• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.
  • Hey Guest. Check out the NeoGAF 2.2 Update Thread for details on our new Giphy integration and other new features.

Microsoft Flight Simulator is expected to produce $2.6 billion in hardware sales

VysePSU

Member
May 9, 2019
4,145
8,639
960
Recent analysis suggests that Microsoft Flight Simulator is expected to generate over $2.6 billion in hardware sales over the next three years.

The statistic comes from Jon Peddie Research, an analytics company specializing in hardware revenue in the games industry.

“Jon Peddie Research (JPR), the global leader in tracking the hardware spend of gamers, has analyzed the sales impact of the release of Microsoft Flight Simulator 2020,” the official statement reads. “This includes PC builds, processor upgrades, display upgrades, flight sticks and throttles, flight system control units, rudder pedals, simulation pit components such as seats and frames, and VR sales.”

JPR conducted its research by separating players into three categories – entry-level, mid-range, and high-end. Obviously the people who lean towards the higher end of the spectrum are expected to spend more.

“Based on the assumption of a sale of 2.27 million units of Flight Simulator 2020 selling over the next three years, JPR estimates that in that time frame $2.6 billion will be spent on hardware with the specific intent of improving the game’s experience,” the statement says. “Much more will be spent over the title’s complete sales cycle.”

“Flight simulators are incredibly demanding on processing capability and reward high resolution, large displays, and VR use,” said games industry analyst Ted Pollak. “When new flight simulators are released, the hardware to run them at max settings and performance does not even exist yet.”

“This creates a situation of constant hardware demand over the life of the title as fans chase the best experience,” he added. “A significant number of flight sim fans only play flight sim. We took this into account when calculating whether the money will be spent specifically or partially because of this game.”

 
Last edited:

longdi

Ni hao ma, fellow kids?
Jun 7, 2004
8,336
5,649
1,865
I got old 1080ti, and it defaulted me to ultra settings 4k.
I turned down the resolution scaling to 80% and it ran fine 30-60fps.

Imo you need better internet to reduce the random stutter. Does internet counts as hardware upgrade?
 

Abriael_GN

Member
Feb 26, 2019
2,046
9,420
630
Italy
twinfinite.net
Recent analysis suggests that Microsoft Flight Simulator is expected to generate over $2.6 billion in hardware sales over the next three years.

The statistic comes from Jon Peddie Research, an analytics company specializing in hardware revenue in the games industry.

“Jon Peddie Research (JPR), the global leader in tracking the hardware spend of gamers, has analyzed the sales impact of the release of Microsoft Flight Simulator 2020,” the official statement reads. “This includes PC builds, processor upgrades, display upgrades, flight sticks and throttles, flight system control units, rudder pedals, simulation pit components such as seats and frames, and VR sales.”

JPR conducted its research by separating players into three categories – entry-level, mid-range, and high-end. Obviously the people who lean towards the higher end of the spectrum are expected to spend more.

“Based on the assumption of a sale of 2.27 million units of Flight Simulator 2020 selling over the next three years, JPR estimates that in that time frame $2.6 billion will be spent on hardware with the specific intent of improving the game’s experience,” the statement says. “Much more will be spent over the title’s complete sales cycle.”

“Flight simulators are incredibly demanding on processing capability and reward high resolution, large displays, and VR use,” said games industry analyst Ted Pollak. “When new flight simulators are released, the hardware to run them at max settings and performance does not even exist yet.”

“This creates a situation of constant hardware demand over the life of the title as fans chase the best experience,” he added. “A significant number of flight sim fans only play flight sim. We took this into account when calculating whether the money will be spent specifically or partially because of this game.”



This seems to be strangely based on previous titles that have never really been well optimized. This analyst (whoever they may be, never heard of them) seem to have never tried the game. The hardware to run MSFS at max settings and performance definitely exists. It's a fairly demanding game, but an RTX 2080 and 3900x eat it alive even in 4k ultra.

That being said, I'm sure it'll sell a lot of hardware, but this doesn't seem to be anything more than the usual Pachter (without the fame) throwing random numbers around.
 
Last edited:

rykomatsu

Member
Jan 2, 2008
5,228
1,598
1,525
Data point - I put together a Ryzen 3900 rig with a 5700xt for trying to get into the FS2020 alpha (I did get into it)
 

GaviotaGrande

Member
Jun 11, 2019
3,674
10,158
720
This seems to be strangely based on previous titles that have never really been well optimized. This analyst (whoever they may be, never heard of them) seem to have never tried the game. The hardware to run MSFS at max settings and performance definitely exists. It's a fairly demanding game, but an RTX 2080 and 3900x eat it alive even in 4k ultra.

