The way next gen patches work for Xbox titles differs from the Playstation approach. A new version of the game is required to use the full capabilities of PS5 whereas the support can be easily added with a patch on Xbox (they have a fancy name for it: Smart Delivery). Star Wars is still confined and limited by the PS4 Pro devkit even when played on PS5.
and yet another ignorant fool who thinks he knows what he's talking about but is actually talking out of his ass.
this game does not support smart delivery. smart delivery is a term used for NATIVE Series X|S games that happen to have a last gen version (Like Assassin's Creed Valhalla for example)
you can actually look up yourself if a game is a native game or simply a BC game with a new mode.
if the file information has the Durango Dev Kit in the data and says "XboxGen9 Aware" it is a BC title with a new mode that runs in bc mode.
if it says it was made with the Scarlett dev kit and "XboxGen9" then it is actually using the full hardware features and it a native game. (in BC mode the RDNA2 enhancements are not active. in fact the GPU runs in a GCN compatibility mode)
even the patching process is different. if it is Smart Delivery it says the game "needs and
Upgrade" as supposed to and
Update while bc games get the usual Update message. also smart delivery games do not run on external drives.
XboxGen9 Aware games are not categorised as Smart Delivery games as there's nothing to smartly deliver, it still has the same asset files and underlying code of the One/One X version
this is not smart delivery, this is an Xbox One X game running in BC mode exactly like on PS5.