Update 8/5/16:
Thanks again all for your help. I found lock-on free aim being off to be very helpful as suggested. I stuck with Basic though as Advanced was too fast-moving for me.
Last night I got to sit down and play for a couple hours. I beat Sheegoth on my second try. First time I used the bomb method and went in without full health and it was tough. Second time I had good luck with the missile method. It was satisfying to beat that battle after struggling with it immensely a few years ago.
After that, I was able to get the Wave Beam and started running into Space Pirates not long after. They do a lot of damage, especially the flying ones, but I find them pretty manageable overall. I made my way to my first Metroid battle and it wasn't bad. They're cute though, and ultimately not at all evil so I feel badly for them having to get mixed up in these situations. I was surprised to be able to beat them without ice. I guess Metroid Blast made me misremember that you needed an ice beam to beat them in the other, 2D Metroid games I'd played?
I took a long meander around the Research Lab and Observatory areas of the Drifts (including getting the Super Missile) and took in a lot of Pirate Data. Some of which was interesting. Learned there is a resurrected Ridley to be fought. I got the thermal visor and a bunch of the power went out so it was pretty cool to make my way up that lengthy room with thermal vision and fighting off Metroids and Space Pirates as needed. The security drone things seem difficult, though. It's kind of confusing to tell what's going on in some of the more cramped corridors when using thermal vision. It's a neat effect though. I saw a Missile Upgrade that took some very delicate Morph Ball movements in the dark to get, across a very thin railing. That took a bunch of tries but was satisfying to procure. Now I made my way back to a save spot and then I think some drones or Pirates took me out not long after. So I don't think I lost much progress. I'm still in the thermal vision area of the Drifts.
BTW, has much been written about any allegorical implications of the Metroid lore? I'm wondering if it's representative of any local or global conflict in Japanese culture.
Original post:
Nearly two years ago I posted a thread about being terrible at Skyward Sword.
Now my lack of skills is presenting problems again, this time with:
So, please help. I am terrible at this game. And I really like motion controls.
Here's a little backstory. When Prime and Fusion came out on the same day I think I got both right around that time. I was a teen and had never played a Metroid game. I made it to the plant sunroom boss in Prime and gave up. I don't know how far I made it in Fusion.
I remember struggling during my attempt through Prime especially. I played other FP games around the same time, like...let's see...probably a bunch. That was 15 years ago so I don't remember too well. I know I played some Medal of Honor, Red Fusion I was a big fan of...surely some others I'm forgetting. The Thing, I think that was FP also. The Deus Ex games. So, apart from renting MP3 at one point and briefly trying it and being unable to get into it, that was the end of my Metroid playing for quite some time.
Anyway, in late 2013 I decided to give Metroid games another go. I played through Metroid II on 3DS VC and found it eerie and claustrophobic environs and singular focus very much to my liking. The soundtrack was chillingly on note, too, especially for a GB game. I played OG Metroid next and liked it a lot; I did use save states some but tried not to overdo it, same with maps. Then I was super sick in October or so of 2014 and stayed home from work a couple days and played through Super. Great, compelling game and Miiverse was a big help in getting me through it successfully. Again, tried not to overdo save states.
So, all 2D Metroids and I enjoyed them a lot. The OSTs on all three are really notably excellent, too. I decided it was time to jump back in on MPT. GameStop had a deal on their fake-used copies of MPT for Black Friday and I got it for $40. I tried the game again and found it to be solid, and definitely engrossing at times. But as much as I really like motion controls I was not too intuitive with the ones here. I know MP1/2 were remastered to add them in whereas they were always present in MP3. I did beat plant sunroom boss guy and learned his name is Flaahgra. I got to the Sheegoth boss in Phendrana Drifts and couldn't beat it. The game wasn't really doing much for me TBH so I gave up on it again. I also should mention I found the atmosphere a bit darker and more visceral in 3D than I'd expected (this isn't a complaint per se, just it was more visceral than games I normally like these days). I had copies of Zero Mission and Fusion on cart, Prime Pinball maybe? and Scurge: Hive which I'd heard was a Metroidlike. I guess I'd had my fill of Metroid for the moment so I sold all my Metroid games to an eager fan online.
