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GOG News and Updates 2011

Animation-Imp said:
I bought Septerra core today although I already own the disc based version.
Gog's services and the cheap price are just too tempting.

I really liked septerra core in the olden days.
Don't know how it holds up now.
It had a cool crad based magic system if I recall correctly.
Battles are a bit slow, but when you start kicking ass it's pretty fun.

This has a strong ffVII vibe and a bit of a Falout vibe too (very linear though)...
For $2.40 you just can't o wrong, especially if you like old-school jrpg's.
I bought a disc based copy too for cheap a few years back. It said it was like FF7 so I bit lol. Never played it much.
 
After playing around for a while, the game is fun indeed. But there are some major shortcomings one should know. Map is almost useless. The game doesn't really tell you where to go or what to do next. Game says go to school, you wander around aimlessly 'til you stumble upon a temple. Another example, you have to go warn a guy in Wind City. He's in a place where you can't enter. Nothing tells you where to go next. Also no journal of anykind, and battles are indeed pretty boring.
 
Flying_Phoenix said:
Is Sepultra Core a good JRPG in general or just "good for a PC JRPG"?
As much as I'll fawn over Monolith, I'm going to say it's a little less than say FF7 in terms of production values. Don't judge it by jrpgs of late, but of the 90s.
 
Gvaz said:
As much as I'll fawn over Monolith, I'm going to say it's a little less than say FF7 in terms of production values. Don't judge it by jrpgs of late, but of the 90s.

What does that mean?

Some of the best JRPGs ever were from the 90s.

I mean, from a scale of 1 to 10, 1 being shit and 10 being Chrono Trigger or Mother 3, what would this rank?
 
Flying_Phoenix said:
What does that mean?

Some of the best JRPGs ever were from the 90s.

I mean, from a scale of 1 to 10, 1 being shit and 10 being Chrono Trigger or Mother 3, what would this rank?
Like a 7 or 6, honestly. I do like the game though, but it doesn't hold up to todays games at all.
 
I'd say it's more like a 3 or 4. The story is awful, the characters are one dimensional archetypes, the combat is bland and the game is completely fuck ugly.

There are tons of far better games on GOG.
 
Sinatar said:
I'd say it's more like a 3 or 4. The story is awful, the characters are one dimensional archetypes, the combat is bland and the game is completely fuck ugly.

There are tons of far better games on GOG.
It's not that bad, it's a decent game. GOG fixed some things from the disc release too, so it won't have that annoying looping audio bug that the disc version does on any modern OS...
 
Sinatar said:
I'd say it's more like a 3 or 4. The story is awful, the characters are one dimensional archetypes, the combat is bland and the game is completely fuck ugly.

There are tons of far better games on GOG.
I wish I had read this post before I bought it. :\ Oh well, it wasn't that much money.
 
plc268 said:
Is there anything special about Enclave? At first glance it looks utterly generic and boring.

It's pretty fun and brutally difficult. Starbreeze (Riddick, The Darkness) made it, so the quality level is there
 
I've always been curious about Septerra Core, and the sale gave me a perfect excuse to finally buy it. Mostly as a curiosity or relic from back in the day from when I was hardcore into JRPGs.
 
I played an obscene amount of Lord of the Realms 2 back in the day. I imagine it's been made completely irrelevant by the Total War series though.
 
A Black Falcon said:
It's not that bad, it's a decent game. GOG fixed some things from the disc release too, so it won't have that annoying looping audio bug that the disc version does on any modern OS...
I don't think it even qualifies as decent and I found it boring when it came out. To be brutal I'd say that someone currently playing Septerra Core for any reason other than a LP (and those already exist so this would need to be like a research paper on Monolith) needs to reevaluate their life because they have so much free time and so little to occupy it with that they've been reduced to playing Septerra Core. Going outside and staring at clouds (or the sun and going blind) would be a better use of time.
 
Sinatar said:
I played an obscene amount of Lord of the Realms 2 back in the day. I imagine it's been made completely irrelevant by the Total War series though.
Somewhat, but Lords 2 is still one of the great classics of '90s strategy games, I would say...

Okay, the battle pathfinding is ludicrously bad, but it always was. The strategic map aspect is as great as ever, and absolutely blows away the early Total War games... I'd say Lords 2 is still a should-play classic for strategy game fans. I loved that game so, so much back in 1996... and yes, Total War is an evolved version of the same concept in many ways (LOTR2's battles certainly don't hold up in comparison), I do still love its strategy-map side, and town management. You've got good control of the economies of your provinces; I never use the sliderbars, I manually assign peasants to tasks. I do think it's still a good game, even if it is somewhat dated now.


As for The Longest Journey, it's certainly one of the best adventure game released after Grim Fandango in 1998. It might be the very best one in that category, in fact... outstanding game! Get it!

plc268 said:
Is there anything special about Enclave? At first glance it looks utterly generic and boring.

