I wonder if it was something to do with Bungie? as this is what Sony purchased them for, maybe it was just decided not to continue putting more money into it, but I doubt we will ever find out.
Game was likely about to transition from pre production to full production. That’s the most expensive phase of development. Makes sense to cancel the project before it goes into full prod.
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Dont know why anyone would think that. It could simply just mean the game wasn't good enough or meeting expectations.
I feel for the dev, but I can't fault publishers for doing stuff like this and cutting their losses and then at the same time be asking publishers how they let something like Redfall happen.
Damn man, getting 3 years of your work thrown to the trash like that, feels bad man. It would be cool if they released some of the concept art or some demo videos just to see what they were working on, always curious about what gets cut in development.
Yeah: when the media’s attention is on the other guy.
With this and PixelOpus, it looks to me like Sony is taking advantage of current media focus to clean house (or at least do a little hedge-trimming) with minimal media scrutiny. I wonder if they have a list of projects and studios that they wait for an opportune moment to cancel, when there’s some other big story? Makes sense.
With the money MS's pumped into Xbox and the possibility they've got a dead $69 billion deal, Microsoft will make Xbox its bitch* and Xbox might as well be Microsoft.
Yeah: when the media’s attention is on the other guy.
With this and PixelOpus, it looks to me like Sony is taking advantage of current media focus to clean house (or at least do a little hedge-trimming) with minimal media scrutiny. I wonder if they have a list of projects and studios that they wait for an opportune moment to cancel, when there’s some other big story? Makes sense.
Well the "opportune time" would be checking in on milestones and seeing if the teams have hit them or not, how far behind they are, where the state of the game is after a period of time, and what the team's track record looks like. Microsoft's problems with Xbox being what they are, is just an incidental benefit for Sony to skirt by with a small studio closure here or project cancellation there.
Plus even if Xbox were doing perfectly fine, yeah the media would focus a lot more on PixelOpus being closed or a game never revealed being cancelled, but people with a rational head could easily point out the reasons behind both and point to Sony delivering on games and gearing up for a big showcase anyway. Game cancellations in particular are a regular thing in the industry; I'm surprised sometimes with how many games actually end up cancelled.
If it was anything like Event Horizon (more so than Dead Space is), maybe it'd be a bit upsetting to see it cancelled but I could understand the decision.
Anything sci-fi outside of that scope and there's a chance it wasn't unique enough to stand out from the market or even Sony's own sci-fi shooter they acquired through Destiny by Bungie.
If it was anything like Event Horizon (more so than Dead Space is), maybe it'd be a bit upsetting to see it cancelled but I could understand the decision.
Anything sci-fi outside of that scope and there's a chance it wasn't unique enough to stand out from the market or even Sony's own sci-fi shooter they acquired through Destiny by Bungie.
They probably canceled it for a reason, i called out Redfall to be a mid game (tho it ended worse), and some called me a Xbox hater. Since we haven't seen anything about this game it's hard to be 100% affirmative of course, but i feel like this scifi shooter was likely just another generic stuff you see all the time on gamepass.