When MPT was available for $10 on Wii U at the beginning of 2015 I considered it but decided against it. Then it came up as a MyN coupon and I went for it, especially since purchasing it helped me get NSLU for free and I'd given away my copy of that ages ago. In terms of the visceral-ness of it, I figured having played Twilight Princess HD recently that it was genuinely barely more visceral than that (sorry to keep using the same word, I just can't think of a better one for it). The way you dispatch the Sheegoths is a bit gory to me, I guess. I'm a bit of a softie.
So I fired it up again last night and found I was now much worse at it than ever. (Luckily my save file from Wii Mode was intact.) I reoriented myself some and managed to find my way back towards the Sheegoth but even the smaller Sheegoths were giving me a hard time. I also, since it's been like 2.5+ years, felt kind of hopelessly lost traversing the Drifts...re-learning my moves...getting reoriented in general.
So, I could really use some tips. With your cumulative help in Skyward I was able to go from terrible to pretty good at the game and I would hope to have a similar experience here in terms of turning it around. I hear MP2 at least is very good also so I'm hoping to play that, too, and then give Fusion and ZM a shot eventually also.
Some specific questions below, but any tips are appreciated immensely.
-I was advised a while back to play on Veteran difficulty because it was going to be too easy otherwise. Was that unwise? Can I even change it now?
-I see on Reddit that advanced controls are recommended. I don't even know if I'm using them. What do you guys think about regular vs. advanced? Can I still lock on in Advanced?
-I can't seem to get the lock-on reticule to stay "in place." Is it generally only a semi-firm locking on mechanism rather than, say, Z-targeting in Zelda?
-Any specific controls I might've forgotten that won't be readily apparent just from trying out random buttons?
-Any way to ditch the busy HUD, like the map and such? Like to make it less busy?
TL;DR looking for general tips at Metroid Prime with Wii controls.
Thanks all!
Thanks again all for your help. I found lock-on free aim being off to be very helpful as suggested. I stuck with Basic though as Advanced was too fast-moving for me.
Last night I got to sit down and play for a couple hours. I beat Sheegoth on my second try. First time I used the bomb method and went in without full health and it was tough. Second time I had good luck with the missile method. It was satisfying to beat that battle after struggling with it immensely a few years ago.
After that, I was able to get the Wave Beam and started running into Space Pirates not long after. They do a lot of damage, especially the flying ones, but I find them pretty manageable overall. I made my way to my first Metroid battle and it wasn't bad. They're cute though, and ultimately not at all evil so I feel badly for them having to get mixed up in these situations. I was surprised to be able to beat them without ice. I guess Metroid Blast made me misremember that you needed an ice beam to beat them in the other, 2D Metroid games I'd played?
I took a long meander around the Research Lab and Observatory areas of the Drifts (including getting the Super Missile) and took in a lot of Pirate Data. Some of which was interesting. Learned there is a resurrected Ridley to be fought. I got the thermal visor and a bunch of the power went out so it was pretty cool to make my way up that lengthy room with thermal vision and fighting off Metroids and Space Pirates as needed. The security drone things seem difficult, though. It's kind of confusing to tell what's going on in some of the more cramped corridors when using thermal vision. It's a neat effect though. I saw a Missile Upgrade that took some very delicate Morph Ball movements in the dark to get, across a very thin railing. That took a bunch of tries but was satisfying to procure. Now I made my way back to a save spot and then I think some drones or Pirates took me out not long after. So I don't think I lost much progress. I'm still in the thermal vision area of the Drifts.
BTW, has much been written about any allegorical implications of the Metroid lore? I'm wondering if it's representative of any local or global conflict in Japanese culture.
Original post:
Nearly two years ago I posted a thread about being terrible at Skyward Sword.
Now my lack of skills is presenting problems again, this time with:
So, please help. I am terrible at this game. And I really like motion controls.
Here's a little backstory. When Prime and Fusion came out on the same day I think I got both right around that time. I was a teen and had never played a Metroid game. I made it to the plant sunroom boss in Prime and gave up. I don't know how far I made it in Fusion.