Not at all! The graphics are quite good for the time, first. Second, yes, the game is really hard; at least it's easier on PC than Xbox, though, thanks to mouse aiming, but still it's a hard game. Third, the level designs are great. They really put some thought into the stages, and they're full of hidden and secret areas to find, alternate paths, etc. I like the characters and art design a lot too, the game looks and plays great. It's one of the better games of its kind I can think of. I like Enclave quite a bit. And yeah, it's Starbreeze, and it's every bit as good as their other games.

Of All Trades said:
I don't think it even qualifies as decent and I found it boring when it came out. To be brutal I'd say that someone currently playing Septerra Core for any reason other than a LP (and those already exist so this would need to be like a research paper on Monolith) needs to reevaluate their life because they have so much free time and so little to occupy it with that they've been reduced to playing Septerra Core. Going outside and staring at clouds (or the sun and going blind) would be a better use of time.
That's ridiculous, it's nowhere near like that. I mean sure, yeah, there are better games out there, but if you want to play Septerra Core go ahead. It's a perfectly decent game with an okay if somewhat cliche story and decent gameplay that's at least kind of fun. It's not an A game, but it's not awful either. And thanks to that fixed bug, the GOG version is absolutely the release to have.
 
Sinatar said:
Barring a few needlessly obtuse puzzles, The Longest Journey is a fantastic game.

Is it $2.99? I played it when it came out and don't remember much apart from the park at the start with the huge bridge. I'll pick it back up if it's cheap 'nuff, the sequel was a bit poor.
 
Interesting. Would this be the Oddboxx release divested of the other parts? In a sense, then, it's a new game.

Unfortunately, I snapped up the Oddboxx during the steam sale, and I do worry it may be a little too late (I would have liked to purchase it individually, too; I already had Oddysee and Exoddus)
 
kurtrussell said:
Today - The Longest Journey

Double dipping on this so I can escape Steam's DRM
Yessssss. I had been dragging my feet on picking this up for ages, so now is a great time to do it. I'm a big adventure game fan but never had the chance to try this before.

Thank god for GOG, as it's one of the best places for me to buy games that will actually run on my netbook! :P
 
The Longest Journey does not play well with Win 7 64bit, ymmv. Can't play it in a window, can't turn on AA/AF because objects in the game disappear if you do, unless you get up close to them. Characters are extremely blocky without the AA.
 
Carm said:
The Longest Journey does not play well with Win 7 64bit, ymmv. Can't play it in a window, can't turn on AA/AF because objects in the game disappear if you do, unless you get up close to them. Characters are extremely blocky without the AA.

I've never felt any need to play it windowed, but did you try D3DWindower? It runs great for me fullscreen w/ AA (on Win 7 64-bit), though successful AA depends on your video card drivers, it can be hit or miss. You could always try nVidia inspector or RadeonPro to force older drivers / settings, that might help too. I don't have the problem you're having with stuff disappearing in my game, but I believe I've read about it before.

TLJ's definitely playable full screen and without AA though, saying it doesn't play well w/ Win 7 is exaggerating a bit, plays the same as it did when it was released for me. I do agree AA does help a lot, so it's worth investigating a little if you can get it to be forced.
 
Hmm, kinda tempted to double dip on TLJ since I have a disc copy. I replayed it not too long ago, a year I think so don't know since it has always worked fine on XP for me. Not sure how the 2-disc release I have works with W7 though.
 
Oh Shiii.. I've just remembered that I bought this on disk years ago and never played it.

All I gotta do now is find it. Thanks for the reminder.
 
ninj4junpei said:
Since The Longest Journey is now relevant in this thread, how do I enable vsync? :\
Haven't tried it with The Longest Journey (I actually just bought it), but have you tried D3DOverrider?
 
provo57 said:
Haven't tried it with The Longest Journey (I actually just bought it), but have you tried D3DOverrider?
Yes. D3DOverrider does nothing for me when it comes to old games like this and Fallout. Luckily The Longest Journey only has screen tearing during the FMV sequences.
 
Minsc said:
I've never felt any need to play it windowed, but did you try D3DWindower? It runs great for me fullscreen w/ AA (on Win 7 64-bit), though successful AA depends on your video card drivers, it can be hit or miss. You could always try nVidia inspector or RadeonPro to force older drivers / settings, that might help too. I don't have the problem you're having with stuff disappearing in my game, but I believe I've read about it before.

TLJ's definitely playable full screen and without AA though, saying it doesn't play well w/ Win 7 is exaggerating a bit, plays the same as it did when it was released for me. I do agree AA does help a lot, so it's worth investigating a little if you can get it to be forced.

I tend to want to play in a window anymore these days, at least for older games. I haven't tried that D3DWindower yet, will give that a shot later.