That being said, I'm sure it'll sell a lot of hardware, but this doesn't seem to be anything more than the usual Pachter (without the fame) throwing random numbers around.
If by eating alive you mean dropping framerate to mid 20s in large cities then you are absolutely correct.
 

LeftThumbstick

Gold Member ~ I love GOOOLD!
Jun 21, 2020
985
2,580
575
Lol. There's not that many people playing a flight Sim game. C'mon now.

And if you're not a stupid person, you can run this game smoothly with an i7-6700k, 32GB DDR4 and a 1080.
You do realise that even though it has a smaller potential audience that flight sim players probably spend a lot more on add-on an excess hardware than the average gamer.
 

LeftThumbstick

Gold Member ~ I love GOOOLD!
Jun 21, 2020
985
2,580
575
Your local hardware won't mean anything if they're issues with Microsoft's cloud servers. This trend in gaming is sad. The content you paid for is mostly tied to an external party.
Seriously? This is just concern trolling.

the game if fully playable offline. The only reason they stream in the high quality textures is because the game is literally planetary scale. Good luck on downloading a game that provides a worlds worth of hq textures all locally.

you’ll need a few months worth of downloading and a couple of SSD’s connected just to play.
 

eyesabitdull

Member
May 10, 2020
962
1,564
385
.......Yeah okay, I'm going to assume that the hundred(s) of extreme flying Sim enthusiasts would spend about 50k at least for a super advanced gaming cockpit.

So in that light, maybe it's possible.

Because I doubt there's enough casuals to spend that much to run the game.
 

SF Kosmo

...please disperse...
Jul 7, 2020
6,545
7,751
700
Recent analysis suggests that Microsoft Flight Simulator is expected to generate over $2.6 billion in hardware sales over the next three years.

The statistic comes from Jon Peddie Research, an analytics company specializing in hardware revenue in the games industry.

“Jon Peddie Research (JPR), the global leader in tracking the hardware spend of gamers, has analyzed the sales impact of the release of Microsoft Flight Simulator 2020,” the official statement reads. “This includes PC builds, processor upgrades, display upgrades, flight sticks and throttles, flight system control units, rudder pedals, simulation pit components such as seats and frames, and VR sales.”

JPR conducted its research by separating players into three categories – entry-level, mid-range, and high-end. Obviously the people who lean towards the higher end of the spectrum are expected to spend more.

“Based on the assumption of a sale of 2.27 million units of Flight Simulator 2020 selling over the next three years, JPR estimates that in that time frame $2.6 billion will be spent on hardware with the specific intent of improving the game’s experience,” the statement says. “Much more will be spent over the title’s complete sales cycle.”

“Flight simulators are incredibly demanding on processing capability and reward high resolution, large displays, and VR use,” said games industry analyst Ted Pollak. “When new flight simulators are released, the hardware to run them at max settings and performance does not even exist yet.”

“This creates a situation of constant hardware demand over the life of the title as fans chase the best experience,” he added. “A significant number of flight sim fans only play flight sim. We took this into account when calculating whether the money will be spent specifically or partially because of this game.”

So they are estimating that the average Flight Sim purchaser will spend over $1000 on upgrades? That feels like a reach.

I spent $0, it runs just fine on my rig. By just fine I mean a mostly stable 60fps at 1080p, so it's demanding but yeah.
 
Last edited:

longdi

Ni hao ma, fellow kids?
Jun 7, 2004
8,336
5,649
1,865
So they are estimating that the average Flight Sim purchaser will spend over $1000 on upgrades? That feels like a reach.

I spent $0, it runs just fine on my rig. By just fine I mean a mostly stable 60fps at 1080p, so it's demanding but yeah.

Actually it makes more sense. The average fps dudebros are not refined enough to learn flight sim'ing.

Seems FS20 attracts more sophisticated gamers who are more successful/wealthy in life. 🤷‍♀️
 

danielJackson

Banned
Jun 18, 2020
1,016
2,924
370
Actually it makes more sense. The average fps dudebros are not refined enough to learn flight sim'ing.

