While it’s not surprising that EA has confirmed that Battlefield 2042 sales numbers did not meet expectations,
what is surprising is the publisher outright refusing to disclose the game’s sales when asked.
During yesterday’s quarterly financials call Q&A portion with investors, EA was asked about the units sold/sales numbers of BF2042, and they refused to answered or give a definite number or estimate, and answered in a rather cheeky way, as EA EVP & Chief Financial Officer Blake Jorgensen said:
In the same call, EA confirmed that they are reducing their fiscal year forecast by $100 million due to the poor launch of Battlefield 2042, which, again, shouldn’t surprise anyone.
Of course, if the game sold well, you just know that we’d be getting mounds of press releases and announcements on how it created a new benchmark for shooters and all that. Still, this might be the first time I’ve heard of a publisher react that way when asked directly about sales numbers.
During EA's quarterly financials, EA refused to disclose the Battlefield 2042 sales figures when asked, & says franchise accounts for just 10% of portfolio.
mp1st.com
Also thats not entirely true, looking at some past articles, EA has actually ignored that when a BF launched poorly lol , looking it up, they also didn't give an exact unit after BF1 launched on the next report (not that I can find anyway)
Video-game publisher Electronic Arts Inc <EA.O> posted third-quarter adjusted revenue and profit that beat analysts' average estimate, helped by strong sales of first-person shooter game "Battlefield 1".
www.reuters.com
In regards to BFV I don't know when we got that 9 million figure from by EA btw, I simply recall that it moved around 1 million its launch week.
Games like 'Battlefield V' and the mobile title 'Command & Conquer: Rivals' failed to live up to expectations for EA, the video game company disclosed Tuesday in its latest quarterly earnings report.
www.hollywoodreporter.com
They will make x10 more sales than Battlefield 2042 if they remade Battlefield Bad Company 2 on current gen consoles and PC.
lol this fanfiction!
Just stop man. Bad Company 2 remade to move 40 fucking million units? Nahhhhhh just stop.
The fact that this game LITERALLY has Bad Company 2 remade in it and not doing "x10" shows not as much people as you think really, really give a shit about that. Look, I love BFBC2, I own 3 versions and literally have over 1000 hours in the game, but I see nothing to suggest it would outsell a brand new BF title. That doesn't have shit to do with which I like more either as ironically I like BFBC2 more, but I need to use sound logic and reasoning here man lol
Call Of Duty 4 moved more units then Bad Company 2, it is a bigger IP then BF, no debate.
Its remaster didn't fucking outsell that years new COD, it didn't outsell the original or any weird cringe shit like that lol
Look, I believe they can and likely will put all those old Bad Company 2 maps in the game thru Portal and BF3 and you'll still not see this fucking game do x10 or anything like that as with Portal you are not only getting more map, customizing features, more weapons, you are getting other games too, as in its value would be waaaaay above Bad Company 2 solely. so i don't know where you are getting this information from lol What we all liked in the past, may not move those units today, even if we all on here agree with how great those games were. That means nothing to the COD, PUBG, Fortnite MP crowd that wants to always play the current.
Not a BF fan but this entry felt more like lack of effort and resources rather than a decision they catiously made. Based on how low it's development time was.
From what i'm reading, its like a combination of it. I can never say "lack of effort" as I don't know what that team went thru to say its them vs EA and that Designer.
Looking at it, it sounds like the development was longer then the last title, was delayed, but not enough and irrelevant if you factor its coming to 6 platforms vs BFV coming to 3, thus even having more team means nothing if they'd just increase platforms. Second, even if the game was delayed again and again, like let say the real, REAL date is Fall 2022, if the same designer is there making sure the scoreboard is gone to not hurt people's feelings, it means this game at least in design, still needs to be reworked, even if it had no bugs.
Ironically, this is one of the more smoother BF titles in terms of massive bugs or server issues, the key issues here really are the design, UI fucked up, class system fucked up etc. So I don't know if more time would have even mattered if they'd just have the same person making bad design choices lol I only want a longer development if they had Zampella correcting it or something.
U
Unk Adams
Look, I don't disagree with you that BFV's PR has likely hurt the publisher, the team and the brand of the IP for many, i just don't now how much stock gamers really put into that shit as a majority. Millions are not on here talking about this shit, just us lol
I agree it hurt it to a degree, but how much could that shit really hurt, if they went from 1 million sold in a week with BFV, to fucking 4.2 million sold in a week with 2042? That is likely why you even hear Andrew saying they expect it to doing really well over the course of time, its already doing better then BFV did in sales, but that simply shouldn't be the case if those comments deeply hurt the brand to massive degree.
So yes it hurt, not that much care about the past comments to not buy a new BF it seems. In terms of the whole "woke" shit lol idgaf really. Anyone who things BFV is woke, will think this game is woke and I see nothing that suggest that isn't noticeable today as thats an odd thing to even say, BFV still has women in it so.... I don't really know where they are getting that from lol