Neuromancer
Member
Another successful alexandros anti-console derail. Good work.
Yeah, I can understand this. The problem is the way he put it feels like a "consoles are dead" post or more accurately "I wish consoles were dead". The way I interpreted it was "I want consoles to die and Steam Machines to replace them."
And Steam Machines is a monopoly.... led by Steam.
(SIGH)
A steam machine is a specific type of PC running SteamOS.
SteamOS is linux running Steam big picture mode as its front end.
Anyone on the planet is capable of building a PC and putting SteamOs on it, therefore the manufacture of a Steam Machine is - by definition - not a a monopoly.
Linux is open source software and as such anyone on the planet can modify it in any way they wish and is therefore - by definition - not a monopoly.
A completely unmodified SteamOS is still - by default - capable of running any software made by anybody on the planet that is compiled to run on Linux, and is also therefore - by definition - not a monopoly.
Please.
To MrNyarlathotep:
Thanks, I know that.
But at the end of the day, you are still stuck with Steam.
Please.
But that's not the subject of this thread, so I'll stop here.
Agreed. The good thing about open platforms like Linux is that noone, absolutely noone can lock them down. I firmly believe that an open console platform would be fantastic news for the consumer.
So you're suggesting it's great news for consoles to lose relevance in a console sales thread and don't see the problem with it? Everyone who knows your post history will know that you have said you will never buy consoles. That's good for you, but there is currently still a market for console gamers and no matter how much you want it to happen, Steam Machines are never going to be the next big thing. So keep dreaming.How could I express the opinion that traditional consoles should lose relevance without riling up those who want the opposite? You are being unfair.
Yep, Steam Machines will most likely be ridiculously overpriced. No idea why some people want to see consoles dying just for Steam Machines to take over. Reeks of favoritism to me.And Steam Machines is a monopoly.... led by Steam.
And I can't see a subsidized hardware price by Seam/NVDIA/ASUS/MSI/....
So I don't understand why Alexandros, and others, are so eager to see console dying. It's better the way it is now (except for Nintendo sadly).
I understand where you're coming from, but this is typically why/how people object to certain platforms.
People didn't object to the Wii's success, for instance, just because they hated Nintendo and wanted them to die. Maybe some of the most childish did, but not most of the objectors. Instead, most objected to what the Wii represented philosophically; the approach to gaming it espoused and the types of games it pushed to the forefront.
Similarly, many people object to mobile games on similar grounds. Not because they just hate Google and want them to die, but because they don't like the design philosophy behind Android (or iOS or Facebook etc. etc.) games.
I'm not saying that this can't be a discussion in itself, but it's important to point out that your position is not unique. Many times what we casually refer to as "platform wars" are really more like "philosophy wars," where people squabble over what they hope will be the future of game design. People hate social games or hate cinematic games or hate AAA gaming in general, and dislike platforms that espouse these types of games.
Yep, Steam Machines will most likely be ridiculously overpriced. No idea why some people want to see consoles dying just for Steam Machines to take over. Reeks of favoritism to me.
Ah, I get it, thanks! So in the context of this particular thread, was my original post indeed platform wars-y? I didn't think so, it seemed relevant to the general discussion but please let me know. In any case I greatly appreciate the explanation.
I think the easiest way to solve the problem would be to couch your position as personal preference rather than universally accepted benefit.
Yeah, I can see that. Very well written post by the way. I myself don't really like mobile games because they just seem like a cheap knock off of "real games", although I do play games on my phone in my spare time. But it's not like I want mobile gaming to die because it is not "true gaming" or anything. A platform shouldn't have to die so another can take its place. That's my point.I'm not sure I agree with that; Steam machines are different. If your issue with the Playstation and Wii U isn't that they are made by Sony or Nintendo but they are closed ecosystems, then the Steam Machine solves that problem. You can install entirely different ecosystems on it if you choose, and even remove Steam entirely, if you choose. Some people are philosophically opposed to closed ecosystems.
However, 1) it's possible to not find a particular design philosophy appealing to you and still be okay with it existing, and 2) this really is not different than people who hate on mobile, as an example. I don't think most people hate mobile because Google and Apple are evil and must be destroyed (although I'm sure it happens sometimes), it's typically because people object philosophically to the idea of social and casual games, and want to see them go away so that the market focus more exclusively on game design (and hardware design) they happen to personally like.
Yeah, I can see that. Very well written post by the way. I myself don't really like mobile games because they just seem like a cheap knock off of "real games", although I do play games on my phone in my spare time. But it's not like I want mobile gaming to die because it is not "true gaming" or anything. A platform shouldn't have to die so another can take its place. That's my point.
Exactly this. There should be something for everyone in the market. We may not like it, but wishing that it will die so the platform we love can take it over is ridiculous.I agree. I think the extreme example of the behavior we're trying to avoid can be exemplified by a former games journalist, Ryan O'Donnel, host of the 1up show. He really, really did not like the Wii, and clearly objected to it on fundamental, philosophical grounds. Presumably he feels the same way about mobile, but mobile hadn't risen to prominence when 1up died. In one of the 1up show episodes, he said this, as a direct quote:
"I'm a hardcore gamer. I don't care about the non-hardcore gamers. I used to think I did, I used to think I wanted to expand the market, but Nintendo has proved to me that that's not what I want. I want game companies to be making games for me in the genres that I like."
