Gamerguy84
Member
I wouldn't want to come home, put on headset, and jump in FB to hang out.
I would love to know when I can buy my PSVR2 and GT7 though.
I would love to know when I can buy my PSVR2 and GT7 though.
Smartphone gaming is like the exact opposite of VR. Non-immersive games played on a tiny grease-covered screen. And the reason they’re so popular is because they’re so convenient and have zero barrier before you can play it. Within 5 seconds of feeling the impulse you can have your phone in your hand feeding sweet little dopamine hits directly to your brain.Have you not seen the mobile phone addicted zombies roaming around in society these days?
I'm new to PSVR as of yesterday and while it is pretty awesome so far, it's not going to be my go-to gaming experience anytime soon.
The headset is really disorienting after you take it off, might just because I'm new to it but I also want to keep that stuff in check so my brain doesn't become dependent on it. I don't want to be in any type of meta verse either, it looks neat but it's going to be incredibly unhealthy for millions of people. I do view aspects of that as dystopian, the same way I view the vast majority of social media. Lots of young people have regressed in terms of being able to communicate and interact with people in real life.
It is totally justifiable as a boutique experience though, I was having an absolute blast with Astrobot. It 100% is a gaming experience that a TV alone can't provide.
Oh absolutely, I love visiting my nephews cause they're 15 & 16 but have managed to stay pretty grounded. They're on social media but recognize that it's kind of destroying their generation in certain ways. They talk about people trying to "cancel" each other at school through social media and all kinds of other things. I love being able to tell them what growing up was like prior to smart phones and social media, one of my goals with them is to show them that this toxic behavior isn't normal and they don't have to go along with it, even if everyone else is. They're also at the age where they're wearing Smashing Pumpkins t-shirts and I just love being like "I grew up with that music, let me show you this other band that you'll probably like..."One thing I feel bad about is (especially young uns, 18-24 years told me this the other day) the whole not getting to make a proper first impression with people when dating or just meeting via social media. They said the first thing you do is go and look up everything they've said online and then base whether they continue relationship with them.
I get checking facebook or having a wee peek at photos, but just going through a bunch of text where you don't know context or intention and then making a judgement on someone without ever really speaking in person is mental to me. I want to get to know people in person, the real person, not how they are online.
I certainly say things and act (a bit, I'm still pretty mental irl tbh) differently on here/online than in person so its not really me the real me, "<insert real name>", its "Kuranghi" you're looking at online.
I think he is talking about blending the two vs re-creating in VR.Wouldn't holograms also disconnect us from the real world? I don't see his argument.
Fuck the real world. In the real world, I can't do a a spin attack with a sword and kill someone and battle mages
I wonder how he feels about VR that you'd want to get a second or third job to buy?
But Cerny support a lot Gravity Rush and he give love to the saga.CHAD KUTARAGI
vs
VIRGIN CERNY
It sounds like he’s specifically talking about the Metaverse, and given that AR/VR headsets are his competition and surely to beat out his solution, I can understand why he doesn’t like it.
KK, who said he wanted eight cores in PS3 because that number was so beautiful, or smth like that... when IBM engineers asked him, why. strange fella
Cell has 8 embedded "SPE" CPU cores. What is the basis for this number?
Because it's a power of two, that's all there is to it. It's an aesthetic. In the world of computers, the power of two is the fundamental principle - there's no other way. Actually, in the course of development, there's this one occasion when we had an all-night, intense discussion in a U.S. hotel. The IBM team proposed to make it six. But my answer was simple - "the power of two." -- Ken Kutaragi
I don't know if he is right, he certainly has an interesting opinion. I think there is a reason sony dropped kutagari after PS3. I don't think he aligned with what they wanted to do with PS4 and going forward.
This doesn't mean that if the opportunity arises, he won't one day assume the leadership of Sony itself. "My instinct is, if asked, he will serve," says Electronic Arts CEO Larry Probst, who's worked closely with the PlayStation inventor. Kutaragi himself isn't talking about succession. "My first dream," he says with a smile, "was to retire when I was 50." -- Ken Kutaragi
I think he is talking about blending the two vs re-creating in VR.
While I agree with the "being an ugly cartoon avatar thing" (and indeed Meta's avatars suck even more than the Xbox 360 ones from years ago) vs being yourself in the metaverse, Meta has been R&Ding ways to replicate your real self and use that as an avatar. Combine that with UE5's Metahuman tech and we're not far off achieving it.
PlayStation inventor Ken Kutaragi shrugged off the metaverse as the tech industry’s next big undertaking and head-mounted displays as the portal to that destination, describing them as dividing rather than unifying the real and virtual realms.
Kutaragi, who created Sony Group Corp.’s video game business in 1993, now serves as the chief executive officer of Ascent Robotics Inc., a Tokyo-based artificial intelligence startup that just raised 1 billion yen ($8.7 million) from Sony and SBI Holdings Inc.
The goal of Ascent, which Kutaragi describes as his life’s mission, is to blend the real world with cyberspace in a seamless, gadget-less fashion akin to Star Wars holograms. Tech companies including Apple Inc., Meta Platforms Inc. and Sony’s PlayStation unit are stepping up development of virtual-reality headsets amid a race for what they anticipate will be a metaverse bonanza. But Kutaragi is not a fan.
PlayStation Creator Kutaragi Snubs Metaverse and VR Headsets
PlayStation inventor Ken Kutaragi shrugged off the metaverse as the tech industry’s next big undertaking and head-mounted displays as the portal to that destination, describing them as dividing rather than unifying the real and virtual realms.www.bloomberg.com