good stick aiming goes a long way. if it has that you need no gyro.
now, I don't know if it has good stick aiming as I haven't played it, but usually indy titles funnily enough often fair better here than most AAA devs.
good stick aiming goes a long way. if it has that you need no gyro.
now, I don't know if it has good stick aiming as I haven't played it, but usually indy titles funnily enough often fair better here than most AAA devs.
I'll be watching the impressions carefully. On Switch a ton of players are not just adept at gyro, but they're experts due to Splatoon. Will be interesting to see if this game lands as well on PS. Its worth the effort to learn to master it. Tons of fun.
The best quality of the game is that its flawlessly designed through just level design and game design to teach you to be better at a perfect, slow pace. You literally are trained to do things you didn't think you could do and it all occurs organically just through the level and objective design with no real tutorials. Its great.
I'll be watching the impressions carefully. On Switch a ton of players are not just adept at gyro, but they're experts due to Splatoon. Will be interesting to see if this game lands as well on PS. Its worth the effort to learn to master it. Tons of fun.
does it have good stick aiming? does it have options for it to adjust it to your liking? because if not then I see many people not liking it.
for some reason many people really can't comprehend how to use gyro aiming, so leaning on that alone will not be a good idea imo
does it have good stick aiming? does it have options for it to adjust it to your liking? because if not then I see many people not liking it.
for some reason many people really can't comprehend how to use gyro aiming, so leaning on that alone will not be a good idea imo
I personally think it will be next to impossible to play without gyro or mouse. Stick is just not fast or precise enough. But I will be watching the reception to the game and seeing what others think.
I personally think it will be next to impossible to play without gyro or mouse. Stick is just not fast or precise enough. But I will be watching the reception to the game and seeing what others think.
Stick absolutely is fast an precise enough to do what I have seen in videos of this game. not even remotely an issue unless I have seen only the slowest of slow segments of it.
but that depends entirely on how well the stick aiming is implemented.
I personally think it will be next to impossible to play without gyro or mouse. Stick is just not fast or precise enough. But I will be watching the reception to the game and seeing what others think.
The best quality of the game is that its flawlessly designed through just level design and game design to teach you to be better at a perfect, slow pace. You literally are trained to do things you didn't think you could do and it all occurs organically just through the level and objective design with no real tutorials. Its great.