The idea here is something I think we all have experienced at some point, or at least I have -- obviously it would be great on a selfish level if everything was focused entirely on me and my tastes. I'm primarily a strategy genre gamer, so it would be great for me personally if all that money spent making stupid dumb lame games for jerks like GTA and Elder Scrolls were instead spent on deep, satisfying strategy games I had more interest in. What I'm asking everyone to do (not just me and you and Alex) is to curb this impulse, and recognize that different people have different tastes and that the world doesn't revolve around our needs.
Exactly this. There should be something for everyone in the market. We may not like it, but wishing that it will die so the platform we love can take it over is ridiculous.
Yep, for example, I'm not a big fan of Fifa games, but I'm not gonna wish that they die in a fire or anything.Tha goes for game genres as well. Just because some people hate, say, cinematic games, and wish them to fail, doesn't mean they shouldn't exist.
Tha goes for game genres as well. Just because some people hate, say, cinematic games, and wish them to fail, doesn't mean they shouldn't exist.
To MrNyarlathotep:
Thanks, I know that.
But at the end of the day, you are still stuck with Steam.
Please.
But that's not the subject of this thread, so I'll stop here.
Yep, for example, I'm not a big fan of Fifa games, but I'm not gonna wish that they die in a fire or anything.
Absolutely agree. I see divides between multiplayer/single player, story driven / not story driven, AAA games or indie games, and so forth -- you get people with very strong positions who want one or the other to die with some frequency.
And it's typically driven by selfishness: for instance, let's say I love low budget multiplayer/social games, so I hope single player story driven AAA games go away so that more companies cater to me. That's the idea, at least.
Okay, this is a very loose definition of "core" and "casual" then.
I probably could if I used a loose definition of "cinematic," which seems to be what you're doing here with the word "casual."
Sorry no offense but this comes of as complete nonsense. Mario Kart Wii is not a core game, it's a casual game, it was made from the ground up with casuasl in mind, there is no lose definition, do you not know what a core game is? it's arguable Brawl is a core game, considering the shift in focus, but MKwii is not deniable.
Also there is no lose term for cinemeatic, the vast majority of PS moving hardware are not cinematic, it's not a major factor really until you look at the PS2./
Hang on a minute. So, the 34M figure doesn't include the Wii U, but the 50M and 110M figures do? It seems bizarre that the guy would start his sentence ignoring the Wii U and finish the sentence including it. That would also mean that IDG expect all three consoles to only sell 16M combined May-Dec. Well, even less than that, I guess, if we need to add the U's LTD to the 34M before subtracting from the 50M. Something's not right here. =/
The 34m PS4 & Xone WW number does represent as of end April.
The forecast numbers in the OP are for PS4/Xone/WiiU only, and don't take into account sales of legacy platforms. Just for clarity.
It's got me very confused. Do we have a ballpark on LTD for Wii U?Hang on a minute. So, the 34M figure doesn't include the Wii U, but the 50M and 110M figures do? It seems bizarre that the guy would start his sentence ignoring the Wii U and finish the sentence including it. That would also mean that IDG expect all three consoles to only sell 16M combined May-Dec. Well, even less than that, I guess, if we need to add the U's LTD to the 34M before subtracting from the 50M. Something's not right here. =/
Mario Kart as a franchise is quite literally older than Playstation as a brand. Nintendo didn't even know the concept of a "casual" user when they designed Mario Kart, let alone consciously target them.
Ah yes they did, they just didn't call them that directly back then. That and kids were the primary targets for Nintendo, this is why they left a huge void the Genesis and later PS took up.
Also this is moving goal posts anyway, we are talking NOW, MArio Kart WII, which is a casual game, when it came out, and still is now.
As for cinmatic there are no lose definitions, especially back then and 2 gens ago, it was basically cinematic through a lot of story telling and Visual Animation, those types of games were not PS1 best sellers to a high impact. However, on the PS2, with GTA, FFX, KH, etc. yes those games had more of an impact.
Of course, I get what you're trying to say.
Ah yes they did, they just didn't call them that directly back then. That and kids were the primary targets for Nintendo
Utter rubbish.
Mario Kart isn't considered casual by most. You're welcome to think so, but mostly because the definition of "casual" is broad to begin with. I think GTA is casual, for instance, but a lot of people seem to disagree with that.
ITT I learnt Kingdom Hearts is a cinematic game
Yes it is. What revision are you doing here? Casual has never had anything to do with just broad alone it's also broad+accessibility, and that's exactly what mario kart is, designed to be easy accessible, heck, they pretty much have things in the game that break whatever skill curve the game has, so the casuals can enjoy the game better.
