Father_Brain
Banned
http://gameboy.ign.com/articles/660/660467p1.html
FYI, Craig didn't play the original. Curious what ToastyFrog, chespace, and Kobun think of the final version.
October 21, 2005 - With the handheld market quickly evolving with better, faster, more powerful hardware, it's been a very long time since Game Boy Advance developers have "wowed" us. Even though Game Boy Advance hardware is still as limiting as it's been since it was created nearly a half decade ago, gamer expectations are continuing to rise, and it's going to take something really, truly special on the GBA to make us sit up and say, "Holy crap!"
That's exactly what Gunstar Super Heroes does. This is old-school run/jump/blasting action, but with a high level of energy thanks to the development team's bells-and-whistles presentation. This is a GBA game that pulls off every sprite trick in the book to wow the gamer, pushing the handheld hardware every which way possible. But even though a lot of the focus was put on graphic techniques, gameplay doesn't sit on the sideline -- Gunstar Super Heroes is enormously fun with a game structure that throws a whole lot of variety at the gamer. This game is a huge blast to play.
Closing Comments
Treasure really hit the nail on the head with Gunstar Super Heroes. Though I'm inexperienced with the first game in the series, I'm content to say that this game is a hell of a sequel that really shows the GBA system in a great light during the handheld's Autumn Years. This fantastic action game pushes the GBA as hard as it can, all the while offering some seriously tight and fun gameplay throughout the special effects display.
IGN's Ratings for Gunstar Super Heroes (GBA)
Rating Description See Our Glorious Home Theater Setup!
out of 10 click here for ratings guideGet Ratings Information
8.0 Presentation
The story's not much more than talking head cutscenes. But who cares, the sheer amount of variety in level design is the real key here.
9.0 Graphics
You won't find a more energetic action game that pushes the GBA as hard as this one. Old school techniques are still flashy and impressive in this day and age.
8.0 Sound
Appropriate tunes follow the energized action, with the occasional voice speaking up during cutscenes.
9.0 Gameplay
The game jumps all over the place from side-scrolling "Contra" gameplay to top-down shooter. The occasional challenges aren't as fun as others, but the majority is a blast.
7.5 Lasting Appeal
The game has a beginning and end, but it's a solid length that's extended with time trial challenges. Shame there's no two player cooperative mode.
9.0 OVERALL
(out of 10 / not an average)
FYI, Craig didn't play the original. Curious what ToastyFrog, chespace, and Kobun think of the final version.