WellSheet
Member
I’ve been on the hunt for the “right” game lately - and i have tasted quite a few in my pursuit - and, I’m sure I’m absolutely LATE to this party, but I’ve started analyzing the different types of “open” world game designs I’ve come across...
you’ve got your HUGE, SPRAWLING, checklist laden games like Assassins Creed, Far Cry, GTA, Skyrim, Fall Out et al.
then you’ve got the more interconnected, Metroidvania inspired games like Souls-likes, God of War 2018, Metroid Prime trilogy, Darksiders, Hollow Knight...
theres games that dabble too...Immersive games seem to try and find a balance between density and scale; Prey 2017, Dishonored, Deus Ex, Bioshock even...
then there’s even games that just tip toe - The Evil Within 2 or The Last of Us 2 had certain levels that were “open” in quasi nature.
what do you guys feel is optimal? What FEELs the best?
As boring as I found Red Dead Redemption 2, it likely was the closest thing to having a consistently unique and varied gameplay loop within a BIG open world.
to me, Metroidvania like games are the best balance as they seem to being unique set pieces and secrets, exploration and the like all while giving you a sense actually exploring...
I was wondering what games and styles of open world you all considered top-notch!
you’ve got your HUGE, SPRAWLING, checklist laden games like Assassins Creed, Far Cry, GTA, Skyrim, Fall Out et al.
then you’ve got the more interconnected, Metroidvania inspired games like Souls-likes, God of War 2018, Metroid Prime trilogy, Darksiders, Hollow Knight...
theres games that dabble too...Immersive games seem to try and find a balance between density and scale; Prey 2017, Dishonored, Deus Ex, Bioshock even...
then there’s even games that just tip toe - The Evil Within 2 or The Last of Us 2 had certain levels that were “open” in quasi nature.
what do you guys feel is optimal? What FEELs the best?
As boring as I found Red Dead Redemption 2, it likely was the closest thing to having a consistently unique and varied gameplay loop within a BIG open world.
to me, Metroidvania like games are the best balance as they seem to being unique set pieces and secrets, exploration and the like all while giving you a sense actually exploring...
I was wondering what games and styles of open world you all considered top-notch!
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