GTA depends. Yes I do agree GTA has become a very casual game, but only post-San Andreas, with GTA SA is not a game many casuals will be finishing (especially since youc an't even acess all of the map without going through a good portion of SP.)
That's your definition, and it's still vague. Call of Duty is easy to play and also has broad appeal; is that casual?
It's important that you realize that you are certain you know exactly what casual means (and that your definition is unquestionably the right one), when that isn't the case.
.
I think they all are, but I can imagine someone saying otherwise. And that's my point; these words are very vaguely defined.
Hmmm.
1. Heavy cutscene usages
2. Heavy dialogue usage.
3. Attacks that are basically animations with no gameplay. Along with easy quick/limited execution
4. Camera angles.
5. Sequel further amplifies this and adds Qte's heavily.
Seems right to me.
Yes it is and my definition is correct, it is literally combining Casual "consuemr wise" with gamer, it is correct definition.
No. Anyone who has played even an hour of kingdom hearts can tell you it is not a cinematic game. You could not be more wrong. It's a JRPG through and through. One that utilizes realtime combat mechanics but a JRPG nonetheless. Frankly I cannot believe anyone would actually dispute that outside of absolute ignorance. I guessing you've never played Kingdom Hearts. If so kindly stop making blanket statements about something you know absolutely nothing about.
You seem to have no idea what you're talking about. There's a different between Cinematic type of game game (FFVII, FFX, Indigo, Shemue, etc.)
and the modern just Cinematic game (Uncharted, Beyond, Walking dead etc.)
It seems more likely that you jumped into a conversation without reading everything so you read responses out of the context they were in.
Edit2: Mostly, I'm asking when Wii U is and isn't being included. So it's not a part of the 34M, but it is a part of the 50M? =/
You seem to have no idea what you're talking about.
Okay, can you show me that definition in the dictionary then? Just a link would be nice, thanks. I won't be picky; I'm willing to listen to Mirriam-Webster or Oxford or Dictionary.com or any other established source.
2. without definite or serious intention; careless or offhand; passing:
4. without emotional intimacy or commitment
6.irregular; occasional:
Hah! So basically you are defining cinematic as something nobody else does and then telling everyone else they are wrong when they disagree. I know of nobody who would call FFVII or FFX cinematic games. Your redefining a term contrary to everyone else's understanding does not change the agreed upon definition of that term. Adjust your lexicon to reflect the rest of your peers and stop insisting everyone else adapts yours.
"With the PS1, Sony was able to draw in fans of 'cinematic' style games like no one before, thanks to games like Metal Gear Solid and Final Fantasy VII."
.
I really wish you'd be more pleasant in your conversational manner given just how much you're posting.
Latter one:
Casual gamer would be an individual who plays video games without really being committed, frequency of flowing games news etc. is probably not what they are going to do. They are not really usually the ones to go and get the Platnium trophy in BloodBorne., but they'll play COD with friends in laid back environment. It may also be possible that it's the only game they play.
So how do you make games catered to this audience? You look at them as casual. You make a game for example, like Mario Kart Wii, you take a look at the casual definition, the casual gamer, you make the game less pressuring to play, you remove definite win loss conditions with certain items removing tension, you use simple gameplay and control design lowering thought requirements. Etc.
Why is rexnovis allowed to use that tone but I'm not (it's actually worse)? I'll still take your advice of course, I'm not trying to sound mean.
Ok so what you basically just said is Opiate is wrong because he also labeled FFVII casual games so I guess he's just as crazy as I am. Again you jumped into a conversation without looking at the context.
(Especially in NA?) a lot of the core games were on Genesis, or games without an easy acess rate, while TP are for or against this on both consoles, it's less so on Genesis, and Nintendo games pretty much sold their consoles. While TP did much more for console sales on genesis.
MKwii is pretty much the definition of casual. Not seeing many deny that.
Are you sure that Mario Kart gamers are all not "committed," or do not play frequently? Your definition doesn't seem to fit this mode.
Exactly this. There should be something for everyone in the market. We may not like it, but wishing that it will die so the platform we love can take it over is ridiculous.
I'm sure the majority of Mario kart Wii players that aren't hardcore probably weren't trying to master tracks, using stats to their advantage, participating on online tournaments on the net, etc. I'm sure they were also not trying to go up the skill curve tobe the super best Mario kart racer liek some people did when they wanted to get good at brawl.
I also am pretty sure that Mario Kart Wii Players were not frequently replaying/playing the game that often. Especially in the casual audience. Like I said, it doesn't seem like those type of gamers are going to be trying to master cars and tracks, and trying to use items strategically in some tournaments or something. They play it with friends, or by themselves occasionally, dabble with the online, and that's about it.
It's kind of like COD. They play it with friends, they probably won't be replaying it a few months later or when the new one comes out (it is yearly COD) if they do it usually probably won't be to get all the achievements, or to become super good at the metagame.
You seriously misunderstood my point. I am all for having something for everyone in the market. Supporting open platforms isn't about killing consoles and forcing everyone to buy a gaming PC. There is nothing about the console experience that can't be replicated on a common base platform. That is what I want: an open, common base platform.