Seems FS20 attracts more sophisticated gamers who are more successful/wealthy in life. 🤷‍♀️

Shouldnt they already have high end pc then?

1000 average is just high, like big upgrade or fancy controllers
 

CeeJay

Member
Mar 9, 2014
862
1,001
615
Your local hardware won't mean anything if they're issues with Microsoft's cloud servers. This trend in gaming is sad. The content you paid for is mostly tied to an external party.
Don't be over dramatic, FS2020 would simply not be possible on this scale without the cloud element. The game world is based on over 2 petabytes (2,000 terabytes, think about that for a minute...) of Bing maps data TO START WITH so good luck with finding an SSD to cover that install! Then it runs AI over the top to create the 3D models along with all the handcrafted landmarks. Also keep in mind that the world in FS2020 is not static, as the Bing maps evolve and update so will FS and they will also be training and honing the AI to better translate the maps to 3D. Even then if you are doing all that locally you would still be missing out on the live weather and live air traffic.

At this scale its a bit ridiculous to talk about being saddened by having to be online to play.
 
  • Like
Reactions: CatLady

acm2000

Member
Jun 18, 2007
6,241
762
1,420
England, UK
So they are estimating that the average Flight Sim purchaser will spend over $1000 on upgrades? That feels like a reach.

I spent $0, it runs just fine on my rig. By just fine I mean a mostly stable 60fps at 1080p, so it's demanding but yeah.

you are forgetting about the sheer amount of sim sticks, throttles, pedals, etc etc too, not to mention VR when that is added.
 

Come On Tars

Member
Oct 22, 2018
802
788
370
Well this game and COD did put me over the edge and I bought a one hundred dollar tb SSD. So i guess I’m A small part of the number Lol
 
  • LOL
Reactions: VFXVeteran

xrnzaaas

Member
Dec 9, 2013
11,726
5,612
785
The assumption that many people will upgrade their rigs just for this game is wrong imo. It's usually about running all new games in good quality, not improving the performance of one benchmark game. And yeah, there are hardcore flight sim fans willing to spends hundreds/thousand of dollars, but I don't think there are that many of them.
 

billyxci

Formerly 'billyjoexci'
Aug 3, 2014
13,815
8,712
970
i love games like this that are so demanding that current hardware isn't enough to get the most out of it. that's how it should be on PC.

i have a 9900K/32GB/2080 and need to play it at 1440p 30fps (it can drop to ~20fps at times) on a mixture of medium/high settings. it's gonna be a long time before we can get 4k 100+ fps with high/ultra settings.
 
  • Like
Reactions: VFXVeteran

xiseerht

Member
Nov 25, 2015
260
409
400
That is the definition of a system seller. Since MS lost Halo for the Series X launch. This is the game they need to push since we already know it is coming to Series X , just don't have a date.
 
  • Fire
  • Like
Reactions: CatLady and Abear21

nemiroff

Gold Member
Feb 19, 2018
1,640
2,131
595
Lol. There's not that many people playing a flight Sim game. C'mon now.

MSFS has traditionally had a large dedicated following. Remember that the series has sold in the million even though it has not been a part of "the videogame pop culture". Its following have waited a decade (and somewhat fiddled with X-Plane in the meantime) to go all-in and have the money and eagerness to do it. BTW, also take into regard that no one expected MS to do such a spectacular comeback. So this is also like a Christmas eve dream coming true for many, and money almost doesn't matter.
 
Last edited:

TriSuit666

Member
Jul 2, 2018
1,252
1,108
385
Lol. There's not that many people playing a flight Sim game. C'mon now.

And if you're not a stupid person, you can run this game smoothly with an i7-6700k, 32GB DDR4 and a 1080.

An old friend who was training as a pilot would play FSX just to get 'flight' hours up on the training plane as a way to get round paying real world fees.
 

Nikana

Go Go Neo Rangers!
Jan 26, 2016
11,030
15,570
915
And the continued downplaying FUD of Flight Sim continues.

People realize Flight Sim is over a 1 million copy seller right? Are we to the point we are trying to say now that a million recorded sales is niche?
 
  • Like
Reactions: CatLady and GHG

OneShotThrill

Member
Sep 28, 2019
311
478
295
I mean let's not forget that the biggest chunk of gamers are on PCs. It's also been years since a Flight Sim entry. It's a break very well done..it is stunning honestly.
 
