Obviously not any one product is going to make or break VR, but all of them together are making it. A % of PS fans from PSVR#, casual players from top toy to buy lists a la Wii for Quest, hardcore simmers on PC (that may also opt for a Quest or other x in 1 VR kits to have all at once), etc., no one thing needs to do better and eclipse others to matter, all together are making VR mainstream, just like vidya games in general weren't a thing just because of a Nintendo or whatever company's console and despite massive for their time success on occasion, all consoles put together now are much more mainstream and sold to many more users than any one before. Fanboys trashing one or the other are just being fanboys for VR as they are for gaming in general (VR like 3D graphics or whatever iinterests us for gaming purposes here, also has uses in various industries but it's ot for PSVR). And people trashing them all together have no imagination and are old men yelling at clouds, sure they have the sales of any one thing to point to as ammo for their non arguments but they're probably also being just as angry at successful stuff, consoles, PC, Switch, mobile, etc., which all co exist. If people think PSVR2 is only going to be a success when a sequel to Horizon CotM sells as much as the flat series, well, they're being silly, especially when so many games are considered successful with far lower sales without caring that they only got a tiny % of a massive flat gaming userbase. VR just doesn't have to even be considered as a separate thing to flat gaming. It's all just part of gaming for their users. I don't have to only ever game in VR to make the investment worth it, a few big games, a few smaller ones, mixed in with flat gaming and non gaming entertainment works just fine.