Thankfully Google Image Search understood what I meant by "Metroid Prime plant sunroom boss" because this was the first result.
I remember struggling during my attempt through Prime especially. I played other FP games around the same time, like...let's see...probably a bunch. That was 15 years ago so I don't remember too well. I know I played some Medal of Honor, Red Fusion I was a big fan of...surely some others I'm forgetting. The Thing, I think that was FP also. The Deus Ex games. So, apart from renting MP3 at one point and briefly trying it and being unable to get into it, that was the end of my Metroid playing for quite some time.
Anyway, in late 2013 I decided to give Metroid games another go. I played through Metroid II on 3DS VC and found it eerie and claustrophobic environs and singular focus very much to my liking. The soundtrack was chillingly on note, too, especially for a GB game. I played OG Metroid next and liked it a lot; I did use save states some but tried not to overdo it, same with maps. Then I was super sick in October or so of 2014 and stayed home from work a couple days and played through Super. Great, compelling game and Miiverse was a big help in getting me through it successfully. Again, tried not to overdo save states.
From my Miiverse feed at the time: i've been making a lot of progress but for the life of me i can't figure out what to do with these little guys...any advice? thanks!
So, all 2D Metroids and I enjoyed them a lot. The OSTs on all three are really notably excellent, too. I decided it was time to jump back in on MPT. GameStop had a deal on their fake-used copies of MPT for Black Friday and I got it for $40. I tried the game again and found it to be solid, and definitely engrossing at times. But as much as I really like motion controls I was not too intuitive with the ones here. I know MP1/2 were remastered to add them in whereas they were always present in MP3. I did beat plant sunroom boss guy and learned his name is Flaahgra. I got to the Sheegoth boss in Phendrana Drifts and couldn't beat it. The game wasn't really doing much for me TBH so I gave up on it again. I also should mention I found the atmosphere a bit darker and more visceral in 3D than I'd expected (this isn't a complaint per se, just it was more visceral than games I normally like these days). I had copies of Zero Mission and Fusion on cart, Prime Pinball maybe? and Scurge: Hive which I'd heard was a Metroidlike. I guess I'd had my fill of Metroid for the moment so I sold all my Metroid games to an eager fan online.
When MPT was available for $10 on Wii U at the beginning of 2015 I considered it but decided against it. Then it came up as a MyN coupon and I went for it, especially since purchasing it helped me get NSLU for free and I'd given away my copy of that ages ago. In terms of the visceral-ness of it, I figured having played Twilight Princess HD recently that it was genuinely barely more visceral than that (sorry to keep using the same word, I just can't think of a better one for it). The way you dispatch the Sheegoths is a bit gory to me, I guess. I'm a bit of a softie.
So I fired it up again last night and found I was now much worse at it than ever. (Luckily my save file from Wii Mode was intact.) I reoriented myself some and managed to find my way back towards the Sheegoth but even the smaller Sheegoths were giving me a hard time. I also, since it's been like 2.5+ years, felt kind of hopelessly lost traversing the Drifts...re-learning my moves...getting reoriented in general.
So, I could really use some tips. With your cumulative help in Skyward I was able to go from terrible to pretty good at the game and I would hope to have a similar experience here in terms of turning it around. I hear MP2 at least is very good also so I'm hoping to play that, too, and then give Fusion and ZM a shot eventually also.
Some specific questions below, but any tips are appreciated immensely.
-I was advised a while back to play on Veteran difficulty because it was going to be too easy otherwise. Was that unwise? Can I even change it now?
-I see on Reddit that advanced controls are recommended. I don't even know if I'm using them. What do you guys think about regular vs. advanced? Can I still lock on in Advanced?
-I can't seem to get the lock-on reticule to stay "in place." Is it generally only a semi-firm locking on mechanism rather than, say, Z-targeting in Zelda?
-Any specific controls I might've forgotten that won't be readily apparent just from trying out random buttons?
-Any way to ditch the busy HUD, like the map and such? Like to make it less busy?
TL;DR looking for general tips at Metroid Prime with Wii controls.
Thanks all!