  • Like
Reactions: GHG

GHG

Member
Nov 9, 2006
23,983
28,813
1,845
And the continued downplaying FUD of Flight Sim continues.

People realize Flight Sim is over a 1 million copy seller right? Are we to the point we are trying to say now that a million recorded sales is niche?

It's not niche on PC. There's still a very big market for good flight sim games and these people buy games, buy hardware, buy add-ons and buy mods.

But if people think this game is going to have a big impact on consoles then they are mistaken. People who are into flight sims simply don't fuck with consoles.
 

OneShotThrill

Member
Sep 28, 2019
311
478
295
That is the definition of a system seller. Since MS lost Halo for the Series X launch. This is the game they need to push since we already know it is coming to Series X , just don't have a date.
I'm not too sure about that...console gamers are different.
 
  • Like
Reactions: TreyCinco

OneShotThrill

Member
Sep 28, 2019
311
478
295
It's not niche on PC. There's still a very big market for good flight sim games and these people buy games, buy hardware, buy add-ons and buy mods.

But if people think this game is going to have a big impact on consoles then they are mistaken. People who are into flight sims simply don't fuck with consoles.
I agree.....I can't even see this blowing up on consoles. This is true PC software. I would love to see what this looks like running on a Series X.
 

RoboFu

Member
Oct 10, 2017
2,750
3,873
500
Is it really a game? Anyway...

The original flight simulator was really popular for a long time with more people than just gamers so I can see this being pretty big.
 

Max_Po

Member
Mar 1, 2015
3,448
4,636
655
man I hope it comes to XB-SersX soon, this is the only game I am looking forward to.
 

Stuart360

Member
Sep 9, 2018
8,330
19,577
660
The assumption that many people will upgrade their rigs just for this game is wrong imo. It's usually about running all new games in good quality, not improving the performance of one benchmark game. And yeah, there are hardcore flight sim fans willing to spends hundreds/thousand of dollars, but I don't think there are that many of them.
I take it you werent gaming on PC in the early years of Crysis?.

Anyway just a tip guys, do the manual cache option. It helps a lot with the stuttering as the data is already downloaded. It also makes any troublesome areas look super detailed.
I made a post how to do it in the official thread, if you cant work it out.
 

SF Kosmo

...please disperse...
Jul 7, 2020
6,545
7,751
700
you are forgetting about the sheer amount of sim sticks, throttles, pedals, etc etc too, not to mention VR when that is added.
Yeah but $1000 with of controllers? Not many people. VR we'll see. I think that feature is a ways off but yes it will almost certainly require future tech to run well.
 

TheContact

Gold Member
Jan 22, 2016
6,478
6,151
860
Just watched a YT vid where HP sent the guy a PC with a 3990x and a 2080ti and he was getting around 30-40fps. I think it's a combination of a poorly optimized engine and the 2080ti, but he did say if he didn't have the FPS counter showing it was 30-40 he would have thought it was above 60. The game looks incredible though! There's also a massive shortage of flight sticks. I wouldn't want to play this game on anything under the Ideal specs, which is nutty to begin with.
 
Last edited:

SF Kosmo

...please disperse...
Jul 7, 2020
6,545
7,751
700
Just watched a YT vid where HP sent the guy a PC with a 3990x and a 2080ti and he was getting around 30-40fps. I think it's a combination of a poorly optimized engine and the 2080ti, but he did say if he didn't have the FPS counter showing it was 30-40 he would have thought it was above 60. The game looks incredible though! There's also a massive shortage of flight sticks. I wouldn't want to play this game on anything under the Ideal specs, which is nutty to begin with.
At 4K though.

I don't think the game is poorly optimized but it is DX11 so it doesn't take advantage of newer features that could help, especially when it comes to high resolutions.
 

ExKing

says GAF is a racist board but still wants to be a part of it...
Aug 8, 2020
254
302
360
Why this isn't a launch game for the Xbox Series X ? It would have been a killer ap for launch. Missed opportunity MS.
 

Nikana

Go Go Neo Rangers!
Jan 26, 2016
11,030
15,570
915
It's not niche on PC. There's still a very big market for good flight sim games and these people buy games, buy hardware, buy add-ons and buy mods.

But if people think this game is going to have a big impact on consoles then they are mistaken. People who are into flight sims simply don't fuck with consoles.

I concur. Its always been a PC centric game. I think with it being on GP it could find some more players on console but it will need work in the controls department to get it working right.