Dirt 5 uses SMT mode on all next generation consoles. This game is not CPU bound as 90% of the time it holds 120fps with lots of cars on screen with lots of alpha effects. Its only a certain track and location that drops the performance and there are scenarios where XSX drops to 90s also in 120fps mode.
Do you have proof it's SMT enabled on all consoles, or is this an assumption?
this line of thought just seems flawed to me, these people are companies, and their analysis affects consumer buying +spending, there should no favoritism at all in their end finished product of article, if something is not working well or is inferior on one console, they should be saying it and reporting on it, not mudding the waters due to fear of upsetting a client.
Df are not some fanboy channel that needs to get their kicks in, they are a business, act with in the rules, there should be ethics. What your saying just sounds wrong.
If Sony makes something terrible i want them to criticize them, my money's exchange and many other people's go hand in hand because of reviews like that.
You don't hold back on criticism, just to make a multi-billion company happy.
As for using the launch of the system as an excuse, this does not wash with me either, if your system is not ready hold it back, just like halo they were prepared to lunch a game in a shitty state until the backlash.
Why as a customer, should i have to put up with shoddy, unfinished workmanship. Microsoft choose to release their product in that state, they did not have to, they could have spent another 6 months perfecting it, making its launch almost flawless.
My standards should not have to drop, just because they are a big company says so.
Their standards aren't dropping, though; did it ever occur to you that maybe the reason places like DF have scaled back on some of that needless bashing and tearing-apart of game and hardware performance (while, btw, still letting people know exactly where things are performing well and where they aren't)...is because they're at least
partially aware of the
incredibly toxic state of online console discussion among large swathes of fanboys/fangirls who genuinely raise hell and act like some of the worst scum on the face of the Earth?
These outlets don't want to feel like they're contributing to that terrible element of the gaming community, so maybe if more gamers were mature, acted their age, and didn't go on insane hate-filled trips like even what we're seeing directed towards DF by some folks in this very thread (at least no one is sending them death threats I guess :S), then perhaps these outlets could feel more comfortable getting a bit more nitty-gritty with the tone of their criticism.
I am
always surprised, and hate to admit it, but average discussion among gamers with new console hardware is NOWHERE near the levels of maturity you can get with, say, the average fan of two different music bands, or a few different films. This is even towards stuff that's actually considered widely divisive in those mediums too, take Alien 3 for example; I've never seen disagreements between proponents for/against that film show anywhere
near the vitriol I see some gamers show towards PlayStation or Xbox. There's a problem there, it's widespread enough to be something of a presence, and we should be honest with ourselves as gamers to acknowledge it exists and that maybe such is why outlets like DF don't do what you want them to do, to the level you apparently feel is required in order to bring a nuanced, factual analysis.
If anything, the fact they aren't tearing platforms apart on stuff like this means they don't inject too much of a subjective, personal preference (or bias) that could erroneously convince people to make too much of an emotional read on what they're saying versus a more preferred logically-balanced read. Let the audience decide for themselves to what degree the problems being listed are important to them and their playing experience, they don't need middle-aged men yelling and screaming at them in fits of rage to help them make rational, informed decisions.
I really would like to see throughout different parallel universes just to watch what DF would have said if ps5 was to the reverse side, let's take the 120 FPS mode on Dirt 5 as example. I bet whatever you want no bug or early development kit, just 2 TF less in action. Now I'm not saying they didn't a good job through the years, but they are undoubtedly partial and indeed to be enthusiastic and surprise about a weaker machine outperformed a more powerful one in that way (unprecedent), they waste all their narrative to find a reason because the more powerful branded MS doesn't deliver. Looks at the coincidence. I never heard a single prize about the ps5 version edge in the whole analysis, who knows, friendly development kit, easy access to the peak performance with the covid situation, nope, let's contact the developers, we urge to reassign the lead deserved to the series X, that's unacceptable. But sure blame just the same paranoic neogaffer, they never look theirself in the mirror, seriously it's time to reconsider about their approach when such things happen if they want to be intellectually honest because always more people start to notice this partiality.
This sounds like the kind of fanboyism these type of outlets aren't exactly interested in engaging with. Look, there's no point thinking about a parallel universe where the results were reversed: John was on the DiRT 5 video and in case people are blind, John has (seemingly) a preference for PlayStation, at least IMO. So maybe the reason he isn't gushing with throwing in all the stuff you say they're throwing in, is because he's a...professional? Why the need to bring up the things you point out, when that stuff is relatively commonly understood and known, and touching up on them the way you describe would not bring forth
any new amount of information on that front? OTOH, touching a bit more on the possibilities of dev environment issues (which would match up with persistent rumors throughout the year) would at
least bring a new element of discussion to the proceedings, and also be the rational thing anyone in the situation would want to do.
It might've also been gut instinct on their part, considering there are PS4/XBO racing games with better LOD levels and track density/geometry than what is seen in parts of DiRT 5 on Series X in 120 FPS mode, as an example, so they probably aren't going to assume it's a fault of hardware design limitations (and if such a thing were present on the PS5 versions, theyd do the same). Moreover, everyone who keeps trying to imply DF are in MS's pockets, they literally must not be very smart, because I don't see why any developer essentially associated with Sony would do an hour-long interview with them discussing their PS5 games...yet that's
exactly what Bluepoint Digital did for Demon's Souls (an interview conducted by John no less, who as I said earlier, seems to lean PlayStation, but it's as a balancing act: John/PlayStation, Richard/Xbox, Alex/PC...but it's not like they DON'T like the other platforms. And it works as a checks-and-balances type of approach).