whole studio. They're a joke.
It was always weird to have a European studio with no connection to Twisted Metal working on Twisted Metal.
I think we have the same problems with SOCOM.
There is no real obvious choice for a studio to work on these games. No one who works there now is connected to these games.
"Well received" largely by overspending on graphics to the point that it's hurt the company. I wont deny they have higher rated games. But their output is literally a trainwreck at this point, and they just cancelled more projects. MS is not as bad as that this gen. They're putting out way more, on more platforms, and supporting service games, and doing it with better margins.I'd definitely still put Sony in clear 2nd place. Its only recently that MS has pulled things together, while Sony has had multiple well received games this gen. To be clear I'm also including studios that these publishers partner with but don't own.
I'll see your V8, and raise you a BLUR.Time for MS to release a Vigilante 8 game
That license is with Activision yeah?