NoMoChokeSJ
Banned
I was just thinking that the new R&C game is including a performance mode in it to improve FPS. We know that it does so by sacrificing resolution and potentially some graphical effects. This makes me wonder that if dropping down to 4K dynamic in order to get 60 FPS, what kind of power does it take to get to 1440p/60 or 1440p/30? Are we talking PS Pro level of power, sans the SSD? If so does the inclusion of Performance modes in these games show the validity in the claims of scalability for the Series-S? If not, how is the scalability for Performance mode any different than what MS claims can be achieved on its 1440P console?