You can choose not to get involve in it, especially when their latest videos (especially this one) are far from it.They’re the ones that help facilitate this Khalid culture, yet they sit back and laugh about it as if they’re above it all.
While I agree, it’s all nonsense and noise, they’re full of shit if they don’t think comparisons are what fuels all this bullshit. They literally started out on Gaf, signal boosted here balls deep in the wars when grassgate was a thing.
The fanatical comparisons of war camps are what drives their engagement. If it were just normal neutral tech people watching and discussing, that engagement would be far less, they know it, we know it, let’s not kid ourselves.
Ah yes, I'm familiar with with DF agenda, where they cover up PS5 wins, like in Ghostrunner, Skyrim, Elden Ring and Little Nightmares 2. Or when they covered up the game stuttering issue on the XSX in Battlefield 2042.
Truly they are devious bastards.
Of course, we all can. But my point still stands, it’s what drives their engagement.You can choose not to get involve in it, especially when their latest videos (especially this one) are far from it.
I don't think a joke here that leaves Alex bad is a good idea here if it were true that you respect his work....
And no, I'm not the person who said what you're misrepresenting. I said that Epic (the smoll team that create Matrix demo) is more adapted to PS5 and knows the tools better and is more familiar with PS5 than with XSeries which they have not worked until today in collaboration with TC. Among other things as They participate prominently in the design of the console and develop a specific technical demo for it. You appreciate the difference ?
Now how would you know something like that? You know who created this demo? You know they have experience with PS5 but not Series X? What are their names?My thinking does not imply any conspiracy. It is simply objective that EPIC (specifically the developers in charge of the demo) already have an experience of several years with the tools and features of PS5 and that is very important when it comes to getting the best performance in the shortest time.
Their experience with XSX is nil and TC's help may have been needed to cater for XBox versions. Especially to cater and offer a version worthy of XSS.
It is 100% certain that TC is doing the same job of helping the different XGS studies that are using UE5. That is, it is only a question of time and that the thing is beginning.
Alex downplayed the PS5 advantage as 1fps better then when driving the car he went slower when driving on Xbox Series X not showing the slowdowns from driving fast & crashing lol
I think he means because they say the faster you travel, the more it tanks performance (with the free cam, I assume it would in theory be the same when travelling by car).
The interesting part, they were talking about how the streaming of assets in this game is not high at all , which means regular SSD could do the job easily.
From what we know this demo was created for PS5 by Epic.Now how would you know something like that? You know who created this demo? You know they have experience with PS5 but not Series X? What are their names?
They didn't make the other demo that's on the Series X? They didn't help make the engine? They didn't make Fortnite for Series consoles, which now use UE5?
Anyway we're going slightly off-topic... No need to reply.
That part was embarrassing and you could tell it hurt them to have to say it that way and basically admit how foolish it makes them look. If someone put a frame rate counter on them during that part they’d drop to single digits.They’re the ones that help facilitate this Khalid culture, yet they sit back and laugh about it as if they’re above it all.
That part was embarrassing and you could tell it hurt them to have to say it that way and basically admit how foolish it makes them look. If someone put a frame rate counter on them during that part they’d drop to single digits.
Those faces….you can see the anger covered up with forced smiles.
Throughout the video the frame pacing the same, except for when he's driving slow on Xbox.You can't be serious..... It is as if another say that in the XSX version is all the time colliding with other cars which is what usually affects the framerate more ..... You see, even no does not even highlight that PS5 has more framepacing problems but sure is biased
Pretty amazing to see so many conspiracy theories about DF and their 'agenda'. They even gave the PS5 the 'victory' in this demo too, figure it would be time for celebration.Ah yes, I'm familiar with with DF agenda, where they cover up PS5 wins, like in Ghostrunner, Skyrim, Elden Ring and Little Nightmares 2. Or when they covered up the game stuttering issue on the XSX in Battlefield 2042.
Truly they are devious bastards.
Running more with the car does not produce more framepacing.... That said, it is only a question of seeing the graph in the shooting scenes and it is appreciated that PS5 has more.Throughout the video the frame pacing the same, except for when he's driving slow on Xbox.
What video are you watching not to notice this or do you have your fanboy glasses on?
It may still be a streaming issue, well kind of.Banhammers incoming. Really people is it worth it?
On topic: I really thought the frequent drops were related to streaming issues, but apparently it's not. So, what is the bottleneck? CPU? but then again, I thought the developers said they left CPU headroom consciously to demonstrate that there is enough juice to simulate other system. If not CPU, then is it pure GPU grunt?
Good job we're in a post resolution world then like they say.Lows of 720p for Series S and a lot reduced detail is pretty disappointing. The experience sounded a lot better upon release.
