Yep, all true. You can see it for yourself, look at the page now (
link) and how it looked originally thanks to the Wayback Machine (
link).
I don't know why of all things they would drop ray tracing specifically, unless there are specific implementation issues with those due to issues with either the devkits, the APIs or the hardware itself.
There is a wider implication though, which is that when Microsoft originally said the game would have ray tracing, they were most likely basing it on hopes and not on tangible results. Which is pretty normal for unreleased software, but since we are talking about completely new hardware here, and we have seen basically nothing actually running on it save a bunch of current gen games, I'm wondering if over the next couple of months we will find out more stuff promised for games on XSX might be silently scaled back.