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Graphical Fidelity I Expect This Gen

WTF is happening with lazy ass devs... This is Tomb Raider 2013:

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The fact that we can't expect better textures than a 13 years old game is crazy. 13 years before Tomb Raider 2013 and we had CS, Soldier of Fortune, Deus Ex etc... Now that was a big jump.

Wolverine tree vs. UC3:

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Now things got even more worse when it was revealed that Wolverine isn't open world.

The whole reason for the old-gen visuals is laziness.

Absolute shame.
 
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Wolverine tree vs. UC3:

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man with that Uncharted3 trees you unlocked core memories. GenZ these days would not know how much i was in anticipation of the game after playing U1/U2 - lurking NaughtyDog forum each day for 3 month, completely lost my mind.
And here i am with 4090 cannot have same graphics quality as 10+Y ago game with photogramtery tech widely available...
 
man with that Uncharted3 trees you unlocked core memories. GenZ these days would not know how much i was in anticipation of the game after playing U1/U2 - lurking NaughtyDog forum each day for 3 month, completely lost my mind.
And here i am with 4090 cannot have same graphics quality as 10+Y ago game with photogramtery tech widely available...

I remember stalker 2007 trees being super detailed.

Some people believe "lazy devs" is a myth but there is some truth to it....
 
Wolverine tree vs. UC3:

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To be fair, the trees are not even fair to compare. The Wolverine tree is supposed to look flat and old with no bark. It is a little low texture, but not worth this reaction to it. The massive yellow sand dunes in the demo, those looked far and away the least next-gen aspect of the trailer. Zero textures to be found
 
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To be fair, the trees are not even fair to compare. The Wolverine tree is supposed to look flat and old with no bark. It is a little low texture, but not worth this reaction to it. The massive myellow sand dunes in the demo, those looked far and away the least next-gen aspect of the trailer. Zero textures to be found

This is just Low res texture with little to no details.
 


Oliver says it perfectly when talking about the next god of war at 4.25: "There's a lot of continuity, we're seeing a lot of iterative updates when it comes to the environment."
It looks a bit improved but certainly not like a major step up.
 
Only 4 min inside the new gow trailer, do people really think new gow hairs are nextgen? they are better than previous gows but they are still collected into huge clumps that move together, there is no separation or illusion of single strands like fifa, ac shadows, veilguard, pragmata, tressfx tomb raider\w3 etc.
I think it still reads as next gen just cause of how long her hair is which is alot more complicated to simulate because of the massive increase in interacting surface area. It wasnt as good looking as i would hope but still quite impressive looking.

I also really liked that it has subsurface scattering and have no clue why that was omitted from her skin ;/
Like seriously how many generations is it gonna take to standardize SSS. Far cry 2 had it in 08 for fucks sake.
 
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