Again? They just released a first party flagship title the other day that didn’t include the 120fps feature that’s available on series x. That’s a pretty different experience. And did you watch this video? They treat the s like an afterthought and when they do discuss it they basically brush it away so they can focus on the main consoles. They flat out say it doesn’t look good and call it deformed.XSS again is delivering the same experience as the more expensive boxes with the usual resolution reductions.
Dude is straight up PRAgain? They just released a first party flagship title the other day that didn’t include the 120fps feature that’s available on series x. That’s a pretty different experience. And did you watch this video? They treat the s like an afterthought and when they do discuss it they basically brush it away so they can focus on the main consoles. They flat out say it doesn’t look good and call it deformed.
If you really did watch the video, you would even hear John say it's related to fast traversal.Running more with the car does not produce more framepacing.... That said, it is only a question of seeing the graph in the shooting scenes and it is appreciated that PS5 has more.
PS. NXG video analysis also coincides. That said, it doesn't matter either. Just highlight it to censure df's accusation of favoring XSX in the video Which is ridiculous.
They flat out say it doesn’t look good and call it deformed.
this isn't proof of anything. If you listen to the DF video Epic told them this is not indicative of any performance takeaways for hardware it's all WIP/Tech Demo with severe optimization issues across the board. This isn't a retail game.So this should prove, that UE5 is more optimized or better for PS5?
First UE5 Demo was PS5 only + Sony has a partnership with Epic.
The Coalition helped optimizing Matrix for Xbox Series consoles and Xbox is still behind PS5 (more stable and a little bit higher FPS)
Sounds amazing. On PS5 and series x we’re trying to figure out what’s real and what isn’t. You’re hanging your hat on “fairly effective “What they actually say in the article,
"At the entry level, it's incredible to see Xbox Series S deliver this at all but it does so fairly effectively"
Sounds amazing. On PS5 and series x we’re trying to figure out what’s real and what isn’t. You’re hanging your hat on “fairly effective “
I was quoting the video. They said it looked deformed.I'm just quoting what they actually said, unlike what you said.
So this should prove, that UE5 is more optimized or better for PS5?
First UE5 Demo was PS5 only + Sony has a partnership with Epic.
The Coalition helped optimizing Matrix for Xbox Series consoles and Xbox is still behind PS5 (more stable and a little bit higher FPS)
Please name a cheaper higher performing option. This demo demonstrates the same performance as the higher end consoles. It has lower resolution and that is by design. The console is $300 no one but non Xbox customers complain about unrealistic expectations placed on the budget device. Paying more and getting higher resolution isn't remarkable.Again? They just released a first party flagship title the other day that didn’t include the 120fps feature that’s available on series x. That’s a pretty different experience. And did you watch this video? They treat the s like an afterthought and when they do discuss it they basically brush it away so they can focus on the main consoles. They flat out say it doesn’t look good and call it deformed.
Can't tell if this is satire or serious.Ah yes, I'm familiar with with DF agenda, where they cover up PS5 wins, like in Ghostrunner, Skyrim, Elden Ring and Little Nightmares 2. Or when they covered up the game stuttering issue on the XSX in Battlefield 2042.
Truly they are devious bastards.
Tried it out this morning (on SX). The cutscene portion looked really good (of course), but the overworld portion just looked kinda meh. I know it’s just a tech demo, but the world didn’t seem much more impressive than something from last gen. It’s mostly the car pathing AI that’s better. Wish it let you like punch cars or something to test out the damage tech, but seeing how it ran they probably omitted that on purpose.
Im guessing this means open world games on console this gen are still going to be limited to 30fps.
Because the demo was shown on PS5 that don't mean they didn't make the same demo for Series consoles.So this should prove, that UE5 is more optimized or better for PS5?
First UE5 Demo was PS5 only + Sony has a partnership with Epic.
The Coalition helped optimizing Matrix for Xbox Series consoles and Xbox is still behind PS5 (more stable and a little bit higher FPS)
Again, we have come full circle.Yes, the differences are subtle, when running and driving about most players are not going to notice lack of pop in , RT reflections, indirect global illumination and higher detailed assets.
You literally have to be really into videogame visuals to appreciate this stuff.
I didn't watched the video, will watch it later.this isn't proof of anything. If you listen to the DF video Epic told them this is not indicative of any performance takeaways for hardware it's all WIP/Tech Demo with severe optimization issues across the board. This isn't a retail game.
The takeaway from this demo is that Epic has some really good stuff and the implications it has on future titles / asset pipeline work and whatnot. Not performance metrics. It's much more interesting to know about the technology at hand
Thats what I want you to thinkAgain, we have come full circle.
Thats what I want you to think
Finally, we can see the magic of Microsoft "waiting for a more advanced GPU" according to Alex, and the magic of the "optimized SDKs" that DigitalFoundry promised us a year ago.
No?