Digital items with DRM can very easily decay, as in servers being shutdown for whatever reason.I don't understand the idea of reselling digital products. A digital product isn't going to decay like a physical one. So, that used game is the same as a new one for digital, but for a physical product that's never the case. So, although a person might not be able to resell a digital product, there are a number of advantages such as a lower price point (cut out some middle men and also the costs are lower thus a lower price point). There is also the advantage of your item never decaying or being lost/destroyed/stolen.
Legally, I thought the vast majority of software purchases were purely licensing something rather than giving you any ownership of something, physical or otherwise. I also thought it had been that way for quite some time.
Would it be nice to have actual ownership of some piece of software? Maybe, but I think that is ultra unlikely to fly legally. Have any independent developers even tried making legal language in that vein?
The courts and lawmakers. The first is possible in some places the second is impossible because lobbies rule every Western country.
Digital items with DRM can very easily decay, as in servers being shutdown for whatever reason.
I think we need it. Sell it back to the publisher for half price. Or gift it to a friend who can pay you a mutually agreed price in real cash. Keep it simple.
Handy option to keep people on the service and more likely to take more risks on obscure games.
Digital items with DRM can very easily decay, as in servers being shutdown for whatever reason.
It's completely valueless to the publisher. You not having the game anymore is not worth money to anyone, especially them. You're basically asking for half a refund for no actual reason.
Digital items with DRM can very easily decay, as in servers being shutdown for whatever reason.
So? If it's a great game they won't get many returns. Also adds an impetus not to release buggy downloadable games like Fez that never get fixed.
Digital items with DRM can very easily decay, as in servers being shutdown for whatever reason.
I think we need it. Sell it back to the publisher for half price. Or gift it to a friend who can pay you a mutually agreed price in real cash. Keep it simple.
Handy option to keep people on the service and more likely to take more risks on obscure games.
There is no "it" though. Its simply a digital good. There is no physical product. This would cause a huge string of people wanting to charge back tonnes of digital goods like DLC, in game purchases, etc. Thats not good for anyone.
We need activation-free software so it can continue to work long after the companies who developed it have stopped supporting it, or have gone out of business.
Well, allowing the sale of used digital games would be one reason for publishers to drop PC versions of their games like a rock. So, no.
We need activation-free software so it can continue to work long after the companies who developed it have stopped supporting it, or have gone out of business.
I really don't believe digital titles should be able to be resold, since they can not become used and thus, inferior to the new product in any way, as well as the ease of doing it, it literally could destroy markets. I would however not be opposed to maybe some kind of small buyback system by companies. Only play that XBLA game for 30 minutes? Sell it back to MS and get a few bucks back, it keeps the consumer feeling in power to resell somewhat, while not being able to destroy the marketplace.
I really don't believe digital titles should be able to be resold, since they can not become used and thus, inferior to the new product in any way, as well as the ease of doing it, it literally could destroy markets. I would however not be opposed to maybe some kind of small buyback system by companies. Only play that XBLA game for 30 minutes? Sell it back to MS and get a few bucks back, it keeps the consumer feeling in power to resell somewhat, while not being able to destroy the marketplace.
Change the laws. Only way.
There is no "it" though. Its simply a digital good. There is no physical product. This would cause a huge string of people wanting to charge back tonnes of digital goods like DLC, in game purchases, etc. Thats not good for anyone.
No thanks. Selling digital used games will basically kill steam-like sales.
This. I don't see how digital content can be considered "used". There is no degradation in quality or content.
There is no way to allow the sale of digital licenses without DRM. This would kill GOG instantly for example.
Maybe not but BS like online passes, even more microtransaction and similar stuff will find their way to PC, especially for the smaller games. It'll speed up the transition to "games as services" as well. No thanks.
Very good point.It's completely valueless to the publisher. You not having the game anymore is not worth money to anyone, especially them. You're basically asking for half a refund for no actual reason.
Is a digital game ever used?
The "not used enough" argument is easily circumvented with "first owner DLC" or "first owner achivements". In essence we have the model in effect today to force preorders.
It's completely valueless to the publisher. You not having the game anymore is not worth money to anyone, especially them. You're basically asking for half a refund for no actual reason.
Digital games can't be "used". Until we have mechanisms that makes a digital game lose its core values if transfer of ownership occurs, it shouldn't happen.
First owner DLC doesn't work if all digital goods are transferable. The only real way to combat the issue would be to tie the games to services, be it streaming only or always online but early digital incentives would run into the same problem.
I should be allowed to sell my "license" to someone else. The quality of the product doesn't matter. I can buy something new, never open or use it, and resell it as new. This is no different.
I should be allowed to sell my "license" to someone else. The quality of the product doesn't matter. I can buy something new, never open or use it, and resell it as new. This is no different.