If your game supports window mode, but breaks the game in the process, I don't feel that's exaggerating. With that said, I kinda knew what I was getting into since GOG hasn't certified it yet for Win 7 64.

While it is definitely playable in fullscreen, the character jagginess is just very distracting to me. Shame I get that disappearing bug with AA on.

I won't bother posting a jaggy models pic since the compression actually makes it look better than it does in game.

Here is what happens with Window mode, moving the program from top left, to center:
desktop.jpg
 
Does the GOG version of Stranger's Wrath have the same issues that the Steam version has on modern machines?
 
MrOogieBoogie said:
Does the GOG version of Stranger's Wrath have the same issues that the Steam version has on modern machines?


Probably, but unless you have an ATI card, everything has pretty much been fixed.

ATI users still have to deal with pixelated water textures, but otherwise it's fine.
 
Carm said:
I tend to want to play in a window anymore these days, at least for older games. I haven't tried that D3DWindower yet, will give that a shot later.

If your game supports window mode, but breaks the game in the process, I don't feel that's exaggerating. With that said, I kinda knew what I was getting into since GOG hasn't certified it yet for Win 7 64.

While it is definitely playable in fullscreen, the character jagginess is just very distracting to me. Shame I get that disappearing bug with AA on.

I won't bother posting a jaggy models pic since the compression actually makes it look better than it does in game.

Here is what happens with Window mode, moving the program from top left, to center:

I'm just curiuos if D3DWindower worked for you. I've always liked playing point-and-click adventures in a window for some reason so if I can't do it with this game I'll wait and buy it when they fix that issue.
 
Ground Control is the next daily deal. The game holds up very well and is Massive Entertainment's first foray into the RTT genre. The singleplayer is pretty good, imo. A must buy for anyone interested in real time strategy/tactics.

Sidenote: I remember Massive or Sierra putting out a deal for those who already owned the game to receive the expansion free of charge when it released. Pretty awesome.

Screens:
groundcontrol_0487id.png


groundcontrol_01j76j.png
 
Wasn't Ground Control released as freeware some years ago? Possibly to promote the sequel?

Edit: well wikipedia agrees and I seem able to find the game on FilePlanet still but, I dunno.
 
Alextended said:
Wasn't Ground Control released as freeware some years ago? Possibly to promote the sequel?

Edit: well wikipedia agrees and I seem able to find the game on FilePlanet still but, I dunno.
Does it come with the expansion? I think that was the hard part. It was one of those PC golden age expansions that added a whole new faction and campaign IIRC.
 
LastWindow said:
I'm just curiuos if D3DWindower worked for you. I've always liked playing point-and-click adventures in a window for some reason so if I can't do it with this game I'll wait and buy it when they fix that issue.

tljwindowed.jpg


Works fine for me w/ D3DWindower. It was a pain figuring out I had to delete the three msvcp71.dll / mfc71.dll files from the game's directory to get it to run though (finding that I had to copy over the older msvcp60 and mfc42 ones was not as bad, but nowhere did it mention I had to delete these other files as well)! But that got rid of the Visual C++ Runtime Error, and let me play it again.
 
What is Ground Control like? I've been checking daily and this is the first one I know nothing about, but looks interesting enough.
 
shintoki said:
What is Ground Control like? I've been checking daily and this is the first one I know nothing about, but looks interesting enough.
It's an RTS with not base building. You get to bring in a limited number of squads that you can heavily customize beforehand and they also get experience over the course of the campaign if you manage to keep them alive. It's pretty tactical with a wide variety of different units and an even wider variety of ways to customize them.

EDIT: "Squads" includes tanks, planes, heavy artillery.
 
Hmmm, I just downloaded D3DWindower so I don't have to play TLJ in a tiny window or the dreadfully stretched full screen mode. I have TLJ selected with D3DW, but it doesn't seem to react to my attempts at changing the height/width.

I hate to be a pain, but any ideas of what I might be doing wrong? It's the Steam version, if that makes a difference.
 
Snuggler said:
Hmmm, I just downloaded D3DWindower so I don't have to play TLJ in a tiny window or the dreadfully stretched full screen mode. I have TLJ selected with D3DW, but it doesn't seem to react to my attempts at changing the height/width.

I hate to be a pain, but any ideas of what I might be doing wrong? It's the Steam version, if that makes a difference.

In the settings screen, on the first pane, where it says height and width, enter in numbers (blank is default). It will simply stretch it to that size at the cost of clarity (scaling further pixelates, though using 1280x960, 2x 640x480, seems to help a tiny bit since it is an even multiple), and speed, at 640x480 I was getting 60fps, scaling to any other resolution I am getting 30 fps (800x600 is the same as 1280x960). It's not bad at 30fps, but just not 60fps nice. You could always lower your desktop to 720p and leave it at 640x480 for the higher framerate and IQ, but I suppose that is not quite the same. The game itself is locked at 640x480 unfortunately, afaik.
 
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