I know there is an official thread, but I had to get this on page one.
PDZ on Live OWNS ME!!!!!!!!!!!!!!!!!!!!!!!!!!!
Fucking Onslaught!
This is like a mode where you have adeathmatch team VS. a counter-strike team! One team has to protect a base, and gets money to shop, but only one life. The other team gets infinate lives, but shit weapons (selectable by the host!) The bases are sometimes really secure (more later), but other bases have multiple ways in right at the start.
So, round starts, attackers storm the base, with their crap weapons: of course, this is round 1, so the defenders have weapons that are only so good (of course the host can set the starting money as well) This is were the bad ass move of all time comes in. Stealing the enemies weapon. As an attacker, it's possible to follow in a crowd, but with your weapon put away (tap up on the d-pad)... then hit right shoulder when you are close to an enemy. There is a KILLER sound effect... and thier gun is now in your hands, and they are left with... hands. BOOM HEADSHOT!!! Now you are an attacker with a kick ass weapon!
In the later rounds, you can get like c4 packs, and there are weak places where you can blow holes into the enemy base... but now the defenders have more money, so better weapons... bombs and bigger guns, mines, laptops set up as turrets, the shockwave to see you coming! But the boomerang thing's second function BLOCKS BOMBS!!! and the KICK ASS SWORD blocks bullets. Get this in front of a few attackers...
This game REALLY changes the use of the maps as well. Take the snow level. There are differnet bases that have little use in many of the modes, just a place to start on the bigger maps. One of these, based on the layout chosen big map with the bases or small map) will be the "base" and the game TOTALLY changes based on these maps. And on team size. I played this mode with 6 people up to 32. All with smooth as hell framerate. All CRAZY fun.
Nice!
Then there's infection. Kind of like Zombie, but again, also like deathmatch vs. counterstrike. one player starts as a skeleton... with a crappy weapon (again host chosen!!!), the others get to shop first, again with a host chosen amount of $$. As the skeleton kills players, they become skeletons, so you are switched from the stud team with $$ and weapons, to the skeleton team with crappy pistols; of course there is that weapons stealing thing again!! If some players can survive this, they ALL become the skeleton team at the beginning of the next round. If all die, the last to survive is the skeleton.
I have played a LOT of FPS over the years. 100's of hours of Counterstrike, Goldeneye, some PD, Halo, Halo 2, CS Source, TF, UT, etc.
After about 15 hours of PDZ, I am still shocked almost every game just how KICK ASS this game is on Live.
I didn't even go into CTF on the freaking massive desert level with vehicles. Or Eradication (standard CS) on some of the maps... King of the hill (called terratorial gains), etc,.etc. The WEAPONS ARE SO KICK ASS. The modes are awesome, from traditional to really original. There don't seem to be any bad maps, and it's crazy how different the game modes feel on these maps. Not to mention, all of the maps are HUGE in their big modes. As said, it's impressive how different a map feels between infection and onslaught. An area of the map that feels "dead" in one mode, becomes the home to all the action in another.
I really want to play co-op. I really want to spend more time with my other games. I haven't even OPENED Condemmed or Quake. I sit down, look at the PD box, and start thinking about Onslaught.
Kick FUCKING ASS JOB RARE.
Thanks for bringing back that great old GE feeling, in all new ways. You know, it's late, and should be time for bed, as it's time to get the Turkey going early tomorrow. But FUCK IT!! I'm going to play some more Onslaught.
PDZ on Live OWNS ME!!!!!!!!!!!!!!!!!!!!!!!!!!!
Fucking Onslaught!
This is like a mode where you have adeathmatch team VS. a counter-strike team! One team has to protect a base, and gets money to shop, but only one life. The other team gets infinate lives, but shit weapons (selectable by the host!) The bases are sometimes really secure (more later), but other bases have multiple ways in right at the start.
So, round starts, attackers storm the base, with their crap weapons: of course, this is round 1, so the defenders have weapons that are only so good (of course the host can set the starting money as well) This is were the bad ass move of all time comes in. Stealing the enemies weapon. As an attacker, it's possible to follow in a crowd, but with your weapon put away (tap up on the d-pad)... then hit right shoulder when you are close to an enemy. There is a KILLER sound effect... and thier gun is now in your hands, and they are left with... hands. BOOM HEADSHOT!!! Now you are an attacker with a kick ass weapon!
In the later rounds, you can get like c4 packs, and there are weak places where you can blow holes into the enemy base... but now the defenders have more money, so better weapons... bombs and bigger guns, mines, laptops set up as turrets, the shockwave to see you coming! But the boomerang thing's second function BLOCKS BOMBS!!! and the KICK ASS SWORD blocks bullets. Get this in front of a few attackers...
This game REALLY changes the use of the maps as well. Take the snow level. There are differnet bases that have little use in many of the modes, just a place to start on the bigger maps. One of these, based on the layout chosen big map with the bases or small map) will be the "base" and the game TOTALLY changes based on these maps. And on team size. I played this mode with 6 people up to 32. All with smooth as hell framerate. All CRAZY fun.
Nice!
Then there's infection. Kind of like Zombie, but again, also like deathmatch vs. counterstrike. one player starts as a skeleton... with a crappy weapon (again host chosen!!!), the others get to shop first, again with a host chosen amount of $$. As the skeleton kills players, they become skeletons, so you are switched from the stud team with $$ and weapons, to the skeleton team with crappy pistols; of course there is that weapons stealing thing again!! If some players can survive this, they ALL become the skeleton team at the beginning of the next round. If all die, the last to survive is the skeleton.
I have played a LOT of FPS over the years. 100's of hours of Counterstrike, Goldeneye, some PD, Halo, Halo 2, CS Source, TF, UT, etc.
After about 15 hours of PDZ, I am still shocked almost every game just how KICK ASS this game is on Live.
I didn't even go into CTF on the freaking massive desert level with vehicles. Or Eradication (standard CS) on some of the maps... King of the hill (called terratorial gains), etc,.etc. The WEAPONS ARE SO KICK ASS. The modes are awesome, from traditional to really original. There don't seem to be any bad maps, and it's crazy how different the game modes feel on these maps. Not to mention, all of the maps are HUGE in their big modes. As said, it's impressive how different a map feels between infection and onslaught. An area of the map that feels "dead" in one mode, becomes the home to all the action in another.
I really want to play co-op. I really want to spend more time with my other games. I haven't even OPENED Condemmed or Quake. I sit down, look at the PD box, and start thinking about Onslaught.
Kick FUCKING ASS JOB RARE.
Thanks for bringing back that great old GE feeling, in all new ways. You know, it's late, and should be time for bed, as it's time to get the Turkey going early tomorrow. But FUCK IT!! I'm going to play